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= S || I6j0U.r3Z; this[I6j0U.o0E] = Q || I6j0U.r3Z; this[R8] = V || I6j0U.r3Z; }; z.Circle.prototype.clone = function() { return new z[a8u](this[I6j0U.l0E], this[I6j0U.o0E], this[R8]); }; z.Circle.prototype.contains = function(S, Q) { var V = "T22", m = "I22", l = "K62", P = "g62", j = "D62"; if (I6j0U[j](this[R8], I6j0U.r3Z)) { return I6j0U.j5E; } var B = (I6j0U[P](this[I6j0U.l0E], S)), Y = (I6j0U[l](this[I6j0U.o0E], Q)), F = I6j0U[m](this[R8], this[R8]); B *= B; Y *= Y; return (I6j0U[V](B + Y, F)); }; z.Circle.prototype.getBounds = function() { var S = "h22", Q = "W22", V = "L22", m = "u22"; return new z[W8](I6j0U[m](this[I6j0U.l0E], this[R8]), I6j0U[V](this[I6j0U.o0E], this[R8]), I6j0U[Q](this[R8], I6j0U.V3Z), I6j0U[S](this[R8], I6j0U.V3Z)); }; z.Circle.prototype.constructor = z[a8u]; z[k8u] = function(S, Q, V, m) { this[I6j0U.l0E] = S || I6j0U.r3Z; this[I6j0U.o0E] = Q || I6j0U.r3Z; this.width = V || 0; this.height = m || 0; }; z.Ellipse.prototype.clone = function() { return new z[k8u](this[I6j0U.l0E], this[I6j0U.o0E], this.width, this.height); }; z.Ellipse.prototype.contains = function(S, Q) { var V = "y22", m = "E22", l = "i22", P = "R22", j = "p22"; if (I6j0U[j](this.width, 0) || I6j0U[P](this.height, 0)) { return false; } var B = (I6j0U[l]((S - this[I6j0U.l0E]), this.width)), Y = (I6j0U[m]((Q - this[I6j0U.o0E]), this.height)); B *= B; Y *= Y; return (I6j0U[V](B + Y, 1)); }; z.Ellipse.prototype.getBounds = function() { var S = "k22", Q = "S22"; return new z[W8](I6j0U[Q](this[I6j0U.l0E], this.width), I6j0U[S](this[I6j0U.o0E], this.height), this.width, this.height); }; z.Ellipse.prototype.constructor = z[k8u]; z[E0u] = function() { this[S1] = I6j0U.U3Z; this[t1] = I6j0U.r3Z; this[I6j0U.W5I] = I6j0U.r3Z; this[P1] = I6j0U.U3Z; this[B1] = I6j0U.r3Z; this[C1] = I6j0U.r3Z; }; z.Matrix.prototype.fromArray = function(S) { this[S1] = S[I6j0U.r3Z]; this[t1] = S[I6j0U.U3Z]; this[I6j0U.W5I] = S[I6j0U.M3Z]; this[P1] = S[I6j0U.N4Z]; this[B1] = S[I6j0U.V3Z]; this[C1] = S[I6j0U.P3Z]; }; z.Matrix.prototype.toArray = function(S) { var Q = "array"; if (!this[Q]) { this[Q] = new z[C5u](y6u); } var V = this[Q]; if (S) { V[I6j0U.r3Z] = this[S1]; V[I6j0U.U3Z] = this[t1]; V[I6j0U.V3Z] = I6j0U.r3Z; V[I6j0U.M3Z] = this[I6j0U.W5I]; V[I6j0U.N4Z] = this[P1]; V[I6j0U.P3Z] = I6j0U.r3Z; V[X4] = this[B1]; V[Q9u] = this[C1]; V[X0u] = I6j0U.U3Z; } else { V[I6j0U.r3Z] = this[S1]; V[I6j0U.U3Z] = this[I6j0U.W5I]; V[I6j0U.V3Z] = this[B1]; V[I6j0U.M3Z] = this[t1]; V[I6j0U.N4Z] = this[P1]; V[I6j0U.P3Z] = this[C1]; V[X4] = I6j0U.r3Z; V[Q9u] = I6j0U.r3Z; V[X0u] = I6j0U.U3Z; } return V; }; z.Matrix.prototype.apply = function(S, Q) { var V = "P22", m = "r22", l = "V22", P = "Q22"; Q = Q || new z[q4](); Q[I6j0U.l0E] = I6j0U[P](this[S1], S[I6j0U.l0E]) + I6j0U[l](this[I6j0U.W5I], S[I6j0U.o0E]) + this[B1]; Q[I6j0U.o0E] = I6j0U[m](this[t1], S[I6j0U.l0E]) + I6j0U[V](this[P1], S[I6j0U.o0E]) + this[C1]; return Q; }; z.Matrix.prototype.applyInverse = function(S, Q) { var V = "X92", m = "L92", l = "u92", P = "z92", j = "G92"; Q = Q || new z[q4](); var B = I6j0U.U3Z / (I6j0U[j](this[S1], this[P1]) + this[I6j0U.W5I] * -this[t1]); Q[I6j0U.l0E] = I6j0U[P](this[P1], B, S[I6j0U.l0E]) + -this[I6j0U.W5I] * B * S[I6j0U.o0E] + I6j0U[l]((this[C1] * this[I6j0U.W5I] - this[B1] * this[P1]), B); Q[I6j0U.o0E] = I6j0U[m](this[S1], B, S[I6j0U.o0E]) + -this[t1] * B * S[I6j0U.l0E] + (-this[C1] * this[S1] + I6j0U[V](this[B1], this[t1])) * B; return Q; }; z.Matrix.prototype.translate = function(S, Q) { this[B1] += S; this[C1] += Q; return this; }; z.Matrix.prototype.scale = function(S, Q) { this[S1] *= S; this[P1] *= Q; this[I6j0U.W5I] *= S; this[t1] *= Q; this[B1] *= S; this[C1] *= Q; return this; }; z.Matrix.prototype.rotate = function(S) { var Q = "x92", V = "m92", m = "e92", l = "a92", P = "F92", j = "t92", B = "B92", Y = "O92", F = "q92", D = Math[I6j0U.H8R](S), N = Math[I6j0U.L5H](S), i = this[S1], U = this[I6j0U.W5I], J = this[B1]; this[S1] = I6j0U[F](i * D, this[t1] * N); this[t1] = I6j0U[Y](i, N) + I6j0U[B](this[t1], D); this[I6j0U.W5I] = I6j0U[j](U * D, this[P1] * N); this[P1] = I6j0U[P](U, N) + I6j0U[l](this[P1], D); this[B1] = I6j0U[m](J * D, this[C1] * N); this[C1] = I6j0U[V](J, N) + I6j0U[Q](this[C1], D); return this; }; z.Matrix.prototype.append = function(S) { var Q = "i72", V = "R72", m = "p72", l = "h72", P = "W72", j = "L72", B = "u72", Y = "T72", F = "I72", D = "K92", N = "g92", i = "D92", U = this[S1], J = this[t1], O = this[I6j0U.W5I], d = this[P1]; this[S1] = I6j0U[i](S[S1], U) + I6j0U[N](S[t1], O); this[t1] = I6j0U[D](S[S1], J) + I6j0U[F](S[t1], d); this[I6j0U.W5I] = I6j0U[Y](S[I6j0U.W5I], U) + I6j0U[B](S[P1], O); this[P1] = I6j0U[j](S[I6j0U.W5I], J) + I6j0U[P](S[P1], d); this[B1] = I6j0U[l](S[B1], U) + I6j0U[m](S[C1], O) + this[B1]; this[C1] = I6j0U[V](S[B1], J) + I6j0U[Q](S[C1], d) + this[C1]; return this; }; z.Matrix.prototype.identity = function() { this[S1] = I6j0U.U3Z; this[t1] = I6j0U.r3Z; this[I6j0U.W5I] = I6j0U.r3Z; this[P1] = I6j0U.U3Z; this[B1] = I6j0U.r3Z; this[C1] = I6j0U.r3Z; return this; }; z[z6u] = new z[E0u](); z[h5u] = function() { var S = "_cacheIsDirty", Q = "pointer"; this[M0] = new z[q4](); this.scale = new z[q4](1, 1); this[u5u] = new z[q4](I6j0U.r3Z, I6j0U.r3Z); this[e0] = I6j0U.r3Z; this[e1] = I6j0U.U3Z; this[c4] = I3; this[V4u] = I6j0U.D5W; this[A5Y] = I6j0U.j5E; this[L4u] = I6j0U.j5E; this.parent = I6j0U.D5W; this[V8] = I6j0U.D5W; this[u8] = I6j0U.U3Z; this[I3u] = I6j0U.j5E; this[O5Y] = Q; this[Z1] = new z[E0u](); this[M8u] = I6j0U.r3Z; this[A8u] = I6j0U.U3Z; this[k5Y] = I6j0U.D5W; this[v0u] = new z[W8](I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.U3Z); this[Z6u] = I6j0U.D5W; this[G0] = I6j0U.D5W; this[x7] = I6j0U.j5E; this[S] = I6j0U.j5E; }; z.DisplayObject.prototype.constructor = z[h5u]; Object[m1](z.DisplayObject.prototype, G0u, { get: function() { return this[I3u]; }, set: function(S) { this[I3u] = S; if (this[V8]) { this[V8][L3] = I3; } } }); Object[m1](z.DisplayObject.prototype, n5Y, { get: function() { var Q = this; do { var V = function(S) { Q = S.parent; }; if (!Q[c4]) { return I6j0U.j5E; } V(Q); } while (Q); return I3; } }); Object[m1](z.DisplayObject.prototype, K6, { get: function() { return this[G0]; }, set: function(S) { if (this[G0]) { this[G0][G4u] = I6j0U.j5E; } this[G0] = S; if (this[G0]) { this[G0][G4u] = I3; } } }); Object[m1](z.DisplayObject.prototype, "filters", { get: function() { return this[G7]; }, set: function(S) { var Q = "y72", V = "E72"; if (S) { var m = []; for (var l = 0; I6j0U[V](l, S.length); l++) { var P = S[l][y9]; for (var j = 0; I6j0U[Q](j, P.length); j++) { m[I6j0U.x8E](P[j]); } } this[h4u] = { target: this, filterPasses: m }; } this[G7] = S; } }); Object[m1](z.DisplayObject.prototype, m5Y, { get: function() { return this[x7]; }, set: function(S) { var Q = "_destroyCachedSprite", V = "S72"; if (I6j0U[V](this[x7], S)) { return; } if (S) { this[S4u](); } else { this[Q](); } this[x7] = S; } }); z.DisplayObject.prototype.updateTransform = function() { var S = "t82", Q = "B82", V = "O82", m = "q82", l = "X82", P = "Z82", j = "C82", B = "d82", Y = "w82", F = "N82", D = "c52", N = "U52", i = "M52", U = "b52", J = "v52", O = "j52", d = "l52", R = "J52", k = "f52", A = "Y52", S5 = "s52", h5 = "H52", I5 = "A52", t5 = "n52", M = "o52", L5 = "z52", E5 = "G52", Q5 = "P72", q5 = "r72", V5 = "V72", p5 = "rotationCache", m5 = "Q72", W5 = "k72", y5 = this.parent.worldTransform, r5 = this[Z1], k5, T5, x5, K5, B5, N5; if (I6j0U[W5](this[e0], z[H5Y])) { if (I6j0U[m5](this[e0], this[p5])) { this[p5] = this[e0]; this[M8u] = Math[I6j0U.L5H](this[e0]); this[A8u] = Math[I6j0U.H8R](this[e0]); } k5 = I6j0U[V5](this[A8u], this.scale[I6j0U.l0E]); T5 = I6j0U[q5](this[M8u], this.scale[I6j0U.l0E]); x5 = -this[M8u] * this.scale[I6j0U.o0E]; K5 = I6j0U[Q5](this[A8u], this.scale[I6j0U.o0E]); B5 = this[M0][I6j0U.l0E]; N5 = this[M0][I6j0U.o0E]; if (this[u5u][I6j0U.l0E] || this[u5u][I6j0U.o0E]) { B5 -= I6j0U[E5](this[u5u][I6j0U.l0E], k5) + I6j0U[L5](this[u5u][I6j0U.o0E], x5); N5 -= I6j0U[M](this[u5u][I6j0U.l0E], T5) + I6j0U[t5](this[u5u][I6j0U.o0E], K5); } r5[S1] = I6j0U[I5](k5, y5[S1]) + I6j0U[h5](T5, y5[I6j0U.W5I]); r5[t1] = I6j0U[S5](k5, y5[t1]) + I6j0U[A](T5, y5[P1]); r5[I6j0U.W5I] = I6j0U[k](x5, y5[S1]) + I6j0U[R](K5, y5[I6j0U.W5I]); r5[P1] = I6j0U[d](x5, y5[t1]) + I6j0U[O](K5, y5[P1]); r5[B1] = I6j0U[J](B5, y5[S1]) + I6j0U[U](N5, y5[I6j0U.W5I]) + y5[B1]; r5[C1] = I6j0U[i](B5, y5[t1]) + I6j0U[N](N5, y5[P1]) + y5[C1]; } else { k5 = this.scale[I6j0U.l0E]; K5 = this.scale[I6j0U.o0E]; B5 = I6j0U[D](this[M0][I6j0U.l0E], this[u5u][I6j0U.l0E] * k5); N5 = I6j0U[F](this[M0][I6j0U.o0E], this[u5u][I6j0U.o0E] * K5); r5[S1] = I6j0U[Y](y5[S1], k5); r5[t1] = I6j0U[B](y5[t1], K5); r5[I6j0U.W5I] = I6j0U[j](y5[I6j0U.W5I], k5); r5[P1] = I6j0U[P](y5[P1], K5); r5[B1] = I6j0U[l](B5, y5[S1]) + I6j0U[m](N5, y5[I6j0U.W5I]) + y5[B1]; r5[C1] = I6j0U[V](B5, y5[t1]) + I6j0U[Q](N5, y5[P1]) + y5[C1]; } this[u8] = I6j0U[S](this[e1], this.parent.worldAlpha); }; z.DisplayObject.prototype.getBounds = function(S) { S = S; return z[t9u]; }; z.DisplayObject.prototype.getLocalBounds = function() { return this[I4u](z[z6u]); }; z.DisplayObject.prototype.setStageReference = function(S) { this[V8] = S; if (this[I3u]) { this[V8][L3] = I3; } }; z.DisplayObject.prototype.generateTexture = function(S, Q, V) { var m = "a82", l = "F82", P = this[N3u](), j = new z[t4u](I6j0U[l](P.width, 0), I6j0U[m](P.height, 0), V, Q, S); z[h5u][K3u][B1] = -P[I6j0U.l0E]; z[h5u][K3u][C1] = -P[I6j0U.o0E]; j[I6j0U.n8W](this, z[h5u][K3u]); return j; }; z.DisplayObject.prototype.updateCache = function() { this[S4u](); }; z.DisplayObject.prototype.toGlobal = function(S) { this[l5u](); return this[Z1][I6j0U.w9W](S); }; z.DisplayObject.prototype.toLocal = function(S, Q) { var V = "applyInverse", m = "toGlobal"; if (Q) { S = Q[m](S); } this[l5u](); return this[Z1][V](S); }; z.DisplayObject.prototype._renderCachedSprite = function(S) { this[B0][u8] = this[u8]; if (S[E3]) { z.Sprite.prototype._renderWebGL.call(this[B0], S); } else { z.Sprite.prototype._renderCanvas.call(this[B0], S); } }; z.DisplayObject.prototype._generateCachedSprite = function() { var S = "K82", Q = "g82", V = "D82", m = "x82", l = "m82", P = "e82"; this[x7] = false; var j = this[N3u](); if (!this[B0]) { var B = new z[t4u](I6j0U[P](j.width, 0), I6j0U[l](j.height, 0)); this[B0] = new z[K7](B); this[B0][Z1] = this[Z1]; } else { this[B0][P5][P5u](I6j0U[m](j.width, 0), I6j0U[V](j.height, 0)); } var Y = this[G7]; this[G7] = null; this[B0][u3Y] = Y; z[h5u][K3u][B1] = -j[I6j0U.l0E]; z[h5u][K3u][C1] = -j[I6j0U.o0E]; this[B0][P5][I6j0U.n8W](this, z[h5u][K3u]); this[B0][r1][I6j0U.l0E] = -(I6j0U[Q](j[I6j0U.l0E], j.width)); this[B0][r1][I6j0U.o0E] = -(I6j0U[S](j[I6j0U.o0E], j.height)); this[G7] = Y; this[x7] = true; }; z.DisplayObject.prototype._destroyCachedSprite = function() { if (!this[B0]) { return; } this[B0][P5][t7](I3); this[B0] = I6j0U.D5W; }; z.DisplayObject.prototype._renderWebGL = function(S) { S = S; }; z.DisplayObject.prototype._renderCanvas = function(S) { S = S; }; z[h5u][K3u] = new z[E0u](); Object[m1](z.DisplayObject.prototype, I6j0U.l0E, { get: function() { return this[M0][I6j0U.l0E]; }, set: function(S) { this[M0][I6j0U.l0E] = S; } }); Object[m1](z.DisplayObject.prototype, I6j0U.o0E, { get: function() { return this[M0][I6j0U.o0E]; }, set: function(S) { this[M0][I6j0U.o0E] = S; } }); z[M2] = function() { z[h5u][I6j0U.b4I](this); this[I6j0U.c7r] = []; }; z.DisplayObjectContainer.prototype = Object[x0](z.DisplayObject.prototype); z.DisplayObjectContainer.prototype.constructor = z[M2]; Object[m1](z.DisplayObjectContainer.prototype, "width", { get: function() { var S = "I02"; return I6j0U[S](this.scale[I6j0U.l0E], this[N3u]().width); }, set: function(S) { var Q = "u02", V = "T02", m = this[N3u]().width; if (I6j0U[V](m, 0)) { this.scale[I6j0U.l0E] = I6j0U[Q](S, (m / this.scale[I6j0U.l0E])); } else { this.scale[I6j0U.l0E] = 1; } this[q7] = S; } }); Object[m1](z.DisplayObjectContainer.prototype, "height", { get: function() { var S = "L02"; return I6j0U[S](this.scale[I6j0U.o0E], this[N3u]().height); }, set: function(S) { var Q = "h02", V = "W02", m = this[N3u]().height; if (I6j0U[V](m, 0)) { this.scale[I6j0U.o0E] = I6j0U[Q](S, (m / this.scale[I6j0U.o0E])); } else { this.scale[I6j0U.o0E] = 1; } this[v7] = S; } }); z.DisplayObjectContainer.prototype.addChild = function(S) { var Q = "addChildAt"; return this[Q](S, this[I6j0U.c7r].length); }; z.DisplayObjectContainer.prototype.addChildAt = function(S, Q) { var V = "R02", m = "p02"; if (I6j0U[m](Q, 0) && I6j0U[V](Q, this[I6j0U.c7r].length)) { if (S.parent) { S.parent.removeChild(S); } S.parent = this; this[I6j0U.c7r][I6j0U.n0E](Q, 0, S); if (this[V8]) { S[j5Y](this[V8]); } return S; } else { throw new Error(S + "addChildAt: The index " + Q + " supplied is out of bounds " + this[I6j0U.c7r].length); } }; z.DisplayObjectContainer.prototype.swapChildren = function(S, Q) { var V = "swapChildren: Both the supplied DisplayObjects must be a child of the caller.", m = "y02", l = "E02", P = "i02"; if (I6j0U[P](S, Q)) { return; } var j = this[Q6u](S), B = this[Q6u](Q); if (I6j0U[l](j, I6j0U.r3Z) || I6j0U[m](B, I6j0U.r3Z)) { throw new Error(V); } this[I6j0U.c7r][j] = Q; this[I6j0U.c7r][B] = S; }; z.DisplayObjectContainer.prototype.getChildIndex = function(S) { var Q = "The supplied DisplayObject must be a child of the caller", V = this[I6j0U.c7r][I6j0U.C3Q](S); if (V === -I6j0U.U3Z) { throw new Error(Q); } return V; }; z.DisplayObjectContainer.prototype.setChildIndex = function(S, Q) { var V = "k02", m = "S02"; if (I6j0U[m](Q, 0) || I6j0U[V](Q, this[I6j0U.c7r].length)) { throw new Error("The supplied index is out of bounds"); } var l = this[Q6u](S); this[I6j0U.c7r][I6j0U.n0E](l, 1); this[I6j0U.c7r][I6j0U.n0E](Q, 0, S); }; z.DisplayObjectContainer.prototype.getChildAt = function(S) { var Q = "V02", V = "Q02"; if (I6j0U[V](S, 0) || I6j0U[Q](S, this[I6j0U.c7r].length)) { throw new Error("getChildAt: Supplied index " + S + " does not exist in the child list, or the supplied DisplayObject must be a child of the caller"); } return this[I6j0U.c7r][S]; }; z.DisplayObjectContainer.prototype.removeChild = function(S) { var Q = "removeChildAt", V = this[I6j0U.c7r][I6j0U.C3Q](S); if (V === -I6j0U.U3Z) { return; } return this[Q](V); }; z.DisplayObjectContainer.prototype.removeChildAt = function(S) { var Q = this[P5Y](S); if (this[V8]) { Q[S6u](); } Q.parent = undefined; this[I6j0U.c7r][I6j0U.n0E](S, I6j0U.U3Z); return Q; }; z.DisplayObjectContainer.prototype.removeChildren = function(S, Q) { var V = "n12", m = "o12", l = "z12", P = "G12", j = "P02", B = "r02", Y = S || 0, F = typeof Q === "number" ? Q : this[I6j0U.c7r].length, D = I6j0U[B](F, Y); if (I6j0U[j](D, 0) && I6j0U[P](D, F)) { var N = this[I6j0U.c7r][I6j0U.n0E](Y, D); for (var i = 0; I6j0U[l](i, N.length); i++) { var U = N[i]; if (this[V8]) { U[S6u](); } U.parent = undefined; } return N; } else { if (I6j0U[m](D, 0) && I6j0U[V](this[I6j0U.c7r].length, 0)) { return []; } else { throw new Error("removeChildren: Range Error, numeric values are outside the acceptable range"); } } }; z.DisplayObjectContainer.prototype.updateTransform = function() { var S = "A12"; if (!this[c4]) { return; } z.DisplayObject.prototype.updateTransform.call(this); if (this[x7]) { return; } for (var Q = 0, V = this[I6j0U.c7r].length; I6j0U[S](Q, V); Q++) { this[I6j0U.c7r][Q][l5u](); } }; z.DisplayObjectContainer.prototype.getBounds = function() { var S = "v12", Q = "j12", V = "l12", m = "J12", l = "f12", P = "Y12", j = "s12", B = "H12"; if (I6j0U[B](this[I6j0U.c7r].length, 0)) { return z[t9u]; } var Y = Infinity, F = Infinity, D = -Infinity, N = -Infinity, i, U, J, O = false; for (var d = 0, R = this[I6j0U.c7r].length; I6j0U[j](d, R); d++) { var k = this[I6j0U.c7r][d]; if (!k[c4]) { continue; } O = true; i = this[I6j0U.c7r][d][I4u](); Y = I6j0U[P](Y, i[I6j0U.l0E]) ? Y : i[I6j0U.l0E]; F = I6j0U[l](F, i[I6j0U.o0E]) ? F : i[I6j0U.o0E]; U = i.width + i[I6j0U.l0E]; J = i.height + i[I6j0U.o0E]; D = I6j0U[m](D, U) ? D : U; N = I6j0U[V](N, J) ? N : J; } if (!O) { return z[t9u]; } var A = this[v0u]; A[I6j0U.l0E] = Y; A[I6j0U.o0E] = F; A.width = I6j0U[Q](D, Y); A.height = I6j0U[S](N, F); return A; }; z.DisplayObjectContainer.prototype.getLocalBounds = function() { var S = "b12", Q = this[Z1]; this[Z1] = z[z6u]; for (var V = 0, m = this[I6j0U.c7r].length; I6j0U[S](V, m); V++) { this[I6j0U.c7r][V][l5u](); } var l = this[I4u](); this[Z1] = Q; return l; }; z.DisplayObjectContainer.prototype.setStageReference = function(S) { var Q = "M12"; this[V8] = S; if (this[I3u]) { this[V8][L3] = true; } for (var V = 0, m = this[I6j0U.c7r].length; I6j0U[Q](V, m); V++) { var l = this[I6j0U.c7r][V]; l[j5Y](S); } }; z.DisplayObjectContainer.prototype.removeStageReference = function() { var S = "U12"; for (var Q = 0, V = this[I6j0U.c7r].length; I6j0U[S](Q, V); Q++) { var m = this[I6j0U.c7r][Q]; m[S6u](); } if (this[I3u]) { this[V8][L3] = true; } this[V8] = null; }; z.DisplayObjectContainer.prototype._renderWebGL = function(S) { var Q = "w32", V = "N32", m = "c12"; if (!this[c4] || I6j0U[m](this[e1], 0)) { return; } if (this[x7]) { this[l5Y](S); return; } var l, P; if (this[G0] || this[G7]) { if (this[G7]) { S[R1][q6](); S[s7][H8u](this[h4u]); } if (this[G0]) { S[R1][I6j0U.o0W](); S[A0][h3u](this[K6], S); S[R1][I6j0U.O7r](); } for (l = 0, P = this[I6j0U.c7r].length; I6j0U[V](l, P); l++) { this[I6j0U.c7r][l][x3u](S); } S[R1][I6j0U.o0W](); if (this[G0]) { S[A0][G3u](this[G0], S); } if (this[G7]) { S[s7][o8u](); } S[R1][I6j0U.O7r](); } else { for (l = 0, P = this[I6j0U.c7r].length; I6j0U[Q](l, P); l++) { this[I6j0U.c7r][l][x3u](S); } } }; z.DisplayObjectContainer.prototype._renderCanvas = function(S) { var Q = "Z32", V = "C32", m = "d32"; if (I6j0U[m](this[c4], false) || I6j0U[V](this[e1], 0)) { return; } if (this[x7]) { this[l5Y](S); return; } if (this[G0]) { S[A0][h3u](this[G0], S); } for (var l = 0, P = this[I6j0U.c7r].length; I6j0U[Q](l, P); l++) { var j = this[I6j0U.c7r][l]; j[Q4u](S); } if (this[G0]) { S[A0][G3u](S); } }; z[K7] = function(S) { var Q = "onTextureUpdateBind", V = "onTextureUpdate"; z[M2][I6j0U.b4I](this); this[r1] = new z[q4](); this[P5] = S; this[q7] = I6j0U.r3Z; this[v7] = I6j0U.r3Z; this[p8] = p5u; this[X7] = z[U3][j5u]; this[s6] = I6j0U.D5W; if (S[g5][N7]) { this[V](); } else { this[Q] = this[V][x4](this); this[P5][I6j0U.F7Q](R8u, this[Q]); } this[L4u] = I3; }; z.Sprite.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.Sprite.prototype.constructor = z[K7]; Object[m1](z.Sprite.prototype, "width", { get: function() { var S = "X32"; return I6j0U[S](this.scale[I6j0U.l0E], this[P5][I6j0U.h0W].width); }, set: function(S) { var Q = "q32"; this.scale[I6j0U.l0E] = I6j0U[Q](S, this[P5][I6j0U.h0W].width); this[q7] = S; } }); Object[m1](z.Sprite.prototype, "height", { get: function() { var S = "O32"; return I6j0U[S](this.scale[I6j0U.o0E], this[P5][I6j0U.h0W].height); }, set: function(S) { var Q = "B32"; this.scale[I6j0U.o0E] = I6j0U[Q](S, this[P5][I6j0U.h0W].height); this[v7] = S; } }); z.Sprite.prototype.setTexture = function(S) { this[P5] = S; this[O8u] = p5u; }; z.Sprite.prototype.onTextureUpdate = function() { var S = "F32", Q = "t32"; if (this[q7]) { this.scale[I6j0U.l0E] = I6j0U[Q](this[q7], this[P5][I6j0U.h0W].width); } if (this[v7]) { this.scale[I6j0U.o0E] = I6j0U[S](this[v7], this[P5][I6j0U.h0W].height); } }; z.Sprite.prototype.getBounds = function(S) { var Q = "j6M", V = "l6M", m = "J6M", l = "f6M", P = "Y6M", j = "s6M", B = "H6M", Y = "A6M", F = "n6M", D = "o6M", N = "z6M", i = "G6M", U = "P42", J = "r42", O = "V42", d = "Q42", R = "k42", k = "S42", A = "y42", S5 = "E42", h5 = "i42", I5 = "R42", t5 = "p42", M = "h42", L5 = "W42", E5 = "L42", Q5 = "u42", q5 = "T42", V5 = "I42", p5 = "K32", m5 = "g32", W5 = "D32", y5 = "x32", r5 = "m32", k5 = "e32", T5 = "a32", x5 = this[P5][I6j0U.h0W].width, K5 = this[P5][I6j0U.h0W].height, B5 = I6j0U[T5](x5, (1 - this[r1][I6j0U.l0E])), N5 = x5 * -this[r1][I6j0U.l0E], Z5 = I6j0U[k5](K5, (1 - this[r1][I6j0U.o0E])), i5 = K5 * -this[r1][I6j0U.o0E], w5 = S || this[Z1], f3 = w5[S1], S3 = w5[I6j0U.W5I], V3 = w5[t1], e5 = w5[P1], O5 = w5[B1], C5 = w5[C1], G3 = I6j0U[r5](f3, N5) + I6j0U[y5](V3, i5) + O5, D5 = I6j0U[W5](e5, i5) + I6j0U[m5](S3, N5) + C5, v3 = I6j0U[p5](f3, B5) + I6j0U[V5](V3, i5) + O5, T3 = I6j0U[q5](e5, i5) + I6j0U[Q5](S3, B5) + C5, z3 = I6j0U[E5](f3, B5) + I6j0U[L5](V3, Z5) + O5, u3 = I6j0U[M](e5, Z5) + I6j0U[t5](S3, B5) + C5, a5 = I6j0U[I5](f3, N5) + I6j0U[h5](V3, Z5) + O5, h3 = I6j0U[S5](e5, Z5) + I6j0U[A](S3, N5) + C5, l3 = -Infinity, W3 = -Infinity, n3 = Infinity, p3 = Infinity; n3 = I6j0U[k](G3, n3) ? G3 : n3; n3 = I6j0U[R](v3, n3) ? v3 : n3; n3 = I6j0U[d](z3, n3) ? z3 : n3; n3 = I6j0U[O](a5, n3) ? a5 : n3; p3 = I6j0U[J](D5, p3) ? D5 : p3; p3 = I6j0U[U](T3, p3) ? T3 : p3; p3 = I6j0U[i](u3, p3) ? u3 : p3; p3 = I6j0U[N](h3, p3) ? h3 : p3; l3 = I6j0U[D](G3, l3) ? G3 : l3; l3 = I6j0U[F](v3, l3) ? v3 : l3; l3 = I6j0U[Y](z3, l3) ? z3 : l3; l3 = I6j0U[B](a5, l3) ? a5 : l3; W3 = I6j0U[j](D5, W3) ? D5 : W3; W3 = I6j0U[P](T3, W3) ? T3 : W3; W3 = I6j0U[l](u3, W3) ? u3 : W3; W3 = I6j0U[m](h3, W3) ? h3 : W3; var i3 = this[v0u]; i3[I6j0U.l0E] = n3; i3.width = I6j0U[V](l3, n3); i3[I6j0U.o0E] = p3; i3.height = I6j0U[Q](W3, p3); this[Z6u] = i3; return i3; }; z.Sprite.prototype._renderWebGL = function(S) { var Q = "M6M", V = "b6M", m = "v6M"; if (!this[c4] || I6j0U[m](this[e1], 0)) { return; } var l, P; if (this[G0] || this[G7]) { var j = S[R1]; if (this[G7]) { j[q6](); S[s7][H8u](this[h4u]); } if (this[G0]) { j[I6j0U.o0W](); S[A0][h3u](this[K6], S); j[I6j0U.O7r](); } j[I6j0U.n8W](this); for (l = 0, P = this[I6j0U.c7r].length; I6j0U[V](l, P); l++) { this[I6j0U.c7r][l][x3u](S); } j[I6j0U.o0W](); if (this[G0]) { S[A0][G3u](this[G0], S); } if (this[G7]) { S[s7][o8u](); } j[I6j0U.O7r](); } else { S[R1][I6j0U.n8W](this); for (l = 0, P = this[I6j0U.c7r].length; I6j0U[Q](l, P); l++) { this[I6j0U.c7r][l][x3u](S); } } }; z.Sprite.prototype._renderCanvas = function(S) { var Q = "W9M", V = "L9M", m = "u9M", l = "T9M", P = "I9M", j = "K2M", B = "g2M", Y = "D2M", F = "x2M", D = "tintedTexture", N = "m2M", i = "e2M", U = "a2M", J = "F2M", O = "t2M", d = "B2M", R = "O2M", k = "q2M", A = "X2M", S5 = "Z2M", h5 = "C2M", I5 = "d2M", t5 = "w2M", M = "N2M", L5 = "c6M", E5 = "U6M"; if (I6j0U[E5](this[c4], false) || I6j0U[L5](this[e1], 0) || I6j0U[M](this[P5][g1].width, 0) || I6j0U[t5](this[P5][g1].height, 0)) { return; } if (I6j0U[I5](this[X7], S[A4])) { S[A4] = this[X7]; S[Y3].globalCompositeOperation = z[u1][S[A4]]; } if (this[G0]) { S[A0][h3u](this[G0], S); } if (this[P5][X2]) { var Q5 = I6j0U[h5](this[P5][g5][y3], S[y3]); S[Y3].globalAlpha = this[u8]; if (S[v6u]) { S[Y3].setTransform(this[Z1][S1], this[Z1][t1], this[Z1][I6j0U.W5I], this[Z1][P1], I6j0U[S5]((this[Z1][B1] * S[y3]), 0), I6j0U[A]((this[Z1][C1] * S[y3]), 0)); } else { S[Y3].setTransform(this[Z1][S1], this[Z1][t1], this[Z1][I6j0U.W5I], this[Z1][P1], I6j0U[k](this[Z1][B1], S[y3]), I6j0U[R](this[Z1][C1], S[y3])); } if (S[c3u] && I6j0U[d](S[a2], this[P5][g5][a2])) { S[a2] = this[P5][g5][a2]; S[Y3][S[c3u]] = (I6j0U[O](S[a2], z[W5u][q2])); } var q5 = (this[P5][j4]) ? I6j0U[J](this[P5][j4][I6j0U.l0E], this[r1][I6j0U.l0E] * this[P5][j4].width) : this[r1][I6j0U.l0E] * -this[P5][I6j0U.h0W].width, V5 = (this[P5][j4]) ? I6j0U[U](this[P5][j4][I6j0U.o0E], this[r1][I6j0U.o0E] * this[P5][j4].height) : this[r1][I6j0U.o0E] * -this[P5][I6j0U.h0W].height; if (I6j0U[i](this[p8], 16777215)) { if (I6j0U[N](this[O8u], this[p8])) { this[O8u] = this[p8]; this[D] = z[L8][C5Y](this, this[p8]); } S[Y3].drawImage(this[D], 0, 0, this[P5][g1].width, this[P5][g1].height, I6j0U[F](q5, Q5), I6j0U[Y](V5, Q5), I6j0U[B](this[P5][g1].width, Q5), I6j0U[j](this[P5][g1].height, Q5)); } else { S[Y3].drawImage(this[P5][g5][x1], this[P5][g1][I6j0U.l0E], this[P5][g1][I6j0U.o0E], this[P5][g1].width, this[P5][g1].height, I6j0U[P](q5, Q5), I6j0U[l](V5, Q5), I6j0U[m](this[P5][g1].width, Q5), I6j0U[V](this[P5][g1].height, Q5)); } } for (var p5 = 0, m5 = this[I6j0U.c7r].length; I6j0U[Q](p5, m5); p5++) { this[I6j0U.c7r][p5][Q4u](S); } if (this[G0]) { S[A0][G3u](S); } }; z[K7][T8u] = function(S) { var Q = '" does not exist in the texture cache', V = z[j8][S]; if (!V) { throw new Error(Q5Y + S + Q + this); } return new z[K7](V); }; z[K7][D3u] = function(S, Q, V) { var m = z[v4][D3u](S, Q, V); return new z[K7](m); }; z[v5Y] = function(S) { var Q = "textureThing"; z[M2][I6j0U.b4I](this); this[Q] = S; this[J7u] = I6j0U.j5E; }; z.SpriteBatch.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.SpriteBatch.prototype.constructor = z[v5Y]; z.SpriteBatch.prototype.initWebGL = function(S) { this[o7u] = new z[H7u](S); this[J7u] = I3; }; z.SpriteBatch.prototype.updateTransform = function() { z.DisplayObject.prototype.updateTransform.call(this); }; z.SpriteBatch.prototype._renderWebGL = function(S) { var Q = "initWebGL", V = "h9M"; if (!this[c4] || I6j0U[V](this[e1], 0) || !this[I6j0U.c7r].length) { return; } if (!this[J7u]) { this[Q](S[E3]); } S[R1][I6j0U.o0W](); S[l4][M5u](S[l4][D8u]); this[o7u][R7u](this, S); this[o7u][I6j0U.n8W](this); S[R1][I6j0U.O7r](); }; z.SpriteBatch.prototype._renderCanvas = function(S) { var Q = "Q9M", V = "k9M", m = "S9M", l = "y9M", P = "E9M", j = "i9M", B = "R9M", Y = "p9M"; if (!this[c4] || I6j0U[Y](this[e1], 0) || !this[I6j0U.c7r].length) { return; } var F = S[Y3]; F.globalAlpha = this[u8]; z.DisplayObject.prototype.updateTransform.call(this); var D = this[Z1], N = true; for (var i = 0; I6j0U[B](i, this[I6j0U.c7r].length); i++) { var U = this[I6j0U.c7r][i]; if (!U[c4]) { continue; } var J = U[P5], O = J[I6j0U.h0W]; F.globalAlpha = I6j0U[j](this[u8], U[e1]); if (I6j0U[P](U[e0] % (Math[I6j0U.G0I] * 2), 0)) { if (N) { F.setTransform(D[S1], D[t1], D[I6j0U.W5I], D[P1], D[B1], D[C1]); N = false; } F.drawImage(J[g5][x1], O[I6j0U.l0E], O[I6j0U.o0E], O.width, O.height, ((U[r1][I6j0U.l0E]) * (-O.width * U.scale[I6j0U.l0E]) + U[M0][I6j0U.l0E] + 0.5) | 0, ((U[r1][I6j0U.o0E]) * (-O.height * U.scale[I6j0U.o0E]) + U[M0][I6j0U.o0E] + 0.5) | 0, I6j0U[l](O.width, U.scale[I6j0U.l0E]), I6j0U[m](O.height, U.scale[I6j0U.o0E])); } else { if (!N) { N = true; } z.DisplayObject.prototype.updateTransform.call(U); var d = U[Z1]; if (S[v6u]) { F.setTransform(d[S1], d[t1], d[I6j0U.W5I], d[P1], I6j0U[V](d[B1], 0), I6j0U[Q](d[C1], 0)); } else { F.setTransform(d[S1], d[t1], d[I6j0U.W5I], d[P1], d[B1], d[C1]); } F.drawImage(J[g5][x1], O[I6j0U.l0E], O[I6j0U.o0E], O.width, O.height, ((U[r1][I6j0U.l0E]) * (-O.width) + 0.5) | 0, ((U[r1][I6j0U.o0E]) * (-O.height) + 0.5) | 0, O.width, O.height); } } }; z[b1u] = function(S) { z[K7][I6j0U.b4I](this, S[I6j0U.r3Z]); this[S2] = S; this[b7u] = I6j0U.U3Z; this[I6j0U.c4I] = I3; this[I6j0U.E2Q] = I6j0U.D5W; this[k5u] = I6j0U.r3Z; this[A1u] = I6j0U.j5E; }; z.MovieClip.prototype = Object[x0](z.Sprite.prototype); z.MovieClip.prototype.constructor = z[b1u]; Object[m1](z.MovieClip.prototype, "totalFrames", { get: function() { return this[S2].length; } }); z.MovieClip.prototype.stop = function() { this[A1u] = I6j0U.j5E; }; z.MovieClip.prototype.play = function() { this[A1u] = true; }; z.MovieClip.prototype.gotoAndStop = function(S) { var Q = "r9M", V = "V9M"; this[A1u] = I6j0U.j5E; this[k5u] = S; var m = I6j0U[V]((this[k5u] + I6j0U.b2Q), I6j0U.r3Z); this[O7u](this[S2][I6j0U[Q](m, this[S2].length)]); }; z.MovieClip.prototype.gotoAndPlay = function(S) { this[k5u] = S; this[A1u] = I3; }; z.MovieClip.prototype.updateTransform = function() { var S = "A7M", Q = "gotoAndStop", V = "n7M", m = "o7M", l = "z7M", P = "G7M", j = "P9M"; z.Sprite.prototype.updateTransform.call(this); if (!this[A1u]) { return; } this[k5u] += this[b7u]; var B = I6j0U[j]((this[k5u] + 0.5), 0); this[k5u] = I6j0U[P](this[k5u], this[S2].length); if (this[I6j0U.c4I] || I6j0U[l](B, this[S2].length)) { this[O7u](this[S2][I6j0U[m](B, this[S2].length)]); } else { if (I6j0U[V](B, this[S2].length)) { this[Q](I6j0U[S](this[S2].length, 1)); if (this[I6j0U.E2Q]) { this[I6j0U.E2Q](); } } } }; z[b1u][l3Y] = function(S) { var Q = "H7M", V = []; for (var m = 0; I6j0U[Q](m, S.length); m++) { V[I6j0U.x8E](new z[v4][T8u](S[m])); } return new z[b1u](V); }; z[b1u][P3Y] = function(S) { var Q = "s7M", V = []; for (var m = 0; I6j0U[Q](m, S.length); m++) { V[I6j0U.x8E](new z[v4][D3u](S[m])); } return new z[b1u](V); }; z[q5Y] = function() { this[c4] = I3; this[L4u] = I3; }; z.FilterBlock.prototype.constructor = z[q5Y]; z[d2] = function(S, Q) { this.canvas = document[I6j0U.X8H]("canvas"); this[Y3] = this.canvas[M9]("2d"); this[y3] = I6j0U.U3Z; z[K7][I6j0U.b4I](this, z[v4][i3u](this.canvas)); this[s5Y](S); this[X5Y](Q); }; z.Text.prototype = Object[x0](z.Sprite.prototype); z.Text.prototype.constructor = z[d2]; Object[m1](z.Text.prototype, "width", { get: function() { var S = "Y7M"; if (this[L3]) { this[M1u](); this[L3] = false; } return I6j0U[S](this.scale[I6j0U.l0E], this[P5][I6j0U.h0W].width); }, set: function(S) { var Q = "f7M"; this.scale[I6j0U.l0E] = I6j0U[Q](S, this[P5][I6j0U.h0W].width); this[q7] = S; } }); Object[m1](z.Text.prototype, "height", { get: function() { var S = "J7M"; if (this[L3]) { this[M1u](); this[L3] = false; } return I6j0U[S](this.scale[I6j0U.o0E], this[P5][I6j0U.h0W].height); }, set: function(S) { var Q = "l7M"; this.scale[I6j0U.o0E] = I6j0U[Q](S, this[P5][I6j0U.h0W].height); this[v7] = S; } }); z.Text.prototype.setStyle = function(S) { var Q = "j7M"; S = S || {}; S.font = S.font || "bold 20pt Arial"; S.fill = S.fill || "black"; S[O2] = S[O2] || a5u; S.stroke = S.stroke || "black"; S[R2] = S[R2] || I6j0U.r3Z; S[w8u] = S[w8u] || I6j0U.j5E; S[i8u] = S[i8u] || I6j0U.V2H; S[k0u] = S[k0u] || I6j0U.j5E; S[K8u] = S[K8u] || I6j0U[Q](Math[I6j0U.G0I], X4); S[k1u] = S[k1u] || I6j0U.N4Z; S[A7u] = S[A7u] || j3Y; this[I6j0U.u8H] = S; this[L3] = I3; }; z.Text.prototype.setText = function(S) { this[w3u] = S[Q2]() || V5Y; this[L3] = I3; }; z.Text.prototype.updateText = function() { var S = "g5M", Q = "D5M", V = "x5M", m = "m5M", l = "e5M", P = "a5M", j = "F5M", B = "t5M", Y = "B5M", F = "O5M", D = "q5M", N = "X5M", i = "Z5M", U = "C5M", J = "d5M", O = "w5M", d = "N5M", R = "c7M", k = "U7M", A = "M7M", S5 = "b7M", h5 = "v7M", I5 = "determineFontProperties"; this[P5][g5][y3] = this[y3]; this[Y3].font = this[I6j0U.u8H].font; var t5 = this[w3u]; if (this[I6j0U.u8H][w8u]) { t5 = this[w8u](this[w3u]); } var M = t5[I6j0U.Q3R](/(?:\r\n|\r|\n)/), L5 = [], E5 = 0, Q5 = this[I5](this[I6j0U.u8H].font); for (var q5 = 0; I6j0U[h5](q5, M.length); q5++) { var V5 = this[Y3].measureText(M[q5]).width; L5[q5] = V5; E5 = Math[I6j0U.V8I](E5, V5); } var p5 = E5 + this[I6j0U.u8H][R2]; if (this[I6j0U.u8H][k0u]) { p5 += this[I6j0U.u8H][k1u]; } this.canvas.width = I6j0U[S5]((p5 + this[Y3].lineWidth), this[y3]); var m5 = Q5[x8u] + this[I6j0U.u8H][R2], W5 = I6j0U[A](m5, M.length); if (this[I6j0U.u8H][k0u]) { W5 += this[I6j0U.u8H][k1u]; } this.canvas.height = I6j0U[k](W5, this[y3]); this[Y3].scale(this[y3], this[y3]); if (navigator[I6j0U.q5I]) { this[Y3].clearRect(0, 0, this.canvas.width, this.canvas.height); } this[Y3].font = this[I6j0U.u8H].font; this[Y3].strokeStyle = this[I6j0U.u8H].stroke; this[Y3].lineWidth = this[I6j0U.u8H][R2]; this[Y3].textBaseline = "alphabetic"; this[Y3].lineJoin = "round"; var y5, r5; if (this[I6j0U.u8H][k0u]) { this[Y3].fillStyle = this[I6j0U.u8H][A7u]; var k5 = I6j0U[R](Math[I6j0U.L5H](this[I6j0U.u8H][K8u]), this[I6j0U.u8H][k1u]), T5 = I6j0U[d](Math[I6j0U.H8R](this[I6j0U.u8H][K8u]), this[I6j0U.u8H][k1u]); for (q5 = 0; I6j0U[O](q5, M.length); q5++) { y5 = I6j0U[J](this[I6j0U.u8H][R2], 2); r5 = (I6j0U[U](this[I6j0U.u8H][R2], 2) + I6j0U[i](q5, m5)) + Q5[N8u]; if (I6j0U[N](this[I6j0U.u8H][O2], "right")) { y5 += I6j0U[D](E5, L5[q5]); } else { if (I6j0U[F](this[I6j0U.u8H][O2], "center")) { y5 += I6j0U[Y]((E5 - L5[q5]), 2); } } if (this[I6j0U.u8H].fill) { this[Y3].fillText(M[q5], y5 + k5, r5 + T5); } } } this[Y3].fillStyle = this[I6j0U.u8H].fill; for (q5 = 0; I6j0U[B](q5, M.length); q5++) { y5 = I6j0U[j](this[I6j0U.u8H][R2], 2); r5 = (I6j0U[P](this[I6j0U.u8H][R2], 2) + I6j0U[l](q5, m5)) + Q5[N8u]; if (I6j0U[m](this[I6j0U.u8H][O2], "right")) { y5 += I6j0U[V](E5, L5[q5]); } else { if (I6j0U[Q](this[I6j0U.u8H][O2], "center")) { y5 += I6j0U[S]((E5 - L5[q5]), 2); } } if (this[I6j0U.u8H].stroke && this[I6j0U.u8H][R2]) { this[Y3].strokeText(M[q5], y5, r5); } if (this[I6j0U.u8H].fill) { this[Y3].fillText(M[q5], y5, r5); } } this[a1u](); }; z.Text.prototype.updateTexture = function() { this[P5][g5].width = this.canvas.width; this[P5][g5].height = this.canvas.height; this[P5][g1].width = this[P5][I6j0U.h0W].width = this.canvas.width; this[P5][g1].height = this[P5][I6j0U.h0W].height = this.canvas.height; this[q7] = this.canvas.width; this[v7] = this.canvas.height; this[P5][g5][L3](); }; z.Text.prototype._renderWebGL = function(S) { if (this[L3]) { this[y3] = S[y3]; this[M1u](); this[L3] = I6j0U.j5E; } z.Sprite.prototype._renderWebGL.call(this, S); }; z.Text.prototype._renderCanvas = function(S) { if (this[L3]) { this[y3] = S[y3]; this[M1u](); this[L3] = I6j0U.j5E; } z.Sprite.prototype._renderCanvas.call(this, S); }; z.Text.prototype.determineFontProperties = function(S) { var Q = "y8M", V = "descent", m = "E8M", l = "i8M", P = "R8M", j = "p8M", B = "h8M", Y = "W8M", F = "L8M", D = "u8M", N = "T8M", i = "I8M", U = "K5M", J = z[d2][M7u][S]; if (!J) { J = {}; var O = z[d2][k7u], d = z[d2][Z5Y]; d.font = S; var R = Math[I6j0U.V9E](d.measureText("|Mq").width), k = Math[I6j0U.V9E](d.measureText("M").width), A = I6j0U[U](2, k); k = I6j0U[i](k * 1.4, 0); O.width = R; O.height = A; d.fillStyle = "#f00"; d.fillRect(0, 0, R, A); d.font = S; d.textBaseline = "alphabetic"; d.fillStyle = "#000"; d.fillText("|Mq", 0, k); var S5 = d.getImageData(0, 0, R, A).data, h5 = S5.length, I5 = I6j0U[N](R, 4), t5, M, L5 = 0, E5 = false; for (t5 = 0; I6j0U[D](t5, k); t5++) { for (M = 0; I6j0U[F](M, I5); M += 4) { if (I6j0U[Y](S5[L5 + M], 255)) { E5 = true; break; } } if (!E5) { L5 += I5; } else { break; } } J[N8u] = I6j0U[B](k, t5); L5 = I6j0U[j](h5, I5); E5 = false; for (t5 = A; I6j0U[P](t5, k); t5--) { for (M = 0; I6j0U[l](M, I5); M += 4) { if (I6j0U[m](S5[L5 + M], 255)) { E5 = true; break; } } if (!E5) { L5 -= I5; } else { break; } } J[V] = I6j0U[Q](t5, k); J[x8u] = J[N8u] + J[V]; z[d2][M7u][S] = J; } return J; }; z.Text.prototype.wordWrap = function(S) { var Q = "G0M", V = "P8M", m = "r8M", l = "V8M", P = "Q8M", j = "k8M", B = "S8M", Y = "", F = S[I6j0U.Q3R]("\n"); for (var D = 0; I6j0U[B](D, F.length); D++) { var N = this[I6j0U.u8H][i8u], i = F[D][I6j0U.Q3R](" "); for (var U = 0; I6j0U[j](U, i.length); U++) { var J = this[Y3].measureText(i[U]).width, O = J + this[Y3].measureText(" ").width; if (I6j0U[P](U, 0) || I6j0U[l](O, N)) { if (I6j0U[m](U, 0)) { Y += "\n"; } Y += i[U]; N = I6j0U[V](this[I6j0U.u8H][i8u], J); } else { N -= O; Y += " " + i[U]; } } if (I6j0U[Q](D, F.length - 1)) { Y += "\n"; } } return Y; }; z.Text.prototype.destroy = function(S) { var Q = "z0M"; this[Y3] = I6j0U.D5W; this.canvas = null; this[P5][t7](I6j0U[Q](S, undefined) ? I3 : S); }; z[d2][M7u] = {}; z[d2][k7u] = document[I6j0U.X8H](a0u); z[d2][Z5Y] = z[d2][k7u][M9](c8u); z[h0u] = function(S, Q) { z[M2][I6j0U.b4I](this); this[z5Y] = I6j0U.r3Z; this[f5Y] = I6j0U.r3Z; this[a7u] = []; this[s5Y](S); this[X5Y](Q); this[M1u](); this[L3] = I6j0U.j5E; }; z.BitmapText.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.BitmapText.prototype.constructor = z[h0u]; z.BitmapText.prototype.setText = function(S) { this[w3u] = S || V5Y; this[L3] = I3; }; z.BitmapText.prototype.setStyle = function(S) { var Q = "A0M", V = "n0M", m = "o0M"; S = S || {}; S[O2] = S[O2] || "left"; this[I6j0U.u8H] = S; var l = S.font[I6j0U.Q3R](" "); this[h6u] = l[I6j0U[m](l.length, 1)]; this[x8u] = I6j0U[V](l.length, 2) ? parseInt(l[I6j0U[Q](l.length, 2)], 10) : z[h0u][g8u][this[h6u]][k9]; this[L3] = true; this[p8] = S[p8]; }; z.BitmapText.prototype.updateText = function() { var S = "d1M", Q = "w1M", V = "removeChild", m = "N1M", l = "c0M", P = "U0M", j = "line", B = "M0M", Y = "b0M", F = "v0M", D = "j0M", N = "l0M", i = "J0M", U = "f0M", J = "Y0M", O = "xAdvance", d = "yOffset", R = "xOffset", k = "s0M", A = "H0M", S5 = z[h0u][g8u][this[h6u]], h5 = new z[q4](), I5 = null, t5 = [], M = 0, L5 = [], E5 = 0, Q5 = I6j0U[A](this[x8u], S5[k9]); for (var q5 = 0; I6j0U[k](q5, this[w3u].length); q5++) { var V5 = this[w3u][I6j0U.b1R](q5); if (/(?:\r\n|\r|\n)/ [I6j0U.I3E](this[w3u][I6j0U.c6E](q5))) { L5[I6j0U.x8E](h5[I6j0U.l0E]); M = Math[I6j0U.V8I](M, h5[I6j0U.l0E]); E5++; h5[I6j0U.l0E] = 0; h5[I6j0U.o0E] += S5[G6u]; I5 = null; continue; } var p5 = S5[U8u][V5]; if (!p5) { continue; } if (I5 && p5[t6u][I5]) { h5[I6j0U.l0E] += p5[t6u][I5]; } t5[I6j0U.x8E]({ texture: p5[P5], line: E5, charCode: V5, position: new z[q4](h5[I6j0U.l0E] + p5[R], h5[I6j0U.o0E] + p5[d]) }); h5[I6j0U.l0E] += p5[O]; I5 = V5; } L5[I6j0U.x8E](h5[I6j0U.l0E]); M = Math[I6j0U.V8I](M, h5[I6j0U.l0E]); var m5 = []; for (q5 = 0; I6j0U[J](q5, E5); q5++) { var W5 = 0; if (I6j0U[U](this[I6j0U.u8H][O2], "right")) { W5 = I6j0U[i](M, L5[q5]); } else { if (I6j0U[N](this[I6j0U.u8H][O2], "center")) { W5 = I6j0U[D]((M - L5[q5]), 2); } } m5[I6j0U.x8E](W5); } var y5 = this[I6j0U.c7r].length, r5 = t5.length, k5 = this[p8] || 16777215; for (q5 = 0; I6j0U[F](q5, r5); q5++) { var T5 = I6j0U[Y](q5, y5) ? this[I6j0U.c7r][q5] : this[a7u][I6j0U.D1E](); if (T5) { T5[O7u](t5[q5][P5]); } else { T5 = new z[K7](t5[q5][P5]); } T5[M0][I6j0U.l0E] = I6j0U[B]((t5[q5][M0][I6j0U.l0E] + m5[t5[q5][j]]), Q5); T5[M0][I6j0U.o0E] = I6j0U[P](t5[q5][M0][I6j0U.o0E], Q5); T5.scale[I6j0U.l0E] = T5.scale[I6j0U.o0E] = Q5; T5[p8] = k5; if (!T5.parent) { this[d8u](T5); } } while (I6j0U[l](this[I6j0U.c7r].length, r5)) { var x5 = this[P5Y](I6j0U[m](this[I6j0U.c7r].length, 1)); this[a7u][I6j0U.x8E](x5); this[V](x5); } this[z5Y] = I6j0U[Q](M, Q5); this[f5Y] = I6j0U[S]((h5[I6j0U.o0E] + S5[G6u]), Q5); }; z.BitmapText.prototype.updateTransform = function() { if (this[L3]) { this[M1u](); this[L3] = I6j0U.j5E; } z.DisplayObjectContainer.prototype.updateTransform.call(this); }; z[h0u][g8u] = {}; z[J8u] = function() { this[I6j0U.Q6W] = new z[q4](); this[I6j0U.I5H] = I6j0U.D5W; this[E2] = I6j0U.D5W; }; z.InteractionData.prototype.getLocalPosition = function(S, Q) { var V = "R1M", m = "s1M", l = "H1M", P = "Z1M", j = "C1M", B = S[Z1], Y = this[I6j0U.Q6W], F = B[S1], D = B[t1], N = B[B1], i = B[I6j0U.W5I], U = B[P1], J = B[C1], O = I6j0U.U3Z / (I6j0U[j](F, U) + D * -i); Q = Q || new z[q4](); Q[I6j0U.l0E] = I6j0U[P](U, O, Y[I6j0U.l0E]) + -D * O * Y[I6j0U.o0E] + I6j0U[l]((J * D - N * U), O); Q[I6j0U.o0E] = I6j0U[m](F, O, Y[I6j0U.o0E]) + -i * O * Y[I6j0U.l0E] + (-J * F + I6j0U[V](N, i)) * O; return Q; }; z.InteractionData.prototype.constructor = z[J8u]; z[I6u] = function(S) { var Q = "mouseoverEnabled", V = "tempPoint"; this[V8] = S; this[H0] = new z[J8u](); this[A0u] = {}; this[V] = new z[q4](); this[Q] = I3; this[i7u] = []; this[N4] = []; this[P8] = I6j0U.D5W; this[u8u] = this[u8u][x4](this); this[j8u] = this[j8u][x4](this); this[p8u] = this[p8u][x4](this); this[l8u] = this[l8u][x4](this); this[P8u] = this[P8u][x4](this); this[y8u] = this[y8u][x4](this); this[m8u] = this[m8u][x4](this); this[T7u] = I6j0U.r3Z; this[D7u] = m3Y; this[J2u] = I6j0U.j5E; this[y3] = I6j0U.U3Z; }; z.InteractionManager.prototype.constructor = z[I6u]; z.InteractionManager.prototype.collectInteractiveSprite = function(S, Q) { var V = "S1M", m = "__iParent", l = "y1M", P = "E1M", j = "i1M", B = S[I6j0U.c7r], Y = B.length; for (var F = I6j0U[j](Y, 1); I6j0U[P](F, 0); F--) { var D = B[F]; if (D[I3u]) { Q[Y3u] = true; this[N4][I6j0U.x8E](D); if (I6j0U[l](D[I6j0U.c7r].length, 0)) { this[w7u](D, D); } } else { D[m] = null; if (I6j0U[V](D[I6j0U.c7r].length, 0)) { this[w7u](D, Q); } } } }; z.InteractionManager.prototype.setTarget = function(S) { var Q = "k1M"; this[I6j0U.I5H] = S; this[y3] = S[y3]; if (I6j0U[Q](this[P8], I6j0U.D5W)) { return; } this[b2u](S[m4]); }; z.InteractionManager.prototype.setTargetDomElement = function(S) { var Q = "msPointerEnabled", V = "navigator"; this[O2u](); if (window[V][Q]) { S[I6j0U.u8H][R2u] = I6j0U.S2H; S[I6j0U.u8H][o2u] = I6j0U.S2H; } this[P8] = S; S[I6j0U.m3H](W8u, this[u8u], I3); S[I6j0U.m3H](I6j0U.J7R, this[j8u], I3); S[I6j0U.m3H](O1u, this[p8u], I3); S[I6j0U.m3H](I6j0U.d9W, this[P8u], I3); S[I6j0U.m3H](M0u, this[y8u], I3); S[I6j0U.m3H](C8u, this[m8u], I3); window[I6j0U.m3H](H2u, this[l8u], I3); }; z.InteractionManager.prototype.removeEvents = function() { if (!this[P8]) { return; } this[P8][I6j0U.u8H][R2u] = I6j0U.f1I; this[P8][I6j0U.u8H][o2u] = I6j0U.f1I; this[P8][I6j0U.q4Z](W8u, this[u8u], I3); this[P8][I6j0U.q4Z](I6j0U.J7R, this[j8u], I3); this[P8][I6j0U.q4Z](O1u, this[p8u], I3); this[P8][I6j0U.q4Z](I6j0U.d9W, this[P8u], I3); this[P8][I6j0U.q4Z](M0u, this[y8u], I3); this[P8][I6j0U.q4Z](C8u, this[m8u], I3); this[P8] = I6j0U.D5W; window[I6j0U.q4Z](H2u, this[l8u], I3); }; z.InteractionManager.prototype.update = function() { var S = "G3M", Q = "mouseover", V = "P1M", m = "r1M", l = "V1M", P = "Q1M"; if (!this[I6j0U.I5H]) { return; } var j = Date[I6j0U.a4I](), B = I6j0U[P](j, this[T7u]); B = I6j0U[l]((B * z[J5Y]), 1000); if (I6j0U[m](B, 1)) { return; } this[T7u] = j; var Y = 0; if (this[L3]) { this[A5u](); } var F = this[N4].length, D = "inherit", N = false; for (Y = 0; I6j0U[V](Y, F); Y++) { var i = this[N4][Y]; i[N2] = this[R1u](i, this[H0]); this[H0][I6j0U.I5H] = i; if (i[N2] && !N) { if (i[A5Y]) { D = i[O5Y]; } if (!i[Y3u]) { N = true; } if (!i[o1u]) { if (i[Q]) { i[Q](this[H0]); } i[o1u] = true; } } else { if (i[o1u]) { if (i[O1u]) { i[O1u](this[H0]); } i[o1u] = false; } } } if (I6j0U[S](this[D7u], D)) { this[D7u] = D; this[P8][I6j0U.u8H][a2u] = D; } }; z.InteractionManager.prototype.rebuildInteractiveGraph = function() { var S = "z3M"; this[L3] = false; var Q = this[N4].length; for (var V = 0; I6j0U[S](V, Q); V++) { this[N4][V][Y3u] = false; } this[N4] = []; if (this[V8][G0u]) { this[N4][I6j0U.x8E](this[V8]); } this[w7u](this[V8], this[V8]); }; z.InteractionManager.prototype.onMouseMove = function(S) { var Q = "X3M", V = "L3M", m = "o3M"; if (this[L3]) { this[A5u](); } this[H0][E2] = S; var l = this[P8][Y8u](); this[H0][I6j0U.Q6W][I6j0U.l0E] = I6j0U[m]((S[F3u] - l[a5u]), (this[I6j0U.I5H].width / l.width), this[y3]); this[H0][I6j0U.Q6W][I6j0U.o0E] = I6j0U[V]((S[T3u] - l.top), (this[I6j0U.I5H].height / l.height), this[y3]); var P = this[N4].length; for (var j = 0; I6j0U[Q](j, P); j++) { var B = this[N4][j]; if (B[W8u]) { B[W8u](this[H0]); } } }; z.InteractionManager.prototype.onMouseDown = function(S) { var Q = "B3M", V = "O3M", m = "q3M"; if (this[L3]) { this[A5u](); } this[H0][E2] = S; if (z[L6u]) { this[H0][E2][I6j0U.p1r](); } var l = this[N4].length, P = this[H0][E2], j = I6j0U[m](P[M2u], 2) || I6j0U[V](P[k2u], 3), B = j ? "rightdown" : "mousedown", Y = j ? "rightclick" : "click", F = j ? "__rightIsDown" : "__mouseIsDown", D = j ? "__isRightDown" : "__isDown"; for (var N = 0; I6j0U[Q](N, l); N++) { var i = this[N4][N]; if (i[B] || i[Y]) { i[F] = true; i[N2] = this[R1u](i, this[H0]); if (i[N2]) { if (i[B]) { i[B](this[H0]); } i[D] = true; if (!i[Y3u]) { break; } } } } }; z.InteractionManager.prototype.onMouseOut = function(S) { var Q = "t3M"; if (this[L3]) { this[A5u](); } this[H0][E2] = S; var V = this[N4].length; this[P8][I6j0U.u8H][a2u] = "inherit"; for (var m = 0; I6j0U[Q](m, V); m++) { var l = this[N4][m]; if (l[o1u]) { this[H0][I6j0U.I5H] = l; if (l[O1u]) { l[O1u](this[H0]); } l[o1u] = false; } } this[J2u] = true; this[H0][I6j0U.Q6W][I6j0U.l0E] = -10000; this[H0][I6j0U.Q6W][I6j0U.o0E] = -10000; }; z.InteractionManager.prototype.onMouseUp = function(S) { var Q = "e3M", V = "a3M", m = "F3M"; if (this[L3]) { this[A5u](); } this[H0][E2] = S; var l = this[N4].length, P = false, j = this[H0][E2], B = I6j0U[m](j[M2u], 2) || I6j0U[V](j[k2u], 3), Y = B ? "rightup" : "mouseup", F = B ? "rightclick" : "click", D = B ? "rightupoutside" : "mouseupoutside", N = B ? "__isRightDown" : "__isDown"; for (var i = 0; I6j0U[Q](i, l); i++) { var U = this[N4][i]; if (U[F] || U[Y] || U[D]) { U[N2] = this[R1u](U, this[H0]); if (U[N2] && !P) { if (U[Y]) { U[Y](this[H0]); } if (U[N]) { if (U[F]) { U[F](this[H0]); } } if (!U[Y3u]) { P = true; } } else { if (U[N]) { if (U[D]) { U[D](this[H0]); } } } U[N] = false; } } }; z.InteractionManager.prototype.hitTest = function(S, Q) { var V = "f4M", m = "Y4M", l = "s4M", P = "H4M", j = "A4M", B = "n4M", Y = "o4M", F = "z4M", D = "contains", N = "G4M", i = "c3M", U = "U3M", J = "x3M", O = "m3M", d = Q[I6j0U.Q6W]; if (!S[n5Y]) { return false; } var R = S[Z1], k, A = R[S1], S5 = R[t1], h5 = R[I6j0U.W5I], I5 = R[B1], t5 = R[P1], M = R[C1], L5 = 1 / (I6j0U[O](A, t5) + h5 * -S5), E5 = I6j0U[J](t5, L5, d[I6j0U.l0E]) + -h5 * L5 * d[I6j0U.o0E] + I6j0U[U]((M * h5 - I5 * t5), L5), Q5 = I6j0U[i](A, L5, d[I6j0U.o0E]) + -S5 * L5 * d[I6j0U.l0E] + (-M * A + I6j0U[N](I5, S5)) * L5; Q[I6j0U.I5H] = S; if (S[V4u] && S[V4u][D]) { if (S[V4u][D](E5, Q5)) { Q[I6j0U.I5H] = S; return true; } return false; } else { if (I6j0U[F](S, z[K7])) { var q5 = S[P5][I6j0U.h0W].width, V5 = S[P5][I6j0U.h0W].height, p5 = -q5 * S[r1][I6j0U.l0E], m5; if (I6j0U[Y](E5, p5) && I6j0U[B](E5, p5 + q5)) { m5 = -V5 * S[r1][I6j0U.o0E]; if (I6j0U[j](Q5, m5) && I6j0U[P](Q5, m5 + V5)) { Q[I6j0U.I5H] = S; return true; } } } else { if (I6j0U[l](S, z[k1])) { var W5 = S[w7]; for (k = 0; I6j0U[m](k, W5.length); k++) { var y5 = W5[k]; if (!y5.fill) { continue; } if (y5[c0]) { if (y5[c0][D](E5, Q5)) { Q[I6j0U.I5H] = S; return true; } } } } } } var r5 = S[I6j0U.c7r].length; for (k = 0; I6j0U[V](k, r5); k++) { var k5 = S[I6j0U.c7r][k], T5 = this[R1u](k5, Q); if (T5) { Q[I6j0U.I5H] = S; return true; } } return false; }; z.InteractionManager.prototype.onTouchMove = function(S) { var Q = "v4M", V = "j4M", m = "l4M", l = "J4M"; if (this[L3]) { this[A5u](); } var P = this[P8][Y8u](), j = S[K7u], B, Y = 0; for (Y = 0; I6j0U[l](Y, j.length); Y++) { var F = j[Y]; B = this[A0u][F[n5u]]; B[E2] = S; B[I6j0U.Q6W][I6j0U.l0E] = I6j0U[m](((F[F3u] - P[a5u]) * (this[I6j0U.I5H].width / P.width)), this[y3]); B[I6j0U.Q6W][I6j0U.o0E] = I6j0U[V](((F[T3u] - P.top) * (this[I6j0U.I5H].height / P.height)), this[y3]); if (navigator[I6j0U.q5I] && !P[a5u] && !P.top && !S[I6j0U.I5H][I6j0U.u8H].width && !S[I6j0U.I5H][I6j0U.u8H].height) { B[I6j0U.Q6W][I6j0U.l0E] = F[F3u]; B[I6j0U.Q6W][I6j0U.o0E] = F[T3u]; } for (var D = 0; I6j0U[Q](D, this[N4].length); D++) { var N = this[N4][D]; if (N[C8u] && N[y5u] && N[y5u][F[n5u]]) { N[C8u](B); } } } }; z.InteractionManager.prototype.onTouchStart = function(S) { var Q = "c4M", V = "U4M", m = "M4M", l = "b4M"; if (this[L3]) { this[A5u](); } var P = this[P8][Y8u](); if (z[L6u]) { S[I6j0U.p1r](); } var j = S[K7u]; for (var B = 0; I6j0U[l](B, j.length); B++) { var Y = j[B], F = this[i7u][I6j0U.D1E](); if (!F) { F = new z[J8u](); } F[E2] = S; this[A0u][Y[n5u]] = F; F[I6j0U.Q6W][I6j0U.l0E] = I6j0U[m](((Y[F3u] - P[a5u]) * (this[I6j0U.I5H].width / P.width)), this[y3]); F[I6j0U.Q6W][I6j0U.o0E] = I6j0U[V](((Y[T3u] - P.top) * (this[I6j0U.I5H].height / P.height)), this[y3]); if (navigator[I6j0U.q5I] && !P[a5u] && !P.top && !S[I6j0U.I5H][I6j0U.u8H].width && !S[I6j0U.I5H][I6j0U.u8H].height) { F[I6j0U.Q6W][I6j0U.l0E] = Y[F3u]; F[I6j0U.Q6W][I6j0U.o0E] = Y[T3u]; } var D = this[N4].length; for (var N = 0; I6j0U[Q](N, D); N++) { var i = this[N4][N]; if (i[I6j0U.d9W] || i[e8u]) { i[N2] = this[R1u](i, F); if (i[N2]) { if (i[I6j0U.d9W]) { i[I6j0U.d9W](F); } i[r8u] = true; i[y5u] = i[y5u] || {}; i[y5u][Y[n5u]] = F; if (!i[Y3u]) { break; } } } } } }; z.InteractionManager.prototype.onTouchEnd = function(S) { var Q = "touchendoutside", V = "C6c", m = "d6c", l = "w6c", P = "N6c"; if (this[L3]) { this[A5u](); } var j = this[P8][Y8u](), B = S[K7u]; for (var Y = 0; I6j0U[P](Y, B.length); Y++) { var F = B[Y], D = this[A0u][F[n5u]], N = false; D[I6j0U.Q6W][I6j0U.l0E] = I6j0U[l](((F[F3u] - j[a5u]) * (this[I6j0U.I5H].width / j.width)), this[y3]); D[I6j0U.Q6W][I6j0U.o0E] = I6j0U[m](((F[T3u] - j.top) * (this[I6j0U.I5H].height / j.height)), this[y3]); if (navigator[I6j0U.q5I] && !j[a5u] && !j.top && !S[I6j0U.I5H][I6j0U.u8H].width && !S[I6j0U.I5H][I6j0U.u8H].height) { D[I6j0U.Q6W][I6j0U.l0E] = F[F3u]; D[I6j0U.Q6W][I6j0U.o0E] = F[T3u]; } var i = this[N4].length; for (var U = 0; I6j0U[V](U, i); U++) { var J = this[N4][U]; if (J[y5u] && J[y5u][F[n5u]]) { J[N2] = this[R1u](J, J[y5u][F[n5u]]); D[E2] = S; if (J[M0u] || J[e8u]) { if (J[N2] && !N) { if (J[M0u]) { J[M0u](D); } if (J[r8u] && J[e8u]) { J[e8u](D); } if (!J[Y3u]) { N = true; } } else { if (J[r8u] && J[Q]) { J[Q](D); } } J[r8u] = false; } J[y5u][F[n5u]] = null; } } this[i7u][I6j0U.x8E](D); this[A0u][F[n5u]] = null; } }; z[A2u] = function(S) { var Q = "setBackgroundColor", V = 100000; z[M2][I6j0U.b4I](this); this[Z1] = new z[E0u](); this[G0u] = I3; this[f5u] = new z[I6u](this); this[L3] = I3; this[V8] = this; this[V8][V4u] = new z[W8](I6j0U.r3Z, I6j0U.r3Z, V, V); this[Q](S); }; z.Stage.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.Stage.prototype.constructor = z[A2u]; z.Stage.prototype.setInteractionDelegate = function(S) { this[f5u][b2u](S); }; z.Stage.prototype.updateTransform = function() { var S = "Z6c"; this[u8] = 1; for (var Q = 0, V = this[I6j0U.c7r].length; I6j0U[S](Q, V); Q++) { this[I6j0U.c7r][Q][l5u](); } if (this[L3]) { this[L3] = false; this[f5u][L3] = true; } if (this[G0u]) { this[f5u][R8u](); } }; z.Stage.prototype.setBackgroundColor = function(S) { var Q = "X6c", V = "backgroundColor"; this[V] = S || I6j0U.r3Z; this[B8u] = z[v6](this[V]); var m = this[V][Q2](G9u); m = "000000" [I6j0U.Y3I](0, I6j0U[Q](6, m.length)) + m; this[S5Y] = I6j0U.W4R + m; }; z.Stage.prototype.getMousePosition = function() { return this[f5u][H0][I6j0U.Q6W]; }; (function(j) { var B = "q6c", Y = function(S) { var Q = "requestAnimFrame"; j[Q] = S[I6j0U.j6I]; }, F = 0, D = ["ms", "moz", "webkit", "o"]; for (var N = 0; I6j0U[B](N, D.length) && !j[I6j0U.j6I]; ++N) { var i = function(S) { j[I6j0U.j6I] = S[D[N] + "RequestAnimationFrame"]; }, U = function() { j[I6j0U.k3H] = j[D[N] + "CancelAnimationFrame"] || j[D[N] + "CancelRequestAnimationFrame"]; }; i(j); U(); } if (!j[I6j0U.j6I]) { j[I6j0U.j6I] = function(S) { var Q = "setTimeout", V = "O6c", m = new Date()[I6j0U.U8H](), l = Math[I6j0U.V8I](0, I6j0U[V](16, (m - F))), P = j[Q](function() { S(m + l); }, l); F = m + l; return P; }; } if (!j[I6j0U.k3H]) { j[I6j0U.k3H] = function(S) { clearTimeout(S); }; } Y(j); })(this); z[v6] = function(S) { var Q = "F6c", V = "t6c", m = "B6c"; return [I6j0U[m]((S >> G9u & w6), w6), I6j0U[V]((S >> X0u & w6), w6), I6j0U[Q]((S & w6), w6)]; }; z[d7u] = function(S) { var Q = "m6c", V = "e6c", m = "a6c"; return ((I6j0U[m](S[I6j0U.r3Z] * w6, G9u)) + (I6j0U[V](S[I6j0U.U3Z] * w6, X0u)) + I6j0U[Q](S[I6j0U.V3Z], w6)); }; if (typeof Function.prototype.bind !== I6j0U.f8H) { Function.prototype.bind = (function() { return function(m) { var l = "D6c", P = "x6c"; function j() { var S = "g6c", Q = arguments.length, V = new Array(Q); while (Q--) { V[Q] = arguments[Q]; } V = F[I6j0U.v8Q](V); return B[I6j0U.w9W](I6j0U[S](this, j) ? this : m, V); } var B = this, Y = I6j0U[P](arguments.length, 1), F = []; if (I6j0U[l](Y, 0)) { F.length = Y; while (Y--) { F[Y] = arguments[Y + 1]; } } if (typeof B !== "function") { throw new TypeError(); } j.prototype = (function D(S) { var Q = "K6c"; 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return I6j0U[B](((Q - m) * (l - V) + (V - S) * (P - m) >= I6j0U.r3Z), j); }; z[z3Y] = function() {}; z[x2u] = function(S, Q) { var V = "VERTEX_SHADER"; return z[W7u](S, Q, S[V]); }; z[N2u] = function(S, Q) { var V = "FRAGMENT_SHADER"; return z[W7u](S, Q, S[V]); }; z[W7u] = function(S, Q, V) { var m = "getShaderInfoLog", l = "COMPILE_STATUS", P = "getShaderParameter", j = "compileShader", B = "shaderSource", Y = "createShader", F = Q[I6j0U.t5Q](n3Y), D = S[Y](V); S[B](D, F); S[j](D); if (!S[P](D, S[l])) { window[I6j0U.A9H][I6j0U.F3H](S[m](D)); return I6j0U.D5W; } return D; }; z[d1u] = function(S, Q, V) { var m = "Could not initialise shaders", l = "LINK_STATUS", P = "getProgramParameter", j = "linkProgram", B = "attachShader", Y = "createProgram", F = z[N2u](S, V), D = z[x2u](S, Q), N = S[Y](); S[B](N, D); S[B](N, F); S[j](N); if (!S[P](N, S[l])) { window[I6j0U.A9H][I6j0U.F3H](m); } return N; }; z[t3u] = function(S) { var Q = "firstRun"; this[Z7] = z[Z7]++; this[E3] = S; this[i9] = I6j0U.D5W; this[l0] = [r7u, a4, M4, o8, s4, C7u, o0]; this[K2] = I6j0U.r3Z; this[Q] = I3; this[L3] = I3; this[w2] = []; this[I6j0U.e2r](); }; z.PixiShader.prototype.constructor = z[t3u]; z.PixiShader.prototype.init = function() { var S = "initUniforms", Q = this[E3], V = z[d1u](Q, this[L5u] || z[t3u][Y5Y], this[l0]); Q[U1u](V); this[g1u] = Q[J0](V, g1u); this[V9] = Q[J0](V, V9); this[w9] = Q[J0](V, w9); this[z5u] = Q[J0](V, z5u); this[n4] = Q[A9](V, n4); this[D7] = Q[A9](V, D7); this[f9] = Q[A9](V, Z8u); if (this[f9] === -I6j0U.U3Z) { this[f9] = I6j0U.V3Z; } this[w2] = [this[n4], this[D7], this[f9]]; for (var m in this[R5]) { this[R5][m][O5u] = Q[J0](V, m); } this[S](); this[i9] = V; }; z.PixiShader.prototype.initUniforms = function() { var S = "4i", Q = "G8c", V = "4f", m = "P5c", l = "3i", P = "r5c", j = "3f", B = "V5c", Y = "2i", F = "Q5c", D = "k5c", N = "uniform", i = "uniformMatrix4fv", U = "S5c", J = "y5c", O = "uniformMatrix2fv", d = "E5c", R = "i5c", k = "mat3", A = "R5c", S5 = "mat2", h5 = "p5c", I5 = "h5c", t5 = "W5c"; this[K2] = I6j0U.U3Z; var M = this[E3], L5; for (var E5 in this[R5]) { L5 = this[R5][E5]; var Q5 = L5[C0]; if (I6j0U[t5](Q5, B7u)) { L5[I6j0U.M1I] = I6j0U.j5E; if (I6j0U[I5](L5[I6j0U.Q0R], I6j0U.D5W)) { this[c2u](L5); } } else { if (I6j0U[h5](Q5, S5) || I6j0U[A](Q5, k) || I6j0U[R](Q5, e7u)) { L5[g2u] = I3; L5[V5u] = I6j0U.U3Z; if (I6j0U[d](Q5, S5)) { L5[Z5u] = M[O]; } else { if (I6j0U[J](Q5, k)) { L5[Z5u] = M[H1u]; } else { if (I6j0U[U](Q5, e7u)) { L5[Z5u] = M[i]; } } } } else { L5[Z5u] = M[N + Q5]; if (I6j0U[D](Q5, e3u) || I6j0U[F](Q5, Y)) { L5[V5u] = I6j0U.V3Z; } else { if (I6j0U[B](Q5, j) || I6j0U[P](Q5, l)) { L5[V5u] = I6j0U.M3Z; } else { if (I6j0U[m](Q5, V) || I6j0U[Q](Q5, S)) { L5[V5u] = I6j0U.N4Z; } else { L5[V5u] = I6j0U.U3Z; } } } } } } }; z.PixiShader.prototype.initSampler2D = function(S) { var Q = "UNPACK_FLIP_Y_WEBGL", V = "LUMINANCE", m = "luminance", l = "wrapT", P = "wrapS", j = "textureData"; if (!S[I6j0U.Q0R] || !S[I6j0U.Q0R][g5] || !S[I6j0U.Q0R][g5][N7]) { return; } var B = this[E3]; B[b5u](B["TEXTURE" + this[K2]]); B[D6](B[j0], S[I6j0U.Q0R][g5][l8][B[I6j0U.j5H]]); if (S[j]) { var Y = S[j], F = (Y[F7u]) ? Y[F7u] : B[q2], D = (Y[Y7u]) ? Y[Y7u] : B[q2], N = (Y[P]) ? Y[P] : B[J1u], i = (Y[l]) ? Y[l] : B[J1u], U = (Y[m]) ? B[V] : B[B3u]; if (Y[f8u]) { N = B[z8u]; i = B[z8u]; } B[d2u](B[Q], !!Y[U2u]); if (Y.width) { var J = (Y.width) ? Y.width : 512, O = (Y.height) ? Y.height : 2, d = (Y[I6j0U.z7H]) ? Y[I6j0U.z7H] : 0; B[n8u](B[j0], 0, U, J, O, d, U, B[b0u], null); } else { B[n8u](B[j0], 0, U, B[B3u], B[b0u], S[I6j0U.Q0R][g5][x1]); } B[F7](B[j0], B[Z7u], F); B[F7](B[j0], B[z7u], D); B[F7](B[j0], B[S8u], N); B[F7](B[j0], B[I8u], i); } B[u2u](S[O5u], this[K2]); S[I6j0U.M1I] = true; this[K2]++; }; z.PixiShader.prototype.syncUniforms = function() { var S = "s8c", Q = "H8c", V = "z", m = "A8c", l = "n8c", P = "transpose", j = "o8c", B = "z8c"; this[K2] = I6j0U.U3Z; var Y, F = this[E3]; for (var D in this[R5]) { Y = this[R5][D]; if (I6j0U[B](Y[V5u], I6j0U.U3Z)) { if (I6j0U[j](Y[g2u], I3)) { Y[Z5u][I6j0U.b4I](F, Y[O5u], Y[P], Y[I6j0U.Q0R]); } else { Y[Z5u][I6j0U.b4I](F, Y[O5u], Y[I6j0U.Q0R]); } } else { if (I6j0U[l](Y[V5u], I6j0U.V3Z)) { Y[Z5u][I6j0U.b4I](F, Y[O5u], Y[I6j0U.Q0R][I6j0U.l0E], Y[I6j0U.Q0R][I6j0U.o0E]); } else { if (I6j0U[m](Y[V5u], I6j0U.M3Z)) { Y[Z5u][I6j0U.b4I](F, Y[O5u], Y[I6j0U.Q0R][I6j0U.l0E], Y[I6j0U.Q0R][I6j0U.o0E], Y[I6j0U.Q0R][V]); } else { if (I6j0U[Q](Y[V5u], I6j0U.N4Z)) { Y[Z5u][I6j0U.b4I](F, Y[O5u], Y[I6j0U.Q0R][I6j0U.l0E], Y[I6j0U.Q0R][I6j0U.o0E], Y[I6j0U.Q0R][V], Y[I6j0U.Q0R][W3u]); } else { if (I6j0U[S](Y[C0], B7u)) { if (Y[I6j0U.M1I]) { F[b5u](F[V3Y + this[K2]]); if (Y[I6j0U.Q0R][g5][I6j0U.I7E][F[I6j0U.j5H]]) { z[x1u][a1u](Y[I6j0U.Q0R][g5]); } else { F[D6](F[j0], Y[I6j0U.Q0R][g5][l8][F[I6j0U.j5H]]); } F[u2u](Y[O5u], this[K2]); this[K2]++; } else { this[c2u](Y); } } } } } } } }; z.PixiShader.prototype.destroy = function() { this[E3][U0u](this[i9]); this[R5] = I6j0U.D5W; this[E3] = I6j0U.D5W; this[w2] = I6j0U.D5W; }; X1Y(); z[y7u] = function(S) { var Q = " vColor = aColor;", V = " gl_Position = vec4( ( v / projectionVector) + center , 0.0, 1.0);", m = " v = ( uMatrix * vec3(v + aPositionCoord , 1.0) ).xy ;", l = " v.y = (sv.x) * sin(aRotation) + (sv.y) * cos(aRotation);", P = " v.x = (sv.x) * cos(aRotation) - (sv.y) * sin(aRotation);", j = " vec2 sv = aVertexPosition * aScale;", B = " vec2 v;", Y = "uniform mat3 uMatrix;", F = "attribute float aColor;", D = "attribute float aRotation;", N = "attribute vec2 aScale;", i = "attribute vec2 aPositionCoord;", U = "varying float vColor;"; this[Z7] = z[Z7]++; this[E3] = S; this[i9] = I6j0U.D5W; this[l0] = [r7u, a4, U, o8, s4, C7u, o0]; this[L5u] = [v4u, i, N, D, E6u, F, E4u, q4u, Y, a4, U, D5Y, s4, B, j, P, l, m, V, n6u, Q, o0]; this[K2] = I6j0U.r3Z; this[I6j0U.e2r](); }; z.PixiFastShader.prototype.constructor = z[y7u]; z.PixiFastShader.prototype.init = function() { var S = this[E3], Q = z[d1u](S, this[L5u], this[l0]); S[U1u](Q); this[g1u] = S[J0](Q, g1u); this[V9] = S[J0](Q, V9); this[w9] = S[J0](Q, w9); this[z5u] = S[J0](Q, z5u); this[n7u] = S[J0](Q, n7u); this[n4] = S[A9](Q, n4); this[v8u] = S[A9](Q, v8u); this[Q8u] = S[A9](Q, Q8u); this[E8u] = S[A9](Q, E8u); this[D7] = S[A9](Q, D7); this[f9] = S[A9](Q, Z8u); if (this[f9] === -I6j0U.U3Z) { this[f9] = I6j0U.V3Z; } this[w2] = [this[n4], this[v8u], this[Q8u], this[E8u], this[D7], this[f9]]; this[i9] = Q; }; z.PixiFastShader.prototype.destroy = function() { this[E3][U0u](this[i9]); this[R5] = I6j0U.D5W; this[E3] = I6j0U.D5W; this[w2] = I6j0U.D5W; }; z[f7u] = function(S) { var Q = " gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));"; this[Z7] = z[Z7]++; this[E3] = S; this[i9] = I6j0U.D5W; this[l0] = [s9, a4, q7u, o8, s4, Q, o0]; this[L5u] = [v4u, E6u, s7u, E4u, q4u, a4, s4, X7u, v7u, E7u, n6u, o0]; this[I6j0U.e2r](); }; z.StripShader.prototype.constructor = z[f7u]; z.StripShader.prototype.init = function() { var S = this[E3], Q = z[d1u](S, this[L5u], this[l0]); S[U1u](Q); this[g1u] = S[J0](Q, g1u); this[V9] = S[J0](Q, V9); this[w9] = S[J0](Q, w9); this[f9] = S[A9](Q, Z8u); this[n4] = S[A9](Q, n4); this[D7] = S[A9](Q, D7); this[w2] = [this[n4], this[D7]]; this[D2] = S[J0](Q, D2); this[e1] = S[J0](Q, e1); this[i9] = Q; }; z.StripShader.prototype.destroy = function() { this[E3][U0u](this[i9]); this[R5] = I6j0U.D5W; this[E3] = I6j0U.D5W; this[P2u] = I6j0U.D5W; }; z[V7u] = function(S) { var Q = " vColor = aColor * vec4(tint * alpha, alpha);"; this[Z7] = z[Z7]++; this[E3] = S; this[i9] = I6j0U.D5W; this[l0] = [s9, M4, s4, j2u, o0]; this[L5u] = [v4u, F5Y, s7u, E4u, q4u, q7u, p2u, M4, s4, X7u, v7u, E7u, Q, o0]; this[I6j0U.e2r](); }; z.PrimitiveShader.prototype.constructor = z[V7u]; z.PrimitiveShader.prototype.init = function() { var S = this[E3], Q = z[d1u](S, this[L5u], this[l0]); S[U1u](Q); this[V9] = S[J0](Q, V9); this[w9] = S[J0](Q, w9); this[g0u] = S[J0](Q, p8); this[n4] = S[A9](Q, n4); this[f9] = S[A9](Q, Z8u); this[w2] = [this[n4], this[f9]]; this[D2] = S[J0](Q, D2); this[e1] = S[J0](Q, e1); this[i9] = Q; }; z.PrimitiveShader.prototype.destroy = function() { this[E3][U0u](this[i9]); this[R5] = I6j0U.D5W; this[E3] = I6j0U.D5W; this[w2] = I6j0U.D5W; }; z[L7u] = function(S) { var Q = " vColor = vec4(color * alpha * tint, alpha);", V = "uniform vec3 color;"; this[Z7] = z[Z7]++; this[E3] = S; this[i9] = I6j0U.D5W; this[l0] = [s9, M4, s4, j2u, o0]; this[L5u] = [v4u, s7u, E4u, q4u, p2u, q7u, V, M4, s4, X7u, v7u, E7u, Q, o0]; this[I6j0U.e2r](); }; z.ComplexPrimitiveShader.prototype.constructor = z[L7u]; z.ComplexPrimitiveShader.prototype.init = function() { var S = this[E3], Q = z[d1u](S, this[L5u], this[l0]); S[U1u](Q); this[V9] = S[J0](Q, V9); this[w9] = S[J0](Q, w9); this[g0u] = S[J0](Q, p8); this[X5u] = S[J0](Q, X5u); this[n4] = S[A9](Q, n4); this[w2] = [this[n4], this[f9]]; this[D2] = S[J0](Q, D2); this[e1] = S[J0](Q, e1); this[i9] = Q; }; z.ComplexPrimitiveShader.prototype.destroy = function() { this[E3][U0u](this[i9]); this[R5] = I6j0U.D5W; this[E3] = I6j0U.D5W; this[P2u] = I6j0U.D5W; }; z[O1] = function() {}; z[O1][N1u] = function(S, Q) { var V = "v8c", m = "j8c", l = "l8c", P = "J8c", j = "f8c", B = "Y8c", Y = Q[E3], F = Q[n8], D = Q[s8], N = Q[l4][o0u], i; if (S[L3]) { z[O1][l7u](S, Y); } var U = S[r3u][Y[I6j0U.j5H]]; for (var J = 0; I6j0U[B](J, U.data.length); J++) { if (I6j0U[j](U.data[J][o5u], 1)) { i = U.data[J]; Q[H5u][Y2u](S, i, Q); Y[Y6](Y[O0u], 4, Y[F6], I6j0U[P]((i[p1].length - 4), 2)); Q[H5u][F2u](S, i, Q); } else { i = U.data[J]; Q[l4][M5u](N); N = Q[l4][o0u]; Y[H1u](N[D2], false, S[Z1][R0u](true)); Y[t6](N[V9], F[I6j0U.l0E], -F[I6j0U.o0E]); Y[t6](N[w9], -D[I6j0U.l0E], -D[I6j0U.o0E]); Y[X8u](N[g0u], z[v6](S[p8])); Y[s8u](N[e1], S[u8]); Y[D1](Y[L1], i[I6j0U.S7I]); Y[O4](N[n4], 2, Y[b4], false, I6j0U[l](4, 6), 0); Y[O4](N[f9], 4, Y[b4], false, I6j0U[m](4, 6), I6j0U[V](2, 4)); Y[D1](Y[y8], i[L9]); Y[Y6](Y[q8u], i[p1].length, Y[F6], 0); } } }; z[O1][l7u] = function(S, Q) { var V = "upload", m = "B0c", l = "O0c", P = "q0c", j = "X0c", B = "Z0c", Y = "C0c", F = "d0c", D = "w0c", N = "N0c", i = "c8c", U = "U8c", J = "M8c", O = "reset", d = "b8c", R = S[r3u][Q[I6j0U.j5H]]; if (!R) { R = S[r3u][Q[I6j0U.j5H]] = { lastIndex: 0, data: [], gl: Q }; } S[L3] = false; var k; if (S[m7u]) { S[m7u] = false; for (k = 0; I6j0U[d](k, R.data.length); k++) { var A = R.data[k]; A[O](); z[O1][S9u][I6j0U.x8E](A); } R.data = []; R[J0u] = 0; } var S5; for (k = R[J0u]; I6j0U[J](k, S[w7].length); k++) { var h5 = S[w7][k]; if (I6j0U[U](h5[C0], z[k1][S0u])) { h5[I6j0U.U6I] = h5[c0][I6j0U.U6I][I6j0U.j4Q](); if (h5[c0][I9u]) { if (I6j0U[i](h5[I6j0U.U6I][0], h5[I6j0U.U6I][h5[I6j0U.U6I].length - 2]) && I6j0U[N](h5[I6j0U.U6I][1], h5[I6j0U.U6I][h5[I6j0U.U6I].length - 1])) { h5[I6j0U.U6I][I6j0U.x8E](h5[I6j0U.U6I][0], h5[I6j0U.U6I][1]); } } if (h5.fill) { if (I6j0U[D](h5[I6j0U.U6I].length, 6)) { if (I6j0U[F](h5[I6j0U.U6I].length, 5 * 2)) { S5 = z[O1][H0u](R, 1); z[O1][B2u](h5, S5); } else { S5 = z[O1][H0u](R, 0); z[O1][e2u](h5, S5); } } } if (I6j0U[Y](h5.lineWidth, 0)) { S5 = z[O1][H0u](R, 0); z[O1][d0u](h5, S5); } } else { S5 = z[O1][H0u](R, 0); if (I6j0U[B](h5[C0], z[k1][Q0u])) { z[O1][r2u](h5, S5); } else { if (I6j0U[j](h5[C0], z[k1][g3u]) || I6j0U[P](h5[C0], z[k1][t0u])) { z[O1][C2u](h5, S5); } else { if (I6j0U[l](h5[C0], z[k1][Z4u])) { z[O1][W2u](h5, S5); } } } } R[J0u]++; } for (k = 0; I6j0U[m](k, R.data.length); k++) { S5 = R.data[k]; if (S5[L3]) { S5[V](); } } }; z[O1][H0u] = function(S, Q) { var V = "a0c", m = "F0c", l = "t0c", P; if (!S.data.length) { P = z[O1][S9u][I6j0U.D1E]() || new z[x9u](S[E3]); P[o5u] = Q; S.data[I6j0U.x8E](P); } else { P = S.data[I6j0U[l](S.data.length, 1)]; if (I6j0U[m](P[o5u], Q) || I6j0U[V](Q, 1)) { P = z[O1][S9u][I6j0U.D1E]() || new z[x9u](S[E3]); P[o5u] = Q; S.data[I6j0U.x8E](P); } } P[L3] = true; return P; }; z[O1][r2u] = function(S, Q) { var V = "D0c", m = "x0c", l = "m0c", P = "e0c", j = S[c0], B = j[I6j0U.l0E], Y = j[I6j0U.o0E], F = j.width, D = j.height; if (S.fill) { var N = z[v6](S[E8]), i = S[v9], U = I6j0U[P](N[0], i), J = I6j0U[l](N[1], i), O = I6j0U[m](N[2], i), d = Q[I6j0U.U6I], R = Q[p1], k = I6j0U[V](d.length, 6); d[I6j0U.x8E](B, Y); d[I6j0U.x8E](U, J, O, i); d[I6j0U.x8E](B + F, Y); d[I6j0U.x8E](U, J, O, i); d[I6j0U.x8E](B, Y + D); d[I6j0U.x8E](U, J, O, i); d[I6j0U.x8E](B + F, Y + D); d[I6j0U.x8E](U, J, O, i); R[I6j0U.x8E](k, k, k + 1, k + 2, k + 3, k + 3); } if (S.lineWidth) { var A = S[I6j0U.U6I]; S[I6j0U.U6I] = [B, Y, B + F, Y, B + F, Y + D, B, Y + D, B, Y]; z[O1][d0u](S, Q); S[I6j0U.U6I] = A; } }; z[O1][W2u] = function(S, Q) { var V = "L1c", m = "u1c", l = "T1c", P = "I1c", j = "K0c", B = "g0c", Y = S[c0][I6j0U.U6I], F = Y[0], D = Y[1], N = Y[2], i = Y[3], U = Y[4], J = []; J[I6j0U.x8E](F, D + U); J = J[I6j0U.v8Q](z[O1][x0u](F, D + i - U, F, D + i, F + U, D + i)); J = J[I6j0U.v8Q](z[O1][x0u](F + N - U, D + i, F + N, D + i, F + N, D + i - U)); J = J[I6j0U.v8Q](z[O1][x0u](F + N, D + U, F + N, D, F + N - U, D)); J = J[I6j0U.v8Q](z[O1][x0u](F + U, D, F, D, F, D + U)); if (S.fill) { var O = z[v6](S[E8]), d = S[v9], R = I6j0U[B](O[0], d), k = I6j0U[j](O[1], d), A = I6j0U[P](O[2], d), S5 = Q[I6j0U.U6I], h5 = Q[p1], I5 = I6j0U[l](S5.length, 6), t5 = z[R5u][j7u](J), M = 0; for (M = 0; I6j0U[m](M, t5.length); M += 3) { h5[I6j0U.x8E](t5[M] + I5); h5[I6j0U.x8E](t5[M] + I5); h5[I6j0U.x8E](t5[M + 1] + I5); h5[I6j0U.x8E](t5[M + 2] + I5); h5[I6j0U.x8E](t5[M + 2] + I5); } for (M = 0; I6j0U[V](M, J.length); M++) { S5[I6j0U.x8E](J[M], J[++M], R, k, A, d); } } if (S.lineWidth) { var L5 = S[I6j0U.U6I]; S[I6j0U.U6I] = J; z[O1][d0u](S, Q); S[I6j0U.U6I] = L5; } }; z[O1][x0u] = function(j, B, Y, F, D, N) { var i = "R1c", U = "p1c"; function J(S, Q, V) { var m = "h1c", l = "W1c", P = I6j0U[l](Q, S); return S + (I6j0U[m](P, V)); } var O, d, R, k, A, S5, h5 = I6j0U.z7E, I5 = [], t5 = I6j0U.r3Z; for (var M = I6j0U.r3Z; I6j0U[U](M, h5); M++) { t5 = I6j0U[i](M, h5); O = J(j, Y, t5); d = J(B, F, t5); R = J(Y, D, t5); k = J(F, N, t5); A = J(O, R, t5); S5 = J(d, k, t5); I5[I6j0U.x8E](A, S5); } return I5; }; z[O1][C2u] = function(S, Q) { var V = "n3c", m = "o3c", l = "z3c", P = "G3c", j = "P1c", B = "r1c", Y = "V1c", F = "Q1c", D = "k1c", N = "S1c", i = "y1c", U = "E1c", J = "i1c", O = S[c0], d = O[I6j0U.l0E], R = O[I6j0U.o0E], k, A; if (I6j0U[J](S[C0], z[k1][g3u])) { k = O[R8]; A = O[R8]; } else { k = O.width; A = O.height; } var S5 = 40, h5 = I6j0U[U]((Math[I6j0U.G0I] * 2), S5), I5 = 0; if (S.fill) { var t5 = z[v6](S[E8]), M = S[v9], L5 = I6j0U[i](t5[0], M), E5 = I6j0U[N](t5[1], M), Q5 = I6j0U[D](t5[2], M), q5 = Q[I6j0U.U6I], V5 = Q[p1], p5 = I6j0U[F](q5.length, 6); V5[I6j0U.x8E](p5); for (I5 = 0; I6j0U[Y](I5, S5 + 1); I5++) { q5[I6j0U.x8E](d, R, L5, E5, Q5, M); q5[I6j0U.x8E](d + I6j0U[B](Math[I6j0U.L5H](h5 * I5), k), R + I6j0U[j](Math[I6j0U.H8R](h5 * I5), A), L5, E5, Q5, M); V5[I6j0U.x8E](p5++, p5++); } V5[I6j0U.x8E](I6j0U[P](p5, 1)); } if (S.lineWidth) { var m5 = S[I6j0U.U6I]; S[I6j0U.U6I] = []; for (I5 = 0; I6j0U[l](I5, S5 + 1); I5++) { S[I6j0U.U6I][I6j0U.x8E](d + I6j0U[m](Math[I6j0U.L5H](h5 * I5), k), R + I6j0U[V](Math[I6j0U.H8R](h5 * I5), A)); } z[O1][d0u](S, Q); S[I6j0U.U6I] = m5; } }; z[O1][d0u] = function(S, Q) { var V = "Z9X", m = "C9X", l = "d9X", P = "w9X", j = "N9X", B = "c2X", Y = "U2X", F = "M2X", D = "b2X", N = "v2X", i = "j2X", U = "l2X", J = "J2X", O = "f2X", d = "Y2X", R = "s2X", k = "H2X", A = "A2X", S5 = "n2X", h5 = "o2X", I5 = "z2X", t5 = "G2X", M = "P6X", L5 = "r6X", E5 = "V6X", Q5 = "Q6X", q5 = "k6X", V5 = "S6X", p5 = "y6X", m5 = "E6X", W5 = "i6X", y5 = "R6X", r5 = "p6X", k5 = "h6X", T5 = "W6X", x5 = "L6X", K5 = "u6X", B5 = "T6X", N5 = "I6X", Z5 = "K4c", i5 = "g4c", w5 = "D4c", f3 = "x4c", S3 = "m4c", V3 = "e4c", e5 = "a4c", O5 = "F4c", C5 = "t4c", G3 = "B4c", D5 = "O4c", v3 = "q4c", T3 = "X4c", z3 = "Z4c", u3 = "C4c", a5 = "d4c", h3 = "w4c", l3 = "N4c", W3 = "c3c", n3 = "U3c", p3 = "unshift", i3 = "M3c", b3 = "b3c", j3 = "v3c", s3 = "j3c", P3 = "l3c", k3 = "J3c", H3 = "f3c", o3 = "Y3c", c9 = "s3c", x6 = "H3c", N6 = "A3c", F1 = 0, E1 = S[I6j0U.U6I]; if (I6j0U[N6](E1.length, 0)) { return; } if (I6j0U[x6](S.lineWidth, 2)) { for (F1 = 0; I6j0U[c9](F1, E1.length); F1++) { E1[F1] += 0.5; } } var U9 = new z[q4](E1[0], E1[1]), Y0 = new z[q4](E1[I6j0U[o3](E1.length, 2)], E1[I6j0U[H3](E1.length, 1)]); if (I6j0U[k3](U9[I6j0U.l0E], Y0[I6j0U.l0E]) && I6j0U[P3](U9[I6j0U.o0E], Y0[I6j0U.o0E])) { E1 = E1[I6j0U.j4Q](); E1[I6j0U.D1E](); E1[I6j0U.D1E](); Y0 = new z[q4](E1[I6j0U[s3](E1.length, 2)], E1[I6j0U[j3](E1.length, 1)]); var b8 = Y0[I6j0U.l0E] + I6j0U[b3]((U9[I6j0U.l0E] - Y0[I6j0U.l0E]), 0.5), U4 = Y0[I6j0U.o0E] + I6j0U[i3]((U9[I6j0U.o0E] - Y0[I6j0U.o0E]), 0.5); E1[p3](b8, U4); E1[I6j0U.x8E](b8, U4); } var h1 = Q[I6j0U.U6I], C4 = Q[p1], t0 = I6j0U[n3](E1.length, 2), Z4 = E1.length, g4 = I6j0U[W3](h1.length, 6), g0 = I6j0U[l3](S.lineWidth, 2), q0 = z[v6](S[J5u]), A3 = S[h2], U0 = I6j0U[h3](q0[0], A3), V1 = I6j0U[a5](q0[1], A3), f0 = I6j0U[u3](q0[2], A3), B4, z0, K1, v0, i1, a1, J9, z4, q1, c3, Q1, K0, w0, F0, G8, z8, f7, t5u, z7, o9, n7, I5u, d4; K1 = E1[0]; v0 = E1[1]; i1 = E1[2]; a1 = E1[3]; q1 = -(I6j0U[z3](v0, a1)); c3 = I6j0U[T3](K1, i1); d4 = Math[I6j0U.v4r](I6j0U[v3](q1, q1) + I6j0U[D5](c3, c3)); q1 /= d4; c3 /= d4; q1 *= g0; c3 *= g0; h1[I6j0U.x8E](I6j0U[G3](K1, q1), I6j0U[C5](v0, c3), U0, V1, f0, A3); h1[I6j0U.x8E](K1 + q1, v0 + c3, U0, V1, f0, A3); for (F1 = 1; I6j0U[O5](F1, t0 - 1); F1++) { K1 = E1[I6j0U[e5]((F1 - 1), 2)]; v0 = E1[I6j0U[V3]((F1 - 1), 2) + 1]; i1 = E1[I6j0U[S3]((F1), 2)]; a1 = E1[I6j0U[f3]((F1), 2) + 1]; J9 = E1[I6j0U[w5]((F1 + 1), 2)]; z4 = E1[I6j0U[i5]((F1 + 1), 2) + 1]; q1 = -(I6j0U[Z5](v0, a1)); c3 = I6j0U[N5](K1, i1); d4 = Math[I6j0U.v4r](I6j0U[B5](q1, q1) + I6j0U[K5](c3, c3)); q1 /= d4; c3 /= d4; q1 *= g0; c3 *= g0; Q1 = -(I6j0U[x5](a1, z4)); K0 = I6j0U[T5](i1, J9); d4 = Math[I6j0U.v4r](I6j0U[k5](Q1, Q1) + I6j0U[r5](K0, K0)); Q1 /= d4; K0 /= d4; Q1 *= g0; K0 *= g0; G8 = (-c3 + v0) - (-c3 + a1); z8 = (-q1 + i1) - (-q1 + K1); f7 = (-q1 + K1) * (-c3 + a1) - (-q1 + i1) * (-c3 + v0); t5u = (-K0 + z4) - (-K0 + a1); z7 = (-Q1 + i1) - (-Q1 + J9); o9 = (-Q1 + J9) * (-K0 + a1) - (-Q1 + i1) * (-K0 + z4); n7 = I6j0U[y5](G8 * z7, t5u * z8); if (I6j0U[W5](Math[I6j0U.U6E](n7), 0.1)) { n7 += 10.1; h1[I6j0U.x8E](I6j0U[m5](i1, q1), I6j0U[p5](a1, c3), U0, V1, f0, A3); h1[I6j0U.x8E](i1 + q1, a1 + c3, U0, V1, f0, A3); continue; } B4 = I6j0U[V5]((z8 * o9 - z7 * f7), n7); z0 = I6j0U[q5]((t5u * f7 - G8 * o9), n7); I5u = I6j0U[Q5]((B4 - i1), (B4 - i1)) + (I6j0U[E5](z0, a1)) + (I6j0U[L5](z0, a1)); if (I6j0U[M](I5u, 140 * 140)) { w0 = I6j0U[t5](q1, Q1); F0 = I6j0U[I5](c3, K0); d4 = Math[I6j0U.v4r](I6j0U[h5](w0, w0) + I6j0U[S5](F0, F0)); w0 /= d4; F0 /= d4; w0 *= g0; F0 *= g0; h1[I6j0U.x8E](I6j0U[A](i1, w0), I6j0U[k](a1, F0)); h1[I6j0U.x8E](U0, V1, f0, A3); h1[I6j0U.x8E](i1 + w0, a1 + F0); h1[I6j0U.x8E](U0, V1, f0, A3); h1[I6j0U.x8E](I6j0U[R](i1, w0), I6j0U[d](a1, F0)); h1[I6j0U.x8E](U0, V1, f0, A3); Z4++; } else { h1[I6j0U.x8E](B4, z0); h1[I6j0U.x8E](U0, V1, f0, A3); h1[I6j0U.x8E](I6j0U[O](i1, (B4 - i1)), I6j0U[J](a1, (z0 - a1))); h1[I6j0U.x8E](U0, V1, f0, A3); } } K1 = E1[I6j0U[U]((t0 - 2), 2)]; v0 = E1[I6j0U[i]((t0 - 2), 2) + 1]; i1 = E1[I6j0U[N]((t0 - 1), 2)]; a1 = E1[I6j0U[D]((t0 - 1), 2) + 1]; q1 = -(I6j0U[F](v0, a1)); c3 = I6j0U[Y](K1, i1); d4 = Math[I6j0U.v4r](I6j0U[B](q1, q1) + I6j0U[j](c3, c3)); q1 /= d4; c3 /= d4; q1 *= g0; c3 *= g0; h1[I6j0U.x8E](I6j0U[P](i1, q1), I6j0U[l](a1, c3)); h1[I6j0U.x8E](U0, V1, f0, A3); h1[I6j0U.x8E](i1 + q1, a1 + c3); h1[I6j0U.x8E](U0, V1, f0, A3); C4[I6j0U.x8E](g4); for (F1 = 0; I6j0U[m](F1, Z4); F1++) { C4[I6j0U.x8E](g4++); } C4[I6j0U.x8E](I6j0U[V](g4, 1)); }; z[O1][B2u] = function(S, Q) { var V = "e9X", m = "a9X", l = "F9X", P = "t9X", j = "B9X", B = "O9X", Y = "q9X", F = "X9X", D = S[I6j0U.U6I][I6j0U.j4Q](); if (I6j0U[F](D.length, 6)) { return; } var N = Q[p1]; Q[I6j0U.U6I] = D; Q[e1] = S[v9]; Q[X5u] = z[v6](S[E8]); var i = Infinity, U = -Infinity, J = Infinity, O = -Infinity, d, R; for (var k = 0; I6j0U[Y](k, D.length); k += 2) { d = D[k]; R = D[k + 1]; i = I6j0U[B](d, i) ? d : i; U = I6j0U[j](d, U) ? d : U; J = I6j0U[P](R, J) ? R : J; O = I6j0U[l](R, O) ? R : O; } D[I6j0U.x8E](i, J, U, J, U, O, i, O); var A = I6j0U[m](D.length, 2); for (k = 0; I6j0U[V](k, A); k++) { N[I6j0U.x8E](k); } }; z[O1][e2u] = function(S, Q) { var V = "W7X", m = "L7X", l = "u7X", P = "T7X", j = "I7X", B = "K9X", Y = "g9X", F = "D9X", D = "x9X", N = "m9X", i = S[I6j0U.U6I]; if (I6j0U[N](i.length, 6)) { return; } var U = Q[I6j0U.U6I], J = Q[p1], O = I6j0U[D](i.length, 2), d = z[v6](S[E8]), R = S[v9], k = I6j0U[F](d[0], R), A = I6j0U[Y](d[1], R), S5 = I6j0U[B](d[2], R), h5 = z[R5u][j7u](i), I5 = I6j0U[j](U.length, 6), t5 = 0; for (t5 = 0; I6j0U[P](t5, h5.length); t5 += 3) { J[I6j0U.x8E](h5[t5] + I5); J[I6j0U.x8E](h5[t5] + I5); J[I6j0U.x8E](h5[t5 + 1] + I5); J[I6j0U.x8E](h5[t5 + 2] + I5); J[I6j0U.x8E](h5[t5 + 2] + I5); } for (t5 = 0; I6j0U[l](t5, O); t5++) { U[I6j0U.x8E](i[I6j0U[m](t5, 2)], i[I6j0U[V](t5, 2) + 1], k, A, S5, R); } }; z1Y(); z[x9u] = function(S) { this[E3] = S; this[X5u] = [I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z]; this[I6j0U.U6I] = []; this[p1] = []; this[J0u] = I6j0U.r3Z; this[I6j0U.S7I] = S[I6j0U.Y8r](); this[L9] = S[I6j0U.Y8r](); this[o5u] = I6j0U.U3Z; this[e1] = I6j0U.U3Z; this[L3] = I3; }; z.WebGLGraphicsData.prototype.reset = function() { this[I6j0U.U6I] = []; this[p1] = []; this[J0u] = I6j0U.r3Z; }; z.WebGLGraphicsData.prototype.upload = function() { var S = "glIndicies", Q = "glPoints", V = this[E3]; this[Q] = new Float32Array(this[I6j0U.U6I]); V[D1](V[L1], this[I6j0U.S7I]); V[E9](V[L1], this[Q], V[Y7]); this[S] = new Uint16Array(this[p1]); V[D1](V[y8], this[L9]); V[E9](V[y8], this[S], V[Y7]); this[L3] = I6j0U.j5E; }; Y3Y(); z[I0u] = function(S, Q, V) { var m = "notMultiplied", l = "h7X", P = "antialias", j = "handleContextRestored", B = "handleContextLost", Y = "preserveDrawingBuffer", F = "webGL"; if (V) { for (var D in z[U3u]) { if (typeof V[D] === I6j0U.e8r) { V[D] = z[U3u][D]; } } } else { V = z[U3u]; } if (!z[x1u]) { z[f6u](F); z[x1u] = this; } this[C0] = z[s0u]; this[y3] = V[y3]; this[T2] = V[T2]; this[Y] = V[Y]; this[i1u] = V[i1u]; this.width = S || 800; this.height = Q || 600; this[m4] = V[m4] || document[I6j0U.X8H](a0u); this[g9u] = this[B][x4](this); this[c9u] = this[j][x4](this); this[m4][I6j0U.m3H](y2u, this[g9u], I6j0U.j5E); this[m4][I6j0U.m3H](n2u, this[c9u], I6j0U.j5E); this[d9u] = { alpha: this[T2], antialias: V[P], premultipliedAlpha: this[T2] && I6j0U[l](this[T2], m), stencil: I3, preserveDrawingBuffer: V[Y] }; this[n8] = new z[q4](); this[s8] = new z[q4](I6j0U.r3Z, I6j0U.r3Z); this[l4] = new z[U9u](); this[R1] = new z[V2u](); this[A0] = new z[T9u](); this[s7] = new z[D9u](); this[H5u] = new z[Z2u](); this[B2] = new z[i9u](); this[R3] = {}; this[R3][E3] = this[E3]; this[R3][D1u] = I6j0U.r3Z; this[R3][l4] = this[l4]; this[R3][A0] = this[A0]; this[R3][s7] = this[s7]; this[R3][B2] = this[B2]; this[R3][R1] = this[R1]; this[R3][H5u] = this[H5u]; this[R3][K4] = this; this[R3][y3] = this[y3]; this[z2u](); this[f2u](); }; z.WebGLRenderer.prototype.constructor = z[I0u]; z.WebGLRenderer.prototype.initContext = function() { var S = "CULL_FACE", Q = "DEPTH_TEST", V = "This browser does not support webGL. Try using the canvas renderer", m = this[m4][M9](u7u, this[d9u]) || this[m4][M9](P7u, this[d9u]); this[E3] = m; if (!m) { throw new Error(V); } this[s4u] = m[I6j0U.j5H] = z[I0u][s4u]++; z[b8u][this[s4u]] = m; m[M4u](m[Q]); m[M4u](m[S]); m[w9u](m[K9u]); this[l4][C3u](m); this[R1][C3u](m); this[A0][C3u](m); this[s7][C3u](m); this[B2][C3u](m); this[H5u][C3u](m); this[R3][E3] = this[E3]; this[P5u](this.width, this.height); }; z.WebGLRenderer.prototype.render = function(S) { var Q = "__stage", V = "p7X"; if (this[N9u]) { return; } if (I6j0U[V](this[Q], S)) { if (S[G0u]) { S[f5u][O2u](); } this[Q] = S; } S[l5u](); var m = this[E3]; if (S[I3u]) { if (!S[K1u]) { S[K1u] = I3; S[f5u][Q7u](this); } } else { if (S[K1u]) { S[K1u] = I6j0U.j5E; S[f5u][Q7u](this); } } m[w1u](0, 0, this.width, this.height); m[t2](m[G6], I6j0U.D5W); if (this[i1u]) { if (this[T2]) { m[a4u](I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z); } else { m[a4u](S[B8u][I6j0U.r3Z], S[B8u][I6j0U.U3Z], S[B8u][I6j0U.V3Z], I6j0U.U3Z); } m[s5u](m[k4u]); } this[G8u](S, this[n8]); }; z.WebGLRenderer.prototype.renderDisplayObject = function(S, Q, V) { this[R3][B2][h8u](z[U3][j5u]); this[R3][D1u] = I6j0U.r3Z; this[R3][n8] = Q; this[R3][s8] = this[s8]; this[R1][R7u](this[R3]); this[s7][R7u](this[R3], V); S[x3u](this[R3]); this[R1][I6j0U.Q4I](); }; z.WebGLRenderer.prototype.resize = function(S, Q) { var V = "E7X", m = "i7X", l = "R7X"; this.width = I6j0U[l](S, this[y3]); this.height = I6j0U[m](Q, this[y3]); this[m4].width = this.width; this[m4].height = this.height; this[E3][w1u](0, 0, this.width, this.height); this[n8][I6j0U.l0E] = I6j0U[V](this.width, 2, this[y3]); this[n8][I6j0U.o0E] = -this.height / 2 / this[y3]; }; z.WebGLRenderer.prototype.updateTexture = function(S) { var Q = "e7X", V = "a7X", m = "UNPACK_PREMULTIPLY_ALPHA_WEBGL"; if (!S[N7]) { return; } var l = this[E3]; if (!S[l8][l[I6j0U.j5H]]) { S[l8][l[I6j0U.j5H]] = l[l2u](); } l[D6](l[j0], S[l8][l[I6j0U.j5H]]); l[d2u](l[m], S[m2u]); l[n8u](l[j0], I6j0U.r3Z, l[B3u], l[B3u], l[b0u], S[x1]); l[F7](l[j0], l[Z7u], I6j0U[V](S[a2], z[W5u][q2]) ? l[q2] : l[t8u]); l[F7](l[j0], l[z7u], I6j0U[Q](S[a2], z[W5u][q2]) ? l[q2] : l[t8u]); if (!S[c0u]) { l[F7](l[j0], l[S8u], l[J1u]); l[F7](l[j0], l[I8u], l[J1u]); } else { l[F7](l[j0], l[S8u], l[z8u]); l[F7](l[j0], l[I8u], l[z8u]); } S[I6j0U.I7E][l[I6j0U.j5H]] = I6j0U.j5E; return S[l8][l[I6j0U.j5H]]; }; z.WebGLRenderer.prototype.handleContextLost = function(S) { S[I6j0U.p1r](); this[N9u] = I3; }; z.WebGLRenderer.prototype.handleContextRestored = function() { this[z2u](); for (var S in z[j8]) { var Q = z[j8][S][g5]; Q[l8] = []; } this[N9u] = I6j0U.j5E; }; z.WebGLRenderer.prototype.destroy = function() { this[m4][c1u](y2u, this[g9u]); this[m4][c1u](n2u, this[c9u]); z[b8u][this[s4u]] = I6j0U.D5W; this[n8] = I6j0U.D5W; this[s8] = I6j0U.D5W; this[l4][t7](); this[R1][t7](); this[A0][t7](); this[s7][t7](); this[l4] = I6j0U.D5W; this[R1] = I6j0U.D5W; this[A0] = I6j0U.D5W; this[s7] = I6j0U.D5W; this[E3] = I6j0U.D5W; this[R3] = I6j0U.D5W; }; z.WebGLRenderer.prototype.mapBlendModes = function() { var S = "DST_COLOR", Q = "DST_ALPHA", V = "SRC_ALPHA", m = this[E3]; if (!z[o4]) { z[o4] = []; z[o4][z[U3][j5u]] = [m[T9], m[Y9]]; z[o4][z[U3][o9u]] = [m[V], m[Q]]; z[o4][z[U3][J9u]] = [m[S], m[Y9]]; z[o4][z[U3][H9u]] = [m[V], m[T9]]; z[o4][z[U3][b9u]] = [m[T9], m[Y9]]; z[o4][z[U3][A9u]] = [m[T9], m[Y9]]; z[o4][z[U3][R9u]] = [m[T9], m[Y9]]; z[o4][z[U3][O9u]] = [m[T9], m[Y9]]; z[o4][z[U3][a9u]] = [m[T9], m[Y9]]; z[o4][z[U3][h7u]] = [m[T9], m[Y9]]; z[o4][z[U3][M9u]] = [m[T9], m[Y9]]; z[o4][z[U3][k9u]] = [m[T9], m[Y9]]; z[o4][z[U3][I7u]] = [m[T9], m[Y9]]; z[o4][z[U3][S7u]] = [m[T9], m[Y9]]; z[o4][z[U3][G7u]] = [m[T9], m[Y9]]; z[o4][z[U3][t7u]] = [m[T9], m[Y9]]; z[o4][z[U3][B9u]] = [m[T9], m[Y9]]; } }; h1Y(I6j0U.r3Z); z[i9u] = function() { this[A4] = s2u; }; z.WebGLBlendModeManager.prototype.constructor = z[i9u]; z.WebGLBlendModeManager.prototype.setContext = function(S) { this[E3] = S; }; z.WebGLBlendModeManager.prototype.setBlendMode = function(S) { var Q = "m7X"; if (I6j0U[Q](this[A4], S)) { return I6j0U.j5E; } this[A4] = S; var V = z[o4][this[A4]]; this[E3][e9u](V[I6j0U.r3Z], V[I6j0U.U3Z]); return I3; }; z.WebGLBlendModeManager.prototype.destroy = function() { this[E3] = I6j0U.D5W; }; z[T9u] = function() {}; z.WebGLMaskManager.prototype.constructor = z[T9u]; z.WebGLMaskManager.prototype.setContext = function(S) { this[E3] = S; }; z.WebGLMaskManager.prototype.pushMask = function(S, Q) { var V = Q[E3]; if (S[L3]) { z[O1][l7u](S, V); } if (!S[r3u][V[I6j0U.j5H]].data.length) { return; } Q[H5u][Y2u](S, S[r3u][V[I6j0U.j5H]].data[0], Q); }; z.WebGLMaskManager.prototype.popMask = function(S, Q) { var V = this[E3]; Q[H5u][F2u](S, S[r3u][V[I6j0U.j5H]].data[0], Q); }; z.WebGLMaskManager.prototype.destroy = function() { this[E3] = I6j0U.D5W; }; z[Z2u] = function() { this[m1u] = []; this[I6j0U.t3I] = I3; this[M6] = I6j0U.r3Z; }; z.WebGLStencilManager.prototype.setContext = function(S) { this[E3] = S; }; z.WebGLStencilManager.prototype.pushStencil = function(S, Q, V) { var m = "L5X", l = "u5X", P = "T5X", j = "I5X", B = "K7X", Y = "g7X", F = "D7X", D = "STENCIL_BUFFER_BIT", N = "x7X", i = this[E3]; this[E2u](S, Q, V); if (I6j0U[N](this[m1u].length, 0)) { i[w9u](i[q2u]); i[s5u](i[D]); this[I6j0U.t3I] = true; this[M6] = 0; } this[m1u][I6j0U.x8E](Q); var U = this[M6]; i[y1u](false, false, false, false); i[J8](i[v2u], 0, 255); i[e6](i[d0], i[d0], i[Q2u]); if (I6j0U[F](Q[o5u], 1)) { i[Y6](i[O0u], I6j0U[Y](Q[p1].length, 4), i[F6], 0); if (this[I6j0U.t3I]) { i[J8](i[r9], I6j0U[B](255, U), 255); i[e6](i[d0], i[d0], i[o4u]); } else { i[J8](i[r9], U, 255); i[e6](i[d0], i[d0], i[R4u]); } i[Y6](i[O0u], 4, i[F6], I6j0U[j]((Q[p1].length - 4), 2)); if (this[I6j0U.t3I]) { i[J8](i[r9], I6j0U[P](255, (U + 1)), 255); } else { i[J8](i[r9], U + 1, 255); } this[I6j0U.t3I] = !this[I6j0U.t3I]; } else { if (!this[I6j0U.t3I]) { i[J8](i[r9], I6j0U[l](255, U), 255); i[e6](i[d0], i[d0], i[o4u]); } else { i[J8](i[r9], U, 255); i[e6](i[d0], i[d0], i[R4u]); } i[Y6](i[q8u], Q[p1].length, i[F6], 0); if (!this[I6j0U.t3I]) { i[J8](i[r9], I6j0U[m](255, (U + 1)), 255); } else { i[J8](i[r9], U + 1, 255); } } i[y1u](true, true, true, true); i[e6](i[d0], i[d0], i[d0]); this[M6]++; }; z.WebGLStencilManager.prototype.bindGraphics = function(S, Q, V) { var m = "E5X", l = "i5X", P = "R5X", j = "p5X", B = "h5X", Y = "W5X", F = "_currentGraphics"; this[F] = S; var D = this[E3], N = V[n8], i = V[s8], U; if (I6j0U[Y](Q[o5u], I6j0U.U3Z)) { U = V[l4][r9u]; V[l4][M5u](U); D[H1u](U[D2], I6j0U.j5E, S[Z1][R0u](I3)); D[t6](U[V9], N[I6j0U.l0E], -N[I6j0U.o0E]); D[t6](U[w9], -i[I6j0U.l0E], -i[I6j0U.o0E]); D[X8u](U[g0u], z[v6](S[p8])); D[X8u](U[X5u], Q[X5u]); D[s8u](U[e1], I6j0U[B](S[u8], Q[e1])); D[D1](D[L1], Q[I6j0U.S7I]); D[O4](U[n4], I6j0U.V3Z, D[b4], I6j0U.j5E, I6j0U[j](I6j0U.N4Z, I6j0U.V3Z), I6j0U.r3Z); D[D1](D[y8], Q[L9]); } else { U = V[l4][o0u]; V[l4][M5u](U); D[H1u](U[D2], I6j0U.j5E, S[Z1][R0u](I3)); D[t6](U[V9], N[I6j0U.l0E], -N[I6j0U.o0E]); D[t6](U[w9], -i[I6j0U.l0E], -i[I6j0U.o0E]); D[X8u](U[g0u], z[v6](S[p8])); D[s8u](U[e1], S[u8]); D[D1](D[L1], Q[I6j0U.S7I]); D[O4](U[n4], I6j0U.V3Z, D[b4], I6j0U.j5E, I6j0U[P](I6j0U.N4Z, X4), I6j0U.r3Z); D[O4](U[f9], I6j0U.N4Z, D[b4], I6j0U.j5E, I6j0U[l](I6j0U.N4Z, X4), I6j0U[m](I6j0U.V3Z, I6j0U.N4Z)); D[D1](D[y8], Q[L9]); } }; z.WebGLStencilManager.prototype.popStencil = function(S, Q, V) { var m = "G8X", l = "P5X", P = "r5X", j = "V5X", B = "Q5X", Y = "k5X", F = "S5X", D = "y5X", N = this[E3]; this[m1u][I6j0U.D1E](); this[M6]--; if (I6j0U[D](this[m1u].length, 0)) { N[M4u](N[q2u]); } else { var i = this[M6]; this[E2u](S, Q, V); N[y1u](false, false, false, false); if (I6j0U[F](Q[o5u], 1)) { this[I6j0U.t3I] = !this[I6j0U.t3I]; if (this[I6j0U.t3I]) { N[J8](N[r9], I6j0U[Y](255, (i + 1)), 255); N[e6](N[d0], N[d0], N[R4u]); } else { N[J8](N[r9], i + 1, 255); N[e6](N[d0], N[d0], N[o4u]); } N[Y6](N[O0u], 4, N[F6], I6j0U[B]((Q[p1].length - 4), 2)); N[J8](N[v2u], 0, 255); N[e6](N[d0], N[d0], N[Q2u]); N[Y6](N[O0u], I6j0U[j](Q[p1].length, 4), N[F6], 0); if (!this[I6j0U.t3I]) { N[J8](N[r9], I6j0U[P](255, (i)), 255); } else { N[J8](N[r9], i, 255); } } else { if (!this[I6j0U.t3I]) { N[J8](N[r9], I6j0U[l](255, (i + 1)), 255); N[e6](N[d0], N[d0], N[R4u]); } else { N[J8](N[r9], i + 1, 255); N[e6](N[d0], N[d0], N[o4u]); } N[Y6](N[q8u], Q[p1].length, N[F6], 0); if (!this[I6j0U.t3I]) { N[J8](N[r9], I6j0U[m](255, (i)), 255); } else { N[J8](N[r9], i, 255); } } N[y1u](true, true, true, true); N[e6](N[d0], N[d0], N[d0]); } }; z.WebGLStencilManager.prototype.destroy = function() { this[m1u] = I6j0U.D5W; this[E3] = I6j0U.D5W; }; z[U9u] = function() { var S = "stack", Q = "z8X", V = "maxAttibs"; this[V] = I6j0U.s7E; this[n1u] = []; this[U5u] = []; for (var m = I6j0U.r3Z; I6j0U[Q](m, this[V]); m++) { this[n1u][m] = I6j0U.j5E; } this[S] = []; }; z.WebGLShaderManager.prototype.constructor = z[U9u]; z.WebGLShaderManager.prototype.setContext = function(S) { this[E3] = S; this[o0u] = new z[V7u](S); this[r9u] = new z[L7u](S); this[A6] = new z[t3u](S); this[D8u] = new z[y7u](S); this[H4u] = new z[f7u](S); this[M5u](this[A6]); }; z.WebGLShaderManager.prototype.setAttribs = function(S) { var Q = "disableVertexAttribArray", V = "enableVertexAttribArray", m = "H8X", l = "A8X", P = "n8X", j = "o8X", B; for (B = 0; I6j0U[j](B, this[U5u].length); B++) { this[U5u][B] = false; } for (B = 0; I6j0U[P](B, S.length); B++) { var Y = S[B]; this[U5u][Y] = true; } var F = this[E3]; for (B = 0; I6j0U[l](B, this[n1u].length); B++) { if (I6j0U[m](this[n1u][B], this[U5u][B])) { this[n1u][B] = this[U5u][B]; if (this[U5u][B]) { F[V](B); } else { F[Q](B); } } } }; z.WebGLShaderManager.prototype.setShader = function(S) { var Q = "setAttribs", V = "currentShader", m = "_currentId", l = "s8X"; if (I6j0U[l](this[m], S[Z7])) { return I6j0U.j5E; } this[m] = S[Z7]; this[V] = S; this[E3][U1u](S[i9]); this[Q](S[w2]); return I3; }; z.WebGLShaderManager.prototype.destroy = function() { this[n1u] = I6j0U.D5W; this[U5u] = I6j0U.D5W; this[o0u][t7](); this[r9u][t7](); this[A6][t7](); this[D8u][t7](); this[H4u][t7](); this[E3] = I6j0U.D5W; }; z[V2u] = function() { var S = "E8X", Q = "i8X", V = "Y8X"; this[b6] = X4; this[k9] = I6j0U.r1R; var m = I6j0U[V](this[k9], I6j0U.N4Z, this[b6]), l = I6j0U[Q](this[k9], X4); this[B6] = new Float32Array(m); this[p1] = new Uint16Array(l); this[S2u] = I6j0U.r3Z; for (var P = I6j0U.r3Z, j = I6j0U.r3Z; I6j0U[S](P, l); P += X4, j += I6j0U.N4Z) { this[p1][P + I6j0U.r3Z] = j + I6j0U.r3Z; this[p1][P + I6j0U.U3Z] = j + I6j0U.U3Z; this[p1][P + I6j0U.V3Z] = j + I6j0U.V3Z; this[p1][P + I6j0U.M3Z] = j + I6j0U.r3Z; this[p1][P + I6j0U.N4Z] = j + I6j0U.V3Z; this[p1][P + I6j0U.P3Z] = j + I6j0U.M3Z; } this[I2u] = I6j0U.j5E; this[H4] = I6j0U.r3Z; this[O6] = I6j0U.D5W; this[L3] = I3; this[S2] = []; this[U3] = []; this[r2] = []; this[C6] = []; this[A6] = new z[Q9]([r7u, a4, M4, o8, s4, C7u, o0]); }; z.WebGLSpriteBatch.prototype.setContext = function(S) { this[E3] = S; this[e7] = S[I6j0U.Y8r](); this[L9] = S[I6j0U.Y8r](); S[D1](S[y8], this[L9]); S[E9](S[y8], this[p1], S[Y7]); S[D1](S[L1], this[e7]); S[E9](S[L1], this[B6], S[W9u]); this[A4] = s2u; var Q = new z[t3u](S); Q[l0] = this[A6][l0]; Q[R5] = {}; Q[I6j0U.e2r](); this[A6][r2][S[I6j0U.j5H]] = Q; }; z.WebGLSpriteBatch.prototype.begin = function(S) { this[R3] = S; this[s6] = this[R3][l4][A6]; this[I6j0U.O7r](); }; z.WebGLSpriteBatch.prototype.end = function() { this[q6](); }; z.WebGLSpriteBatch.prototype.render = function(S) { var Q = "z1X", V = "G1X", m = "P0X", l = "r0X", P = "V0X", j = "Q0X", B = "k0X", Y = "S0X", F = "y0X", D = "E0X", N = "i0X", i = "R0X", U = "p0X", J = "h0X", O = "W0X", d = "L0X", R = "u0X", k = "T0X", A = "I0X", S5 = "K8X", h5 = "r8X", I5 = "V8X", t5 = "Q8X", M = "k8X", L5 = "S8X", E5 = "y8X", Q5 = S[P5]; if (I6j0U[E5](this[H4], this[k9])) { this[q6](); this[O6] = Q5[g5]; } var q5 = Q5[H8]; if (!q5) { return; } var V5 = S[u8], p5 = S[p8], m5 = this[B6], W5 = S[r1][I6j0U.l0E], y5 = S[r1][I6j0U.o0E], r5, k5, T5, x5; if (Q5[j4]) { var K5 = Q5[j4]; k5 = I6j0U[L5](K5[I6j0U.l0E], W5 * K5.width); r5 = k5 + Q5[g1].width; x5 = I6j0U[M](K5[I6j0U.o0E], y5 * K5.height); T5 = x5 + Q5[g1].height; } else { r5 = I6j0U[t5]((Q5[I6j0U.h0W].width), (1 - W5)); k5 = (Q5[I6j0U.h0W].width) * -W5; T5 = I6j0U[I5](Q5[I6j0U.h0W].height, (1 - y5)); x5 = Q5[I6j0U.h0W].height * -y5; } var B5 = I6j0U[h5](this[H4], I6j0U.N4Z, this[b6]), N5 = Q5[g5][y3], Z5 = S[Z1], i5 = I6j0U[S5](Z5[S1], N5), w5 = I6j0U[A](Z5[t1], N5), f3 = I6j0U[k](Z5[I6j0U.W5I], N5), S3 = I6j0U[R](Z5[P1], N5), V3 = Z5[B1], e5 = Z5[C1]; m5[B5++] = I6j0U[d](i5, k5) + I6j0U[O](f3, x5) + V3; m5[B5++] = I6j0U[J](S3, x5) + I6j0U[U](w5, k5) + e5; m5[B5++] = q5[T1u]; m5[B5++] = q5[N0u]; m5[B5++] = V5; m5[B5++] = p5; m5[B5++] = I6j0U[i](i5, r5) + I6j0U[N](f3, x5) + V3; m5[B5++] = I6j0U[D](S3, x5) + I6j0U[F](w5, r5) + e5; m5[B5++] = q5[F1u]; m5[B5++] = q5[u3u]; m5[B5++] = V5; m5[B5++] = p5; m5[B5++] = I6j0U[Y](i5, r5) + I6j0U[B](f3, T5) + V3; m5[B5++] = I6j0U[j](S3, T5) + I6j0U[P](w5, r5) + e5; m5[B5++] = q5[Y1u]; m5[B5++] = q5[B1u]; m5[B5++] = V5; m5[B5++] = p5; m5[B5++] = I6j0U[l](i5, k5) + I6j0U[m](f3, T5) + V3; m5[B5++] = I6j0U[V](S3, T5) + I6j0U[Q](w5, k5) + e5; m5[B5++] = q5[e1u]; m5[B5++] = q5[r1u]; m5[B5++] = V5; m5[B5++] = p5; this[C6][this[H4]++] = S; }; z.WebGLSpriteBatch.prototype.renderTilingSprite = function(S) { var Q = "X4X", V = "Z4X", m = "C4X", l = "d4X", P = "w4X", j = "N4X", B = "c3X", Y = "U3X", F = "M3X", D = "b3X", N = "v3X", i = "j3X", U = "l3X", J = "J3X", O = "f3X", d = "Y3X", R = "s3X", k = "H3X", A = "A3X", S5 = "n3X", h5 = "d3X", I5 = "w3X", t5 = "N3X", M = "c1X", L5 = "U1X", E5 = "M1X", Q5 = "b1X", q5 = "v1X", V5 = "j1X", p5 = "l1X", m5 = "J1X", W5 = "f1X", y5 = "Y1X", r5 = "s1X", k5 = "H1X", T5 = "A1X", x5 = "n1X", K5 = "o1X", B5 = S[b0]; if (I6j0U[K5](this[H4], this[k9])) { this[q6](); this[O6] = B5[g5]; } if (!S[H8]) { S[H8] = new z[F9u](); } var N5 = S[H8]; S[W1u][I6j0U.l0E] %= I6j0U[x5](B5[g5].width, S[a6][I6j0U.l0E]); S[W1u][I6j0U.o0E] %= I6j0U[T5](B5[g5].height, S[a6][I6j0U.o0E]); var Z5 = I6j0U[k5](S[W1u][I6j0U.l0E], (B5[g5].width * S[a6][I6j0U.l0E])), i5 = I6j0U[r5](S[W1u][I6j0U.o0E], (B5[g5].height * S[a6][I6j0U.o0E])), w5 = I6j0U[y5]((S.width / B5[g5].width), (S[A4u][I6j0U.l0E] * S[a6][I6j0U.l0E])), f3 = I6j0U[W5]((S.height / B5[g5].height), (S[A4u][I6j0U.o0E] * S[a6][I6j0U.o0E])); N5[T1u] = I6j0U[m5](0, Z5); N5[N0u] = I6j0U[p5](0, i5); N5[F1u] = I6j0U[V5]((1 * w5), Z5); N5[u3u] = I6j0U[q5](0, i5); N5[Y1u] = I6j0U[Q5]((1 * w5), Z5); N5[B1u] = I6j0U[E5]((1 * f3), i5); N5[e1u] = I6j0U[L5](0, Z5); N5[r1u] = I6j0U[M]((1 * f3), i5); var S3 = S[u8], V3 = S[p8], e5 = this[B6], O5 = S.width, C5 = S.height, G3 = S[r1][I6j0U.l0E], D5 = S[r1][I6j0U.o0E], v3 = I6j0U[t5](O5, (1 - G3)), T3 = O5 * -G3, z3 = I6j0U[I5](C5, (1 - D5)), u3 = C5 * -D5, a5 = I6j0U[h5](this[H4], 4, this[b6]), h3 = B5[g5][y3], l3 = S[Z1], W3 = I6j0U[S5](l3[S1], h3), n3 = I6j0U[A](l3[t1], h3), p3 = I6j0U[k](l3[I6j0U.W5I], h3), i3 = I6j0U[R](l3[P1], h3), b3 = l3[B1], j3 = l3[C1]; e5[a5++] = I6j0U[d](W3, T3) + I6j0U[O](p3, u3) + b3; e5[a5++] = I6j0U[J](i3, u3) + I6j0U[U](n3, T3) + j3; e5[a5++] = N5[T1u]; e5[a5++] = N5[N0u]; e5[a5++] = S3; e5[a5++] = V3; e5[a5++] = (I6j0U[i](W3, v3) + I6j0U[N](p3, u3) + b3); e5[a5++] = I6j0U[D](i3, u3) + I6j0U[F](n3, v3) + j3; e5[a5++] = N5[F1u]; e5[a5++] = N5[u3u]; e5[a5++] = S3; e5[a5++] = V3; e5[a5++] = I6j0U[Y](W3, v3) + I6j0U[B](p3, z3) + b3; e5[a5++] = I6j0U[j](i3, z3) + I6j0U[P](n3, v3) + j3; e5[a5++] = N5[Y1u]; e5[a5++] = N5[B1u]; e5[a5++] = S3; e5[a5++] = V3; e5[a5++] = I6j0U[l](W3, T3) + I6j0U[m](p3, z3) + b3; e5[a5++] = I6j0U[V](i3, z3) + I6j0U[Q](n3, T3) + j3; e5[a5++] = N5[e1u]; e5[a5++] = N5[r1u]; e5[a5++] = S3; e5[a5++] = V3; this[C6][this[H4]++] = S; }; z.WebGLSpriteBatch.prototype.flush = function() { var S = "renderBatch", Q = "U4X", V = "M4X", m = "b4X", l = "v4X", P = "a4X", j = "F4X", B = "t4X", Y = "B4X", F = "O4X", D = "q4X"; if (I6j0U[D](this[H4], I6j0U.r3Z)) { return; } var N = this[E3], i; if (this[L3]) { this[L3] = I6j0U.j5E; N[b5u](N[C1u]); N[D1](N[L1], this[e7]); N[D1](N[y8], this[L9]); i = this[A6][r2][N[I6j0U.j5H]]; var U = I6j0U[F](this[b6], I6j0U.N4Z); N[O4](i[n4], I6j0U.V3Z, N[b4], I6j0U.j5E, U, I6j0U.r3Z); N[O4](i[D7], I6j0U.V3Z, N[b4], I6j0U.j5E, U, I6j0U[Y](I6j0U.V3Z, I6j0U.N4Z)); N[O4](i[f9], I6j0U.V3Z, N[b4], I6j0U.j5E, U, I6j0U[B](I6j0U.N4Z, I6j0U.N4Z)); } if (I6j0U[j](this[H4], (this[k9] * I6j0U.b2Q))) { N[q5u](N[L1], I6j0U.r3Z, this[B6]); } else { var J = this[B6][L2u](I6j0U.r3Z, I6j0U[P](this[H4], I6j0U.N4Z, this[b6])); N[q5u](N[L1], I6j0U.r3Z, J); } var O, d, R, k = I6j0U.r3Z, A = I6j0U.r3Z, S5 = I6j0U.D5W, h5 = this[R3][B2][A4], I5 = I6j0U.D5W, t5 = I6j0U.j5E, M = I6j0U.j5E, L5; for (var E5 = I6j0U.r3Z, Q5 = this[H4]; I6j0U[l](E5, Q5); E5++) { L5 = this[C6][E5]; O = L5[P5][g5]; d = L5[X7]; R = L5[s6] || this[A6]; t5 = I6j0U[m](h5, d); M = I6j0U[V](I5, R); if (I6j0U[Q](S5, O) || t5 || M) { this[S](S5, k, A); A = E5; k = I6j0U.r3Z; S5 = O; if (t5) { h5 = d; this[R3][B2][h8u](h5); } if (M) { I5 = R; i = I5[r2][N[I6j0U.j5H]]; if (!i) { i = new z[t3u](N); i[l0] = I5[l0]; i[R5] = I5[R5]; i[I6j0U.e2r](); I5[r2][N[I6j0U.j5H]] = i; } this[R3][l4][M5u](i); if (i[L3]) { i[X2u](); } var q5 = this[R3][n8]; N[t6](i[V9], q5[I6j0U.l0E], q5[I6j0U.o0E]); var V5 = this[R3][s8]; N[t6](i[w9], V5[I6j0U.l0E], V5[I6j0U.o0E]); } } k++; } this[S](S5, k, A); this[H4] = I6j0U.r3Z; }; z.WebGLSpriteBatch.prototype.renderBatch = function(S, Q, V) { var m = "w6o", l = "N6o", P = "c4X"; if (I6j0U[P](Q, I6j0U.r3Z)) { return; } var j = this[E3]; if (S[I6j0U.I7E][j[I6j0U.j5H]]) { this[R3][K4][a1u](S); } else { j[D6](j[j0], S[l8][j[I6j0U.j5H]]); } j[Y6](j[Y9u], I6j0U[l](Q, X4), j[F6], I6j0U[m](V, X4, I6j0U.V3Z)); this[R3][D1u]++; }; z.WebGLSpriteBatch.prototype.stop = function() { this[q6](); this[L3] = I3; }; z.WebGLSpriteBatch.prototype.start = function() { this[L3] = I3; }; z.WebGLSpriteBatch.prototype.destroy = function() { this[B6] = I6j0U.D5W; this[p1] = I6j0U.D5W; this[E3][u1u](this[e7]); this[E3][u1u](this[L9]); this[O6] = I6j0U.D5W; this[E3] = I6j0U.D5W; }; z[H7u] = function(S) { var Q = "W6o", V = "L6o", m = "o6o", l = 6000, P = "maxSize"; this[b6] = I6j0U.s7E; this[P] = l; this[k9] = this[P]; var j = I6j0U[m](this[k9], I6j0U.N4Z, this[b6]), B = I6j0U[V](this[P], X4); this[B6] = new Float32Array(j); this[p1] = new Uint16Array(B); this[e7] = I6j0U.D5W; this[L9] = I6j0U.D5W; this[S2u] = I6j0U.r3Z; for (var Y = I6j0U.r3Z, F = I6j0U.r3Z; I6j0U[Q](Y, B); Y += X4, F += I6j0U.N4Z) { this[p1][Y + I6j0U.r3Z] = F + I6j0U.r3Z; this[p1][Y + I6j0U.U3Z] = F + I6j0U.U3Z; this[p1][Y + I6j0U.V3Z] = F + I6j0U.V3Z; this[p1][Y + I6j0U.M3Z] = F + I6j0U.r3Z; this[p1][Y + I6j0U.N4Z] = F + I6j0U.V3Z; this[p1][Y + I6j0U.P3Z] = F + I6j0U.M3Z; } this[I2u] = I6j0U.j5E; this[H4] = I6j0U.r3Z; this[O6] = I6j0U.D5W; this[A4] = I6j0U.r3Z; this[R3] = I6j0U.D5W; this[s6] = I6j0U.D5W; this[p1u] = I6j0U.D5W; this[C3u](S); }; z.WebGLFastSpriteBatch.prototype.constructor = z[H7u]; z.WebGLFastSpriteBatch.prototype.setContext = function(S) { this[E3] = S; this[e7] = S[I6j0U.Y8r](); this[L9] = S[I6j0U.Y8r](); S[D1](S[y8], this[L9]); S[E9](S[y8], this[p1], S[Y7]); S[D1](S[L1], this[e7]); S[E9](S[L1], this[B6], S[W9u]); }; z.WebGLFastSpriteBatch.prototype.begin = function(S, Q) { this[R3] = Q; this[s6] = this[R3][l4][D8u]; this[p1u] = S[Z1][R0u](I3); this[I6j0U.O7r](); }; z.WebGLFastSpriteBatch.prototype.end = function() { this[q6](); }; z.WebGLFastSpriteBatch.prototype.render = function(S) { var Q = "renderSprite", V = "p6o", m = "h6o", l = S[I6j0U.c7r], P = l[0]; if (!P[P5][H8]) { return; } this[O6] = P[P5][g5]; if (I6j0U[m](P[X7], this[R3][B2][A4])) { this[q6](); this[R3][B2][h8u](P[X7]); } for (var j = 0, B = l.length; I6j0U[V](j, B); j++) { this[Q](l[j]); } this[q6](); }; z.WebGLFastSpriteBatch.prototype.renderSprite = function(S) { var Q = "x6o", V = "k6o", m = "S6o", l = "y6o", P = "E6o", j = "i6o", B = "R6o"; if (!S[c4]) { return; } if (I6j0U[B](S[P5][g5], this[O6])) { this[q6](); this[O6] = S[P5][g5]; if (!S[P5][H8]) { return; } } var Y, F = this[B6], D, N, i, U, J, O, d; Y = S[P5][H8]; D = S[P5][I6j0U.h0W].width; N = S[P5][I6j0U.h0W].height; if (S[P5][j4]) { var R = S[P5][j4]; U = I6j0U[j](R[I6j0U.l0E], S[r1][I6j0U.l0E] * R.width); i = U + S[P5][g1].width; O = I6j0U[P](R[I6j0U.o0E], S[r1][I6j0U.o0E] * R.height); J = O + S[P5][g1].height; } else { i = I6j0U[l]((S[P5][I6j0U.h0W].width), (1 - S[r1][I6j0U.l0E])); U = (S[P5][I6j0U.h0W].width) * -S[r1][I6j0U.l0E]; J = I6j0U[m](S[P5][I6j0U.h0W].height, (1 - S[r1][I6j0U.o0E])); O = S[P5][I6j0U.h0W].height * -S[r1][I6j0U.o0E]; } d = I6j0U[V](this[H4], I6j0U.N4Z, this[b6]); F[d++] = U; F[d++] = O; F[d++] = S[M0][I6j0U.l0E]; F[d++] = S[M0][I6j0U.o0E]; F[d++] = S.scale[I6j0U.l0E]; F[d++] = S.scale[I6j0U.o0E]; F[d++] = S[e0]; F[d++] = Y[T1u]; F[d++] = Y[u3u]; F[d++] = S[e1]; F[d++] = i; F[d++] = O; F[d++] = S[M0][I6j0U.l0E]; F[d++] = S[M0][I6j0U.o0E]; F[d++] = S.scale[I6j0U.l0E]; F[d++] = S.scale[I6j0U.o0E]; F[d++] = S[e0]; F[d++] = Y[F1u]; F[d++] = Y[u3u]; F[d++] = S[e1]; F[d++] = i; F[d++] = J; F[d++] = S[M0][I6j0U.l0E]; F[d++] = S[M0][I6j0U.o0E]; F[d++] = S.scale[I6j0U.l0E]; F[d++] = S.scale[I6j0U.o0E]; F[d++] = S[e0]; F[d++] = Y[Y1u]; F[d++] = Y[B1u]; F[d++] = S[e1]; F[d++] = U; F[d++] = J; F[d++] = S[M0][I6j0U.l0E]; F[d++] = S[M0][I6j0U.o0E]; F[d++] = S.scale[I6j0U.l0E]; F[d++] = S.scale[I6j0U.o0E]; F[d++] = S[e0]; F[d++] = Y[e1u]; F[d++] = Y[r1u]; F[d++] = S[e1]; this[H4]++; if (I6j0U[Q](this[H4], this[k9])) { this[q6](); } }; z.WebGLFastSpriteBatch.prototype.flush = function() { var S = "w2o", Q = "K6o", V = "g6o", m = "D6o"; if (I6j0U[m](this[H4], I6j0U.r3Z)) { return; } var l = this[E3]; if (!this[O6][l8][l[I6j0U.j5H]]) { this[R3][K4][a1u](this[O6], l); } l[D6](l[j0], this[O6][l8][l[I6j0U.j5H]]); if (I6j0U[V](this[H4], (this[k9] * I6j0U.b2Q))) { l[q5u](l[L1], I6j0U.r3Z, this[B6]); } else { var P = this[B6][L2u](I6j0U.r3Z, I6j0U[Q](this[H4], I6j0U.N4Z, this[b6])); l[q5u](l[L1], I6j0U.r3Z, P); } l[Y6](l[Y9u], I6j0U[S](this[H4], X4), l[F6], I6j0U.r3Z); this[H4] = I6j0U.r3Z; this[R3][D1u]++; }; z.WebGLFastSpriteBatch.prototype.stop = function() { this[q6](); }; z.WebGLFastSpriteBatch.prototype.start = function() { var S = "O2o", Q = "q2o", V = "X2o", m = "Z2o", l = "C2o", P = "d2o", j = this[E3]; j[b5u](j[C1u]); j[D1](j[L1], this[e7]); j[D1](j[y8], this[L9]); var B = this[R3][n8]; j[t6](this[s6][V9], B[I6j0U.l0E], B[I6j0U.o0E]); j[H1u](this[s6][n7u], I6j0U.j5E, this[p1u]); var Y = I6j0U[P](this[b6], I6j0U.N4Z); j[O4](this[s6][n4], I6j0U.V3Z, j[b4], I6j0U.j5E, Y, I6j0U.r3Z); j[O4](this[s6][v8u], I6j0U.V3Z, j[b4], I6j0U.j5E, Y, I6j0U[l](I6j0U.V3Z, I6j0U.N4Z)); j[O4](this[s6][Q8u], I6j0U.V3Z, j[b4], I6j0U.j5E, Y, I6j0U[m](I6j0U.N4Z, I6j0U.N4Z)); j[O4](this[s6][E8u], I6j0U.U3Z, j[b4], I6j0U.j5E, Y, I6j0U[V](X4, I6j0U.N4Z)); j[O4](this[s6][D7], I6j0U.V3Z, j[b4], I6j0U.j5E, Y, I6j0U[Q](Q9u, I6j0U.N4Z)); j[O4](this[s6][f9], I6j0U.U3Z, j[b4], I6j0U.j5E, Y, I6j0U[S](y6u, I6j0U.N4Z)); }; z[D9u] = function() { this[p3u] = []; this[j1u] = I6j0U.r3Z; this[P1u] = I6j0U.r3Z; }; z.WebGLFilterManager.prototype.constructor = z[D9u]; z.WebGLFilterManager.prototype.setContext = function(S) { var Q = "initShaderBuffers"; this[E3] = S; this[d5u] = []; this[Q](); }; z.WebGLFilterManager.prototype.begin = function(S, Q) { var V = "B2o"; this[R3] = S; this[A6] = S[l4][A6]; var m = this[R3][n8]; this.width = I6j0U[V](m[I6j0U.l0E], 2); this.height = -m[I6j0U.o0E] * 2; this[I6j0U.S7I] = Q; }; z.WebGLFilterManager.prototype.pushFilter = function(S) { var Q = "D2o", V = "x2o", m = "m2o", l = "e2o", P = "a2o", j = "F2o", B = "t2o", Y = this[E3], F = this[R3][n8], D = this[R3][s8]; S[j3u] = S[I6j0U.I5H][k5Y] || S[I6j0U.I5H][I4u](); this[p3u][I6j0U.x8E](S); var N = S[l1u][0]; this[j1u] += S[j3u][I6j0U.l0E]; this[P1u] += S[j3u][I6j0U.o0E]; var i = this[d5u][I6j0U.D1E](); if (!i) { i = new z[K0u](this[E3], this.width, this.height); } else { i[P5u](this.width, this.height); } Y[D6](Y[j0], i[P5]); var U = S[j3u], J = N[b4u]; U[I6j0U.l0E] -= J; U[I6j0U.o0E] -= J; U.width += I6j0U[B](J, 2); U.height += I6j0U[j](J, 2); if (I6j0U[P](U[I6j0U.l0E], 0)) { U[I6j0U.l0E] = 0; } if (I6j0U[l](U.width, this.width)) { U.width = this.width; } if (I6j0U[m](U[I6j0U.o0E], 0)) { U[I6j0U.o0E] = 0; } if (I6j0U[V](U.height, this.height)) { U.height = this.height; } Y[t2](Y[G6], i[a7]); Y[w1u](0, 0, U.width, U.height); F[I6j0U.l0E] = I6j0U[Q](U.width, 2); F[I6j0U.o0E] = -U.height / 2; D[I6j0U.l0E] = -U[I6j0U.l0E]; D[I6j0U.o0E] = -U[I6j0U.o0E]; Y[y1u](true, true, true, true); Y[a4u](0, 0, 0, 0); Y[s5u](Y[k4u]); S[O4u] = i; }; z.WebGLFilterManager.prototype.popFilter = function() { var S = "Q9o", Q = "k9o", V = "S9o", m = "y9o", l = "E9o", P = "i9o", j = "R9o", B = "p9o", Y = "h9o", F = "W9o", D = "applyFilterPass", N = "L9o", i = "u9o", U = "T9o", J = "I9o", O = "K2o", d = "g2o", R = this[E3], k = this[p3u][I6j0U.D1E](), A = k[j3u], S5 = k[O4u], h5 = this[R3][n8], I5 = this[R3][s8]; if (I6j0U[d](k[l1u].length, 1)) { R[w1u](0, 0, A.width, A.height); R[D1](R[L1], this[e7]); this[w4][0] = 0; this[w4][1] = A.height; this[w4][2] = A.width; this[w4][3] = A.height; this[w4][4] = 0; this[w4][5] = 0; this[w4][6] = A.width; this[w4][7] = 0; R[q5u](R[L1], 0, this[w4]); R[D1](R[L1], this[Z1u]); this[j6][2] = I6j0U[O](A.width, this.width); this[j6][5] = I6j0U[J](A.height, this.height); this[j6][6] = I6j0U[U](A.width, this.width); this[j6][7] = I6j0U[i](A.height, this.height); R[q5u](R[L1], 0, this[j6]); var t5 = S5, M = this[d5u][I6j0U.D1E](); if (!M) { M = new z[K0u](this[E3], this.width, this.height); } M[P5u](this.width, this.height); R[t2](R[G6], M[a7]); R[s5u](R[k4u]); R[M4u](R[K9u]); for (var L5 = 0; I6j0U[N](L5, k[l1u].length - 1); L5++) { var E5 = k[l1u][L5]; R[t2](R[G6], M[a7]); R[b5u](R[C1u]); R[D6](R[j0], t5[P5]); this[D](E5, A, A.width, A.height); var Q5 = t5; t5 = M; M = Q5; } R[w9u](R[K9u]); S5 = t5; this[d5u][I6j0U.x8E](M); } var q5 = k[l1u][I6j0U[F](k[l1u].length, 1)]; this[j1u] -= A[I6j0U.l0E]; this[P1u] -= A[I6j0U.o0E]; var V5 = this.width, p5 = this.height, m5 = 0, W5 = 0, y5 = this[I6j0U.S7I]; if (I6j0U[Y](this[p3u].length, 0)) { R[y1u](true, true, true, true); } else { var r5 = this[p3u][I6j0U[B](this[p3u].length, 1)]; A = r5[j3u]; V5 = A.width; p5 = A.height; m5 = A[I6j0U.l0E]; W5 = A[I6j0U.o0E]; y5 = r5[O4u][a7]; } h5[I6j0U.l0E] = I6j0U[j](V5, 2); h5[I6j0U.o0E] = -p5 / 2; I5[I6j0U.l0E] = m5; I5[I6j0U.o0E] = W5; A = k[j3u]; var k5 = I6j0U[P](A[I6j0U.l0E], m5), T5 = I6j0U[l](A[I6j0U.o0E], W5); R[D1](R[L1], this[e7]); this[w4][0] = k5; this[w4][1] = T5 + A.height; this[w4][2] = k5 + A.width; this[w4][3] = T5 + A.height; this[w4][4] = k5; this[w4][5] = T5; this[w4][6] = k5 + A.width; this[w4][7] = T5; R[q5u](R[L1], 0, this[w4]); R[D1](R[L1], this[Z1u]); this[j6][2] = I6j0U[m](A.width, this.width); this[j6][5] = I6j0U[V](A.height, this.height); this[j6][6] = I6j0U[Q](A.width, this.width); this[j6][7] = I6j0U[S](A.height, this.height); R[q5u](R[L1], 0, this[j6]); R[w1u](0, 0, V5, p5); R[t2](R[G6], y5); R[b5u](R[C1u]); R[D6](R[j0], S5[P5]); this[D](q5, A, V5, p5); this[d5u][I6j0U.x8E](S5); k[O4u] = null; }; z.WebGLFilterManager.prototype.applyFilterPass = function(S, Q, V, m) { var l = "V9o", P = this[E3], j = S[r2][P[I6j0U.j5H]]; if (!j) { j = new z[t3u](P); j[l0] = S[l0]; j[R5] = S[R5]; j[I6j0U.e2r](); S[r2][P[I6j0U.j5H]] = j; } this[R3][l4][M5u](j); P[t6](j[V9], I6j0U[l](V, I6j0U.V3Z), -m / I6j0U.V3Z); P[t6](j[w9], I6j0U.r3Z, I6j0U.r3Z); if (S[R5][z5u]) { S[R5][z5u][I6j0U.Q0R][0] = this.width; S[R5][z5u][I6j0U.Q0R][1] = this.height; S[R5][z5u][I6j0U.Q0R][I6j0U.V3Z] = this[w4][I6j0U.r3Z]; S[R5][z5u][I6j0U.Q0R][I6j0U.M3Z] = this[w4][I6j0U.P3Z]; } j[X2u](); P[D1](P[L1], this[e7]); P[O4](j[n4], I6j0U.V3Z, P[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); P[D1](P[L1], this[Z1u]); P[O4](j[D7], I6j0U.V3Z, P[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); P[D1](P[L1], this[N4u]); P[O4](j[f9], I6j0U.V3Z, P[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); P[D1](P[y8], this[L9]); P[Y6](P[Y9u], X4, P[F6], I6j0U.r3Z); this[R3][D1u]++; }; z.WebGLFilterManager.prototype.initShaderBuffers = function() { var S = "colorArray", Q = this[E3]; this[e7] = Q[I6j0U.Y8r](); this[Z1u] = Q[I6j0U.Y8r](); this[N4u] = Q[I6j0U.Y8r](); this[L9] = Q[I6j0U.Y8r](); this[w4] = new Float32Array([I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.U3Z, I6j0U.U3Z]); Q[D1](Q[L1], this[e7]); Q[E9](Q[L1], this[w4], Q[Y7]); this[j6] = new Float32Array([I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.U3Z, I6j0U.U3Z]); Q[D1](Q[L1], this[Z1u]); Q[E9](Q[L1], this[j6], Q[Y7]); this[S] = new Float32Array([I6j0U.U3Z, p5u, I6j0U.U3Z, p5u, I6j0U.U3Z, p5u, I6j0U.U3Z, p5u]); Q[D1](Q[L1], this[N4u]); Q[E9](Q[L1], this[S], Q[Y7]); Q[D1](Q[y8], this[L9]); Q[E9](Q[y8], new Uint16Array([I6j0U.r3Z, I6j0U.U3Z, I6j0U.V3Z, I6j0U.U3Z, I6j0U.M3Z, I6j0U.V3Z]), Q[Y7]); }; z.WebGLFilterManager.prototype.destroy = function() { var S = "r9o", Q = this[E3]; this[p3u] = null; this[j1u] = 0; this[P1u] = 0; for (var V = 0; I6j0U[S](V, this[d5u].length); V++) { this[d5u][V][t7](); } this[d5u] = null; Q[u1u](this[e7]); Q[u1u](this[Z1u]); Q[u1u](this[N4u]); Q[u1u](this[L9]); }; z[K0u] = function(S, Q, V, m) { var l = "DEPTH_STENCIL_ATTACHMENT", P = "framebufferRenderbuffer", j = "createRenderbuffer", B = "COLOR_ATTACHMENT0", Y = "framebufferTexture2D", F = "G7o", D = "P9o", N = "createFramebuffer"; this[E3] = S; this[a7] = S[N](); this[P5] = S[l2u](); m = m || z[W5u][p9u]; S[D6](S[j0], this[P5]); S[F7](S[j0], S[Z7u], I6j0U[D](m, z[W5u][q2]) ? S[q2] : S[t8u]); S[F7](S[j0], S[z7u], I6j0U[F](m, z[W5u][q2]) ? S[q2] : S[t8u]); S[F7](S[j0], S[S8u], S[J1u]); S[F7](S[j0], S[I8u], S[J1u]); S[t2](S[G6], this[a7]); S[t2](S[G6], this[a7]); S[Y](S[G6], S[B], S[j0], this[P5], I6j0U.r3Z); this[x4u] = S[j](); S[A6u](S[K4u], this[x4u]); S[P](S[G6], S[l], S[K4u], this[x4u]); this[P5u](Q, V); }; z.FilterTexture.prototype.constructor = z[K0u]; z.FilterTexture.prototype.clear = function() { var S = this[E3]; S[a4u](I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z); S[s5u](S[k4u]); }; z.FilterTexture.prototype.resize = function(S, Q) { var V = "DEPTH_STENCIL", m = "renderbufferStorage", l = "o7o", P = "z7o"; if (I6j0U[P](this.width, S) && I6j0U[l](this.height, Q)) { return; } this.width = S; this.height = Q; var j = this[E3]; j[D6](j[j0], this[P5]); j[n8u](j[j0], 0, j[B3u], S, Q, 0, j[B3u], j[b0u], null); j[A6u](j[K4u], this[x4u]); j[m](j[K4u], j[V], S, Q); }; z.FilterTexture.prototype.destroy = function() { var S = "deleteFramebuffer", Q = this[E3]; Q[S](this[a7]); Q[b6u](this[P5]); this[a7] = I6j0U.D5W; this[P5] = I6j0U.D5W; }; z[l3u] = function(S, Q) { this.width = S; this.height = Q; this.canvas = document[I6j0U.X8H]("canvas"); this[Y3] = this.canvas[M9]("2d"); this.canvas.width = S; this.canvas.height = Q; }; z.CanvasBuffer.prototype.constructor = z[l3u]; z.CanvasBuffer.prototype.clear = function() { this[Y3].clearRect(0, 0, this.width, this.height); }; z.CanvasBuffer.prototype.resize = function(S, Q) { this.width = this.canvas.width = S; this.height = this.canvas.height = Q; }; z[j9u] = function() {}; z.CanvasMaskManager.prototype.constructor = z[j9u]; z.CanvasMaskManager.prototype.pushMask = function(S, Q) { var V = "f7o", m = "Y7o", l = "s7o", P = "H7o", j = "A7o", B = "n7o", Y = Q[Y3]; Y.save(); var F = S[e1], D = S[Z1], N = Q[y3]; Y.setTransform(I6j0U[B](D[S1], N), I6j0U[j](D[t1], N), I6j0U[P](D[I6j0U.W5I], N), I6j0U[l](D[P1], N), I6j0U[m](D[B1], N), I6j0U[V](D[C1], N)); z[m3u][R6u](S, Y); Y.clip(); S[u8] = F; }; z.CanvasMaskManager.prototype.popMask = function(S) { S[Y3].restore(); }; z[L8] = function() {}; z[L8][C5Y] = function(S, Q) { var V = "tintCache", m = "J7o", l = S[P5]; Q = z[L8][o6u](Q); var P = "#" + ("00000" + (I6j0U[m](Q, 0))[Q2](16))[I6j0U.Y3I](-6); l[V] = l[V] || {}; if (l[V][P]) { return l[V][P]; } var j = z[L8].canvas || document[I6j0U.X8H]("canvas"); z[L8][N5Y](l, Q, j); if (z[L8][d5Y]) { var B = new Image(); B[I6j0U.e4I] = j[O6u](); l[V][P] = B; } else { l[V][P] = j; z[L8].canvas = null; } return j; }; z[L8][B5Y] = function(S, Q, V) { var m = "l7o", l = V[M9](c8u), P = S[g1]; V.width = P.width; V.height = P.height; l.fillStyle = "#" + ("00000" + (I6j0U[m](Q, 0))[Q2](16))[I6j0U.Y3I](-6); l.fillRect(0, 0, P.width, P.height); l.globalCompositeOperation = "multiply"; l.drawImage(S[g5][x1], P[I6j0U.l0E], P[I6j0U.o0E], P.width, P.height, 0, 0, P.width, P.height); l.globalCompositeOperation = "destination-atop"; l.drawImage(S[g5][x1], P[I6j0U.l0E], P[I6j0U.o0E], P.width, P.height, 0, 0, P.width, P.height); }; z[L8][s3Y] = function(S, Q, V) { var m = "j7o", l = V[M9](c8u), P = S[g1]; V.width = P.width; V.height = P.height; l.globalCompositeOperation = "copy"; l.fillStyle = "#" + ("00000" + (I6j0U[m](Q, 0))[Q2](16))[I6j0U.Y3I](-6); l.fillRect(0, 0, P.width, P.height); l.globalCompositeOperation = "destination-atop"; l.drawImage(S[g5][x1], P[I6j0U.l0E], P[I6j0U.o0E], P.width, P.height, 0, 0, P.width, P.height); }; z[L8][r5Y] = function(S, Q, V) { var m = "v7o", l = V[M9]("2d"), P = S[g1]; V.width = P.width; V.height = P.height; l.globalCompositeOperation = "copy"; l.drawImage(S[g5][x1], P[I6j0U.l0E], P[I6j0U.o0E], P.width, P.height, 0, 0, P.width, P.height); var j = z[v6](Q), B = j[0], Y = j[1], F = j[2], D = l.getImageData(0, 0, P.width, P.height), N = D.data; for (var i = 0; I6j0U[m](i, N.length); i += 4) { N[i + 0] *= B; N[i + 1] *= Y; N[i + 2] *= F; } l.putImageData(D, 0, 0); }; z[L8][o6u] = function(S) { var Q = "U7o", V = "M7o", m = "b7o", l = z[L8][w5Y], P = z[v6](S); P[I6j0U.r3Z] = Math[I6j0U.W6I](w6, I6j0U[m]((P[I6j0U.r3Z] / l), l)); P[I6j0U.U3Z] = Math[I6j0U.W6I](w6, I6j0U[V]((P[I6j0U.U3Z] / l), l)); P[I6j0U.V3Z] = Math[I6j0U.W6I](w6, I6j0U[Q]((P[I6j0U.V3Z] / l), l)); return z[d7u](P); }; I1Y(X0u); N3Y(I6j0U.j5E); z[L8][x5Y] = z[U7u](); E1Y(); z[L8u] = function(S, Q, V) { var m = "msImageSmoothingEnabled", l = "X5o", P = "oImageSmoothingEnabled", j = "Z5o", B = "mozImageSmoothingEnabled", Y = "C5o", F = "webkitImageSmoothingEnabled", D = "d5o", N = "imageSmoothingEnabled", i = "w5o", U = "N5o", J = "c7o", O = "Canvas"; if (V) { for (var d in z[U3u]) { if (typeof V[d] === I6j0U.e8r) { V[d] = z[U3u][d]; } } } else { V = z[U3u]; } if (!z[x1u]) { z[f6u](O); z[x1u] = this; } this[C0] = z[g5Y]; this[y3] = V[y3]; this[i1u] = V[i1u]; this[T2] = V[T2]; this.width = S || 800; this.height = Q || 600; this.width *= this[y3]; this.height *= this[y3]; this[m4] = V[m4] || document[I6j0U.X8H](a0u); this[Y3] = this[m4][M9](c8u, { alpha: this[T2] }); this[J6u] = I3; this[m4].width = I6j0U[J](this.width, this[y3]); this[m4].height = I6j0U[U](this.height, this[y3]); this[M6] = I6j0U.r3Z; this[A0] = new z[j9u](); 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v3 = I6j0U[V](v3, T3) ? T3 : v3; Q.beginPath(); Q.moveTo(O5, C5 + v3); Q.lineTo(O5, C5 + D5 - v3); Q.quadraticCurveTo(O5, C5 + D5, O5 + v3, C5 + D5); Q.lineTo(O5 + G3 - v3, C5 + D5); Q.quadraticCurveTo(O5 + G3, C5 + D5, O5 + G3, C5 + D5 - v3); Q.lineTo(O5 + G3, C5 + v3); Q.quadraticCurveTo(O5 + G3, C5, O5 + G3 - v3, C5); Q.lineTo(O5 + v3, C5); Q.quadraticCurveTo(O5, C5, O5, C5 + v3); Q.closePath(); } } } } } } }; z[k1] = function() { z[M2][I6j0U.b4I](this); this[L4u] = I3; this[v9] = I6j0U.U3Z; this.lineWidth = 0; this[J5u] = I6j0U.r3Z; this[w7] = []; this[p8] = p5u; this[X7] = z[U3][j5u]; this[Z0] = I6j0U.D5W; this[r3u] = []; this[G4u] = I6j0U.j5E; this[H6u] = I6j0U.r3Z; this[L3] = I3; this[J4u] = I6j0U.j5E; this[f1u] = I6j0U.j5E; }; z.Graphics.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.Graphics.prototype.constructor = z[k1]; Object[m1](z.Graphics.prototype, m5Y, { get: function() { return this[x7]; }, set: function(S) { var Q = "destroyCachedSprite"; this[x7] = S; if (this[x7]) { this[S4u](); } else { this[Q](); this[L3] = I3; } } }); z.Graphics.prototype.lineStyle = function(S, Q, V) { var m = "k3o"; this.lineWidth = S || 0; this[J5u] = Q || 0; this[h2] = (I6j0U[m](arguments.length, 3)) ? 1 : V; if (this[Z0]) { if (this[Z0][c0][I6j0U.U6I].length) { this[P3u](new z[q0u](this[Z0][c0][I6j0U.U6I][I6j0U.j4Q](-2))); return this; } this[Z0].lineWidth = this.lineWidth; this[Z0][J5u] = this[J5u]; this[Z0][h2] = this[h2]; } return this; }; z.Graphics.prototype.moveTo = function(S, Q) { this[P3u](new z[q0u]([S, Q])); return this; }; z.Graphics.prototype.lineTo = function(S, Q) { this[Z0][c0][I6j0U.U6I][I6j0U.x8E](S, Q); this[L3] = true; return this; }; z.Graphics.prototype.quadraticCurveTo = function(S, Q, V, m) { var l = "H4o", P = "A4o", j = "n4o", B = "o4o", Y = "z4o", F = "G4o", D = "P3o", N = "r3o", i = "V3o", U = "Q3o"; if (this[Z0]) { if (I6j0U[U](this[Z0][c0][I6j0U.U6I].length, 0)) { this[Z0][c0][I6j0U.U6I] = [0, 0]; } } else { this.moveTo(0, 0); } var J, O, d = 20, R = this[Z0][c0][I6j0U.U6I]; if (I6j0U[i](R.length, 0)) { this.moveTo(0, 0); } var k = R[I6j0U[N](R.length, 2)], A = R[I6j0U[D](R.length, 1)], S5 = 0; for (var h5 = 1; I6j0U[F](h5, d); h5++) { S5 = I6j0U[Y](h5, d); J = k + (I6j0U[B]((S - k), S5)); O = A + (I6j0U[j]((Q - A), S5)); R[I6j0U.x8E](J + (I6j0U[P](((S + ((V - S) * S5)) - J), S5)), O + (I6j0U[l](((Q + ((m - Q) * S5)) - O), S5))); } this[L3] = true; return this; }; z.Graphics.prototype.bezierCurveTo = function(S, Q, V, m, l, P) { var j = "i6q", B = "O6q", Y = "H6q", F = "A6q", D = "n6q", N = "T6q", i = "N6q", U = "c4o", J = "U4o", O = "M4o", d = "b4o", R = "v4o", k = "j4o", A = "l4o", S5 = "J4o", h5 = "f4o", I5 = "Y4o", t5 = "s4o"; if (this[Z0]) { if (I6j0U[t5](this[Z0][c0][I6j0U.U6I].length, 0)) { this[Z0][c0][I6j0U.U6I] = [0, 0]; } } else { this.moveTo(0, 0); } var M = 20, L5, E5, Q5, q5, V5, p5 = this[Z0][c0][I6j0U.U6I], m5 = p5[I6j0U[I5](p5.length, 2)], W5 = p5[I6j0U[h5](p5.length, 1)], y5 = 0; for (var r5 = 1; I6j0U[S5](r5, M); r5++) { y5 = I6j0U[A](r5, M); L5 = (I6j0U[k](1, y5)); E5 = I6j0U[R](L5, L5); Q5 = I6j0U[d](E5, L5); q5 = I6j0U[O](y5, y5); V5 = I6j0U[J](q5, y5); p5[I6j0U.x8E](I6j0U[U](Q5, m5) + I6j0U[i](3, E5, y5, S) + I6j0U[N](3, L5, q5, V) + I6j0U[D](V5, l), I6j0U[F](Q5, W5) + I6j0U[Y](3, E5, y5, Q) + I6j0U[B](3, L5, q5, m) + I6j0U[j](V5, P)); } this[L3] = true; return this; }; z.Graphics.prototype.arcTo = function(S, Q, V, m, l) { var P = "J9q", j = "f9q", B = "Y9q", Y = "s9q", F = "H9q", D = "atan2", N = "A9q", i = "n9q", U = "o9q", J = "z9q", O = "G9q", d = "P2q", R = "r2q", k = "V2q", A = "b2q", S5 = "e2q", h5 = "y2q", I5 = "J2q", t5 = "f2q", M = "Y2q", L5 = "s2q", E5 = "H2q", Q5 = "A2q", q5 = "n2q", V5 = "o2q", p5 = "z2q", m5 = "G2q", W5 = "P6q", y5 = "r6q", r5 = "V6q", k5 = "Q6q", T5 = "k6q", x5 = "S6q", K5 = "y6q", B5 = "E6q"; if (this[Z0]) { if (I6j0U[B5](this[Z0][c0][I6j0U.U6I].length, 0)) { this[Z0][c0][I6j0U.U6I] = [S, Q]; } } else { this.moveTo(S, Q); } if (I6j0U[K5](this[Z0].length, 0)) { this.moveTo(S, Q); } var N5 = this[Z0], Z5 = N5[I6j0U[x5](N5.length, 2)], i5 = N5[I6j0U[T5](N5.length, 1)], w5 = I6j0U[k5](i5, Q), f3 = I6j0U[r5](Z5, S), S3 = I6j0U[y5](m, Q), V3 = I6j0U[W5](V, S), e5 = Math[I6j0U.U6E](I6j0U[m5](w5 * V3, f3 * S3)); if (I6j0U[p5](e5, 1e-8) || I6j0U[V5](l, 0)) { N5[I6j0U.x8E](S, Q); } else { var O5 = I6j0U[q5](w5, w5) + I6j0U[Q5](f3, f3), C5 = I6j0U[E5](S3, S3) + I6j0U[L5](V3, V3), G3 = I6j0U[M](w5, S3) + I6j0U[t5](f3, V3), D5 = I6j0U[I5](l, Math[I6j0U.v4r](O5), e5), v3 = I6j0U[h5](l, Math[I6j0U.v4r](C5), e5), T3 = I6j0U[S5](D5, G3, O5), z3 = I6j0U[A](v3, G3, C5), u3 = I6j0U[k](D5, V3) + I6j0U[R](v3, f3), a5 = I6j0U[d](D5, S3) + I6j0U[O](v3, w5), h3 = I6j0U[J](f3, (v3 + T3)), l3 = I6j0U[U](w5, (v3 + T3)), W3 = I6j0U[i](V3, (D5 + z3)), n3 = I6j0U[N](S3, (D5 + z3)), p3 = Math[D](I6j0U[F](l3, a5), I6j0U[Y](h3, u3)), i3 = Math[D](I6j0U[B](n3, a5), I6j0U[j](W3, u3)); this.arc(u3 + S, a5 + Q, l, p3, i3, I6j0U[P](f3 * S3, V3 * w5)); } this[L3] = true; return this; }; z.Graphics.prototype.arc = function(S, Q, V, m, l, P) { var j = "D7q", B = "x7q", Y = "m7q", F = "e7q", D = "a7q", N = "F7q", i = "t7q", U = "B7q", J = "O7q", O = "q7q", d = "X7q", R = "Z7q", k = "C7q", A = "d7q", S5 = "w7q", h5 = "N7q", I5 = "c9q", t5 = "U9q", M = "M9q", L5 = "b9q", E5 = "v9q", Q5 = "j9q", q5 = "l9q", V5 = S + I6j0U[q5](Math[I6j0U.H8R](m), V), p5 = Q + I6j0U[Q5](Math[I6j0U.L5H](m), V), m5 = this[Z0][c0][I6j0U.U6I]; if (I6j0U[E5](m5.length, 0) && I6j0U[L5](m5[m5.length - 2], V5) || I6j0U[M](m5[m5.length - 1], p5)) { this.moveTo(V5, p5); m5 = this[Z0][c0][I6j0U.U6I]; } if (I6j0U[t5](m, l)) { return this; } if (!P && I6j0U[I5](l, m)) { l += I6j0U[h5](Math[I6j0U.G0I], 2); } else { if (P && I6j0U[S5](m, l)) { m += I6j0U[A](Math[I6j0U.G0I], 2); } } var W5 = P ? (I6j0U[k](m, l)) * -1 : (I6j0U[R](l, m)), y5 = I6j0U[d]((Math[I6j0U.U6E](W5) / (Math[I6j0U.G0I] * 2)), 40); if (I6j0U[O](W5, 0)) { return this; } var r5 = I6j0U[J](W5, (y5 * 2)), k5 = I6j0U[U](r5, 2), T5 = Math[I6j0U.H8R](r5), x5 = Math[I6j0U.L5H](r5), K5 = I6j0U[i](y5, 1), B5 = I6j0U[N]((K5 % 1), K5); for (var N5 = 0; I6j0U[D](N5, K5); N5++) { var Z5 = N5 + I6j0U[F](B5, N5), i5 = ((r5) + m + (I6j0U[Y](k5, Z5))), w5 = Math[I6j0U.H8R](i5), f3 = -Math[I6j0U.L5H](i5); m5[I6j0U.x8E](I6j0U[B](((T5 * w5) + (x5 * f3)), V) + S, ((T5 * -f3) + (I6j0U[j](x5, w5))) * V + Q); } this[L3] = true; return this; }; z.Graphics.prototype.beginFill = function(S, Q) { var V = "K7q", m = "g7q"; this[z1u] = true; this[E8] = S || 0; this[v9] = (I6j0U[m](Q, undefined)) ? 1 : Q; if (this[Z0]) { if (I6j0U[V](this[Z0][c0][I6j0U.U6I].length, 2)) { this[Z0].fill = this[z1u]; this[Z0][E8] = this[E8]; this[Z0][v9] = this[v9]; } } return this; }; z.Graphics.prototype.endFill = function() { this[z1u] = I6j0U.j5E; this[E8] = I6j0U.D5W; this[v9] = I6j0U.U3Z; return this; }; z.Graphics.prototype.drawRect = function(S, Q, V, m) { this[P3u](new z[W8](S, Q, V, m)); return this; }; z.Graphics.prototype.drawRoundedRect = function(S, Q, V, m, l) { this[P3u]({ points: [S, Q, V, m, l], type: z[k1][Z4u] }); return this; }; z.Graphics.prototype.drawCircle = function(S, Q, V) { this[P3u](new z[a8u](S, Q, V)); return this; }; z.Graphics.prototype.drawEllipse = function(S, Q, V, m) { this[P3u](new z[k8u](S, Q, V, m)); return this; }; z.Graphics.prototype.drawPolygon = function(S) { var Q = "I5q"; if (!(I6j0U[Q](S, Array))) { S = Array.prototype.slice.call(arguments); } this[P3u](new z[q0u](S)); return this; }; z.Graphics.prototype.clear = function() { this.lineWidth = 0; this[z1u] = I6j0U.j5E; this[L3] = I3; this[m7u] = I3; this[w7] = []; return this; }; z.Graphics.prototype.generateTexture = function(S, Q) { var V = "u5q", m = "T5q"; S = S || 1; var l = this[I4u](), P = new z[l3u](I6j0U[m](l.width, S), I6j0U[V](l.height, S)), j = z[v4][i3u](P.canvas, Q); j[g5][y3] = S; P[Y3].scale(S, S); P[Y3].translate(-l[I6j0U.l0E], -l[I6j0U.o0E]); z[m3u][N1u](this, P[Y3]); return j; }; z.Graphics.prototype._renderWebGL = function(S) { var Q = "R5q", V = "p5q", m = "h5q", l = "W5q", P = "L5q"; if (I6j0U[P](this[c4], false) || I6j0U[l](this[e1], 0) || I6j0U[m](this[G4u], true)) { return; } if (this[x7]) { if (this[L3] || this[f1u]) { this[S4u](); this[G2u](); this[f1u] = false; this[L3] = false; } this[B0][e1] = this[e1]; z.Sprite.prototype._renderWebGL.call(this[B0], S); return; } else { S[R1][I6j0U.o0W](); S[B2][h8u](this[X7]); if (this[G0]) { S[A0][h3u](this[G0], S); } if (this[G7]) { S[s7][H8u](this[h4u]); } if (I6j0U[V](this[X7], S[R1][A4])) { S[R1][A4] = this[X7]; var j = z[o4][S[R1][A4]]; S[R1][E3][e9u](j[0], j[1]); } if (this[J4u]) { this[L3] = true; this[J4u] = false; } z[O1][N1u](this, S); if (this[I6j0U.c7r].length) { S[R1][I6j0U.O7r](); for (var B = 0, Y = this[I6j0U.c7r].length; I6j0U[Q](B, Y); B++) { this[I6j0U.c7r][B][x3u](S); } S[R1][I6j0U.o0W](); } if (this[G7]) { S[s7][o8u](); } if (this[G0]) { S[A0][G3u](this[K6], S); } S[D1u]++; S[R1][I6j0U.O7r](); } }; z.Graphics.prototype._renderCanvas = function(S) { var Q = "z8q", V = "G8q", m = "P5q", l = "r5q", P = "V5q", j = "Q5q", B = "k5q", Y = "S5q", F = "y5q", D = "E5q", N = "i5q"; if (I6j0U[N](this[c4], false) || I6j0U[D](this[e1], 0) || I6j0U[F](this[G4u], true)) { return; } if (this[x7]) { if (this[L3] || this[f1u]) { this[S4u](); this[G2u](); this[f1u] = false; this[L3] = false; } this[B0][e1] = this[e1]; z.Sprite.prototype._renderCanvas.call(this[B0], S); return; } else { var i = S[Y3], U = this[Z1]; if (I6j0U[Y](this[X7], S[A4])) { S[A4] = this[X7]; i.globalCompositeOperation = z[u1][S[A4]]; } if (this[G0]) { S[A0][h3u](this[G0], S); } var J = S[y3]; i.setTransform(I6j0U[B](U[S1], J), I6j0U[j](U[t1], J), I6j0U[P](U[I6j0U.W5I], J), I6j0U[l](U[P1], J), I6j0U[m](U[B1], J), I6j0U[V](U[C1], J)); z[m3u][N1u](this, i); for (var O = 0, d = this[I6j0U.c7r].length; I6j0U[Q](O, d); O++) { this[I6j0U.c7r][O][Q4u](S); } if (this[G0]) { S[A0][G3u](S); } } }; z.Graphics.prototype.getBounds = function(S) { var Q = "x0q", V = "m0q", m = "e0q", l = "a0q", P = "F0q", j = "t0q", B = "B0q", Y = "O0q", F = "q0q", D = "X0q", N = "Z0q", i = "C0q", U = "d0q", J = "w0q", O = "N0q", d = "c8q", R = "U8q", k = "M8q", A = "b8q", S5 = "v8q", h5 = "j8q", I5 = "l8q", t5 = "J8q", M = "f8q", L5 = "Y8q", E5 = "s8q", Q5 = "H8q", q5 = "A8q", V5 = "n8q", p5 = "o8q", m5 = "updateBounds"; if (this[L3]) { this[m5](); this[J4u] = true; this[f1u] = true; this[L3] = false; } var W5 = this[v0u], y5 = W5[I6j0U.l0E], r5 = W5.width + W5[I6j0U.l0E], k5 = W5[I6j0U.o0E], T5 = W5.height + W5[I6j0U.o0E], x5 = S || this[Z1], K5 = x5[S1], B5 = x5[I6j0U.W5I], N5 = x5[t1], Z5 = x5[P1], i5 = x5[B1], w5 = x5[C1], f3 = I6j0U[p5](K5, r5) + I6j0U[V5](N5, T5) + i5, S3 = I6j0U[q5](Z5, T5) + I6j0U[Q5](B5, r5) + w5, V3 = I6j0U[E5](K5, y5) + I6j0U[L5](N5, T5) + i5, e5 = I6j0U[M](Z5, T5) + I6j0U[t5](B5, y5) + w5, O5 = I6j0U[I5](K5, y5) + I6j0U[h5](N5, k5) + i5, C5 = I6j0U[S5](Z5, k5) + I6j0U[A](B5, y5) + w5, G3 = I6j0U[k](K5, r5) + I6j0U[R](N5, k5) + i5, D5 = I6j0U[d](Z5, k5) + I6j0U[O](B5, r5) + w5, v3 = f3, T3 = S3, z3 = f3, u3 = S3; z3 = I6j0U[J](V3, z3) ? V3 : z3; z3 = I6j0U[U](O5, z3) ? O5 : z3; z3 = I6j0U[i](G3, z3) ? G3 : z3; u3 = I6j0U[N](e5, u3) ? e5 : u3; u3 = I6j0U[D](C5, u3) ? C5 : u3; u3 = I6j0U[F](D5, u3) ? D5 : u3; v3 = I6j0U[Y](V3, v3) ? V3 : v3; v3 = I6j0U[B](O5, v3) ? O5 : v3; v3 = I6j0U[j](G3, v3) ? G3 : v3; T3 = I6j0U[P](e5, T3) ? e5 : T3; T3 = I6j0U[l](C5, T3) ? C5 : T3; T3 = I6j0U[m](D5, T3) ? D5 : T3; W5[I6j0U.l0E] = z3; W5.width = I6j0U[V](v3, z3); W5[I6j0U.o0E] = u3; W5.height = I6j0U[Q](T3, u3); return W5; }; z.Graphics.prototype.updateBounds = function() { var S = "d4q", Q = "w4q", V = "N4q", m = "c3q", l = "U3q", P = "M3q", j = "b3q", B = "v3q", Y = "j3q", F = "l3q", D = "J3q", N = "f3q", i = "Y3q", U = "s3q", J = "H3q", O = "A3q", d = "n3q", R = "o3q", k = "z3q", A = "G3q", S5 = "P1q", h5 = "r1q", I5 = "V1q", t5 = "Q1q", M = "k1q", L5 = "S1q", E5 = "y1q", Q5 = "E1q", q5 = "i1q", V5 = "R1q", p5 = "p1q", m5 = "h1q", W5 = "W1q", y5 = "L1q", r5 = "u1q", k5 = "T1q", T5 = "I1q", x5 = "RRECT", K5 = "K0q", B5 = "g0q", N5 = "D0q", Z5 = Infinity, i5 = -Infinity, w5 = Infinity, f3 = -Infinity; if (this[w7].length) { var S3, V3, e5, O5, C5, G3; for (var D5 = 0; I6j0U[N5](D5, this[w7].length); D5++) { var v3 = this[w7][D5], T3 = v3[C0], z3 = v3.lineWidth; S3 = v3[c0]; if (I6j0U[B5](T3, z[k1][Q0u]) || I6j0U[K5](T3, z[k1][x5])) { e5 = I6j0U[T5](S3[I6j0U.l0E], z3 / 2); O5 = I6j0U[k5](S3[I6j0U.o0E], z3 / 2); C5 = S3.width + z3; G3 = S3.height + z3; Z5 = I6j0U[r5](e5, Z5) ? e5 : Z5; i5 = I6j0U[y5](e5 + C5, i5) ? e5 + C5 : i5; w5 = I6j0U[W5](O5, w5) ? O5 : w5; f3 = I6j0U[m5](O5 + G3, f3) ? O5 + G3 : f3; } else { if (I6j0U[p5](T3, z[k1][g3u])) { e5 = S3[I6j0U.l0E]; O5 = S3[I6j0U.o0E]; C5 = S3[R8] + I6j0U[V5](z3, 2); G3 = S3[R8] + I6j0U[q5](z3, 2); Z5 = I6j0U[Q5](e5 - C5, Z5) ? I6j0U[E5](e5, C5) : Z5; i5 = I6j0U[L5](e5 + C5, i5) ? e5 + C5 : i5; w5 = I6j0U[M](O5 - G3, w5) ? I6j0U[t5](O5, G3) : w5; f3 = I6j0U[I5](O5 + G3, f3) ? O5 + G3 : f3; } else { if (I6j0U[h5](T3, z[k1][t0u])) { e5 = S3[I6j0U.l0E]; O5 = S3[I6j0U.o0E]; C5 = S3.width + I6j0U[S5](z3, 2); G3 = S3.height + I6j0U[A](z3, 2); Z5 = I6j0U[k](e5 - C5, Z5) ? I6j0U[R](e5, C5) : Z5; i5 = I6j0U[d](e5 + C5, i5) ? e5 + C5 : i5; w5 = I6j0U[O](O5 - G3, w5) ? I6j0U[J](O5, G3) : w5; f3 = I6j0U[U](O5 + G3, f3) ? O5 + G3 : f3; } else { V3 = S3[I6j0U.U6I]; for (var u3 = 0; I6j0U[i](u3, V3.length); u3 += 2) { e5 = V3[u3]; O5 = V3[u3 + 1]; Z5 = I6j0U[N](e5 - z3, Z5) ? I6j0U[D](e5, z3) : Z5; i5 = I6j0U[F](e5 + z3, i5) ? e5 + z3 : i5; w5 = I6j0U[Y](O5 - z3, w5) ? I6j0U[B](O5, z3) : w5; f3 = I6j0U[j](O5 + z3, f3) ? O5 + z3 : f3; } } } } } } else { Z5 = 0; i5 = 0; w5 = 0; f3 = 0; } var a5 = this[H6u], h3 = this[v0u]; h3[I6j0U.l0E] = I6j0U[P](Z5, a5); h3.width = (I6j0U[l](i5, Z5)) + I6j0U[m](a5, 2); h3[I6j0U.o0E] = I6j0U[V](w5, a5); h3.height = (I6j0U[Q](f3, w5)) + I6j0U[S](a5, 2); }; z.Graphics.prototype._generateCachedSprite = function() { var S = "Z4q", Q = "C4q", V = this[N3u](); if (!this[B0]) { var m = new z[l3u](V.width, V.height), l = z[v4][i3u](m.canvas); this[B0] = new z[K7](l); this[B0][I6j0U.S7I] = m; this[B0][Z1] = this[Z1]; } else { this[B0][I6j0U.S7I][P5u](V.width, V.height); } this[B0][r1][I6j0U.l0E] = -(I6j0U[Q](V[I6j0U.l0E], V.width)); this[B0][r1][I6j0U.o0E] = -(I6j0U[S](V[I6j0U.o0E], V.height)); this[B0][I6j0U.S7I][Y3].translate(-V[I6j0U.l0E], -V[I6j0U.o0E]); this[u8] = 1; z[m3u][N1u](this, this[B0][I6j0U.S7I][Y3]); this[B0][e1] = this[e1]; }; z.Graphics.prototype.updateCachedSpriteTexture = function() { var S = this[B0], Q = S[P5], V = S[I6j0U.S7I].canvas; Q[g5].width = V.width; Q[g5].height = V.height; Q[g1].width = Q[I6j0U.h0W].width = V.width; Q[g1].height = Q[I6j0U.h0W].height = V.height; S[q7] = V.width; S[v7] = V.height; Q[g5][L3](); }; z.Graphics.prototype.destroyCachedSprite = function() { this[B0][P5][t7](I3); this[B0] = I6j0U.D5W; }; z.Graphics.prototype.drawShape = function(S) { var Q = "q4q", V = "X4q"; if (this[Z0]) { if (I6j0U[V](this[Z0][c0][I6j0U.U6I].length, 2)) { this[w7][I6j0U.D1E](); } } this[Z0] = null; var m = new z[t2u](this.lineWidth, this[J5u], this[h2], this[E8], this[v9], this[z1u], S); this[w7][I6j0U.x8E](m); if (I6j0U[Q](m[C0], z[k1][S0u])) { m[c0][I9u] = this[z1u]; this[Z0] = m; } this[L3] = true; return m; }; z[t2u] = function(S, Q, V, m, l, P, j) { this.lineWidth = S; this[J5u] = Q; this[h2] = V; this[E8] = m; this[v9] = l; this.fill = P; this[c0] = j; this[C0] = j[C0]; }; x3Y(I6j0U.r3Z); T3Y(I6j0U.U3Z); a3Y(I6j0U.V3Z); k3Y(I6j0U.M3Z); n1Y(I6j0U.N4Z); z.Polygon.prototype.type = z[k1][S0u]; z.Rectangle.prototype.type = z[k1][Q0u]; z.Circle.prototype.type = z[k1][g3u]; z.Ellipse.prototype.type = z[k1][t0u]; z[C9u] = function(S) { z[M2][I6j0U.b4I](this); this[P5] = S; this[E5u] = new z[C5u]([I6j0U.r3Z, I6j0U.U3Z, I6j0U.U3Z, I6j0U.U3Z, I6j0U.U3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z]); this[g5u] = new z[C5u]([I6j0U.r3Z, I6j0U.r3Z, I6j0U.V2H, I6j0U.r3Z, I6j0U.V2H, I6j0U.V2H, I6j0U.r3Z, I6j0U.V2H]); this[g4u] = new z[C5u]([I6j0U.U3Z, I6j0U.U3Z, I6j0U.U3Z, I6j0U.U3Z]); this[p1] = new z[h9u]([I6j0U.r3Z, I6j0U.U3Z, I6j0U.V3Z, I6j0U.M3Z]); this[L3] = I3; this[b4u] = I6j0U.r3Z; }; z.Strip.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.Strip.prototype.constructor = z[C9u]; z.Strip.prototype._renderWebGL = function(S) { var Q = "_renderStrip", V = "_initWebGL", m = "O4q"; if (!this[c4] || I6j0U[m](this[e1], I6j0U.r3Z)) { return; } S[R1][I6j0U.o0W](); if (!this[w0u]) { this[V](S); } S[l4][M5u](S[l4][H4u]); this[Q](S); S[R1][I6j0U.O7r](); }; z.Strip.prototype._initWebGL = function(S) { var Q = "_colorBuffer", V = S[E3]; this[w0u] = V[I6j0U.Y8r](); this[d4u] = V[I6j0U.Y8r](); this[U4u] = V[I6j0U.Y8r](); this[Q] = V[I6j0U.Y8r](); V[D1](V[L1], this[w0u]); V[E9](V[L1], this[g5u], V[W9u]); V[D1](V[L1], this[U4u]); V[E9](V[L1], this[E5u], V[Y7]); V[D1](V[L1], this[Q]); V[E9](V[L1], this[g4u], V[Y7]); V[D1](V[y8], this[d4u]); V[E9](V[y8], this[p1], V[Y7]); }; z.Strip.prototype._renderStrip = function(S) { var Q = S[E3], V = S[n8], m = S[s8], l = S[l4][H4u]; Q[e9u](Q[T9], Q[Y9]); Q[H1u](l[D2], I6j0U.j5E, this[Z1][R0u](I3)); Q[t6](l[V9], V[I6j0U.l0E], -V[I6j0U.o0E]); Q[t6](l[w9], -m[I6j0U.l0E], -m[I6j0U.o0E]); Q[s8u](l[e1], this[u8]); if (!this[L3]) { Q[D1](Q[L1], this[w0u]); Q[q5u](Q[L1], I6j0U.r3Z, this[g5u]); Q[O4](l[n4], I6j0U.V3Z, Q[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); Q[D1](Q[L1], this[U4u]); Q[O4](l[D7], I6j0U.V3Z, Q[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); Q[b5u](Q[C1u]); if (this[P5][g5][I6j0U.I7E][Q[I6j0U.j5H]]) { S[K4][a1u](this[P5][g5]); } else { Q[D6](Q[j0], this[P5][g5][l8][Q[I6j0U.j5H]]); } Q[D1](Q[y8], this[d4u]); } else { this[L3] = I6j0U.j5E; Q[D1](Q[L1], this[w0u]); Q[E9](Q[L1], this[g5u], Q[Y7]); Q[O4](l[n4], I6j0U.V3Z, Q[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); Q[D1](Q[L1], this[U4u]); Q[E9](Q[L1], this[E5u], Q[Y7]); Q[O4](l[D7], I6j0U.V3Z, Q[b4], I6j0U.j5E, I6j0U.r3Z, I6j0U.r3Z); Q[b5u](Q[C1u]); if (this[P5][g5][I6j0U.I7E][Q[I6j0U.j5H]]) { S[K4][a1u](this[P5][g5]); } else { Q[D6](Q[j0], this[P5][g5][l8][Q[I6j0U.j5H]]); } Q[D1](Q[y8], this[d4u]); Q[E9](Q[y8], this[p1], Q[Y7]); } Q[Y6](Q[q8u], this[p1].length, Q[F6], 0); }; z.Strip.prototype._renderCanvas = function(S) { var Q = "A50", V = "n50", m = "o50", l = "z50", P = "G50", j = "P70", B = "U70", Y = "x70", F = "k70", D = "j70", N = "F70", i = "i70", U = "R70", J = "p70", O = "h70", d = "W70", R = "L70", k = "u70", A = "T70", S5 = "I70", h5 = "K90", I5 = "g90", t5 = "D90", M = "x90", L5 = "k90", E5 = "j90", Q5 = "F90", q5 = "i90", V5 = "Y90", p5 = "q90", m5 = "X90", W5 = "Z90", y5 = "C90", r5 = "d90", k5 = "w90", T5 = "N90", x5 = "c20", K5 = "U20", B5 = "M20", N5 = "b20", Z5 = "v20", i5 = "j20", w5 = "l20", f3 = "J20", S3 = "f20", V3 = "Y20", e5 = "s20", O5 = "H20", C5 = "A20", G3 = "n20", D5 = "o20", v3 = "z20", T3 = "G20", z3 = "P60", u3 = "r60", a5 = "V60", h3 = "Q60", l3 = "k60", W3 = "S60", n3 = "y60", p3 = "E60", i3 = "i60", b3 = "R60", j3 = "p60", s3 = "h60", P3 = "W60", k3 = "L60", H3 = "u60", o3 = "T60", c9 = "I60", x6 = "K4q", N6 = "g4q", F1 = "D4q", E1 = "x4q", U9 = "m4q", Y0 = "e4q", b8 = "a4q", U4 = "F4q", h1 = "t4q", C4 = "B4q", t0 = S[Y3], Z4 = this[Z1]; if (S[v6u]) { t0.setTransform(Z4[S1], Z4[t1], Z4[I6j0U.W5I], Z4[P1], I6j0U[C4](Z4[B1], 0), I6j0U[h1](Z4[C1], 0)); } else { t0.setTransform(Z4[S1], Z4[t1], Z4[I6j0U.W5I], Z4[P1], Z4[B1], Z4[C1]); } var g4 = this, g0 = g4[g5u], q0 = g4[E5u], A3 = I6j0U[U4](g0.length, 2); this[M6]++; for (var U0 = 0; I6j0U[b8](U0, A3 - 2); U0++) { var V1 = I6j0U[Y0](U0, 2), f0 = g0[V1], B4 = g0[V1 + 2], z0 = g0[V1 + 4], K1 = g0[V1 + 1], v0 = g0[V1 + 3], i1 = g0[V1 + 5]; if (I6j0U[U9](this[b4u], 0)) { var a1 = I6j0U[E1]((f0 + B4 + z0), 3), J9 = I6j0U[F1]((K1 + v0 + i1), 3), z4 = I6j0U[N6](f0, a1), q1 = I6j0U[x6](K1, J9), c3 = Math[I6j0U.v4r](I6j0U[c9](z4, z4) + I6j0U[o3](q1, q1)); f0 = a1 + I6j0U[H3]((z4 / c3), (c3 + 3)); K1 = J9 + I6j0U[k3]((q1 / c3), (c3 + 3)); z4 = I6j0U[P3](B4, a1); q1 = I6j0U[s3](v0, J9); c3 = Math[I6j0U.v4r](I6j0U[j3](z4, z4) + I6j0U[b3](q1, q1)); B4 = a1 + I6j0U[i3]((z4 / c3), (c3 + 3)); v0 = J9 + I6j0U[p3]((q1 / c3), (c3 + 3)); z4 = I6j0U[n3](z0, a1); q1 = I6j0U[W3](i1, J9); c3 = Math[I6j0U.v4r](I6j0U[l3](z4, z4) + I6j0U[h3](q1, q1)); z0 = a1 + I6j0U[a5]((z4 / c3), (c3 + 3)); i1 = J9 + I6j0U[u3]((q1 / c3), (c3 + 3)); } var Q1 = I6j0U[z3](q0[V1], g4[P5].width), K0 = I6j0U[T3](q0[V1 + 2], g4[P5].width), w0 = I6j0U[v3](q0[V1 + 4], g4[P5].width), F0 = I6j0U[D5](q0[V1 + 1], g4[P5].height), G8 = I6j0U[G3](q0[V1 + 3], g4[P5].height), z8 = I6j0U[C5](q0[V1 + 5], g4[P5].height); t0.save(); t0.beginPath(); t0.moveTo(f0, K1); t0.lineTo(B4, v0); t0.lineTo(z0, i1); t0.closePath(); t0.clip(); var f7 = I6j0U[O5](Q1, G8) + I6j0U[e5](F0, w0) + I6j0U[V3](K0, z8) - I6j0U[S3](G8, w0) - I6j0U[f3](F0, K0) - I6j0U[w5](Q1, z8), t5u = I6j0U[i5](f0, G8) + I6j0U[Z5](F0, z0) + I6j0U[N5](B4, z8) - I6j0U[B5](G8, z0) - I6j0U[K5](F0, B4) - I6j0U[x5](f0, z8), z7 = I6j0U[T5](Q1, B4) + I6j0U[k5](f0, w0) + I6j0U[r5](K0, z0) - I6j0U[y5](B4, w0) - I6j0U[W5](f0, K0) - I6j0U[m5](Q1, z0), o9 = I6j0U[p5](Q1, G8, z0) + I6j0U[V5](F0, B4, w0) + I6j0U[q5](f0, K0, z8) - I6j0U[Q5](f0, G8, w0) - I6j0U[E5](F0, K0, z0) - I6j0U[L5](Q1, B4, z8), n7 = I6j0U[M](K1, G8) + I6j0U[t5](F0, i1) + I6j0U[I5](v0, z8) - I6j0U[h5](G8, i1) - I6j0U[S5](F0, v0) - I6j0U[A](K1, z8), I5u = I6j0U[k](Q1, v0) + I6j0U[R](K1, w0) + I6j0U[d](K0, i1) - I6j0U[O](v0, w0) - I6j0U[J](K1, K0) - I6j0U[U](Q1, i1), d4 = I6j0U[i](Q1, G8, i1) + I6j0U[N](F0, v0, w0) + I6j0U[D](K1, K0, z8) - I6j0U[F](K1, G8, w0) - I6j0U[Y](F0, K0, i1) - I6j0U[B](Q1, v0, z8); t0.transform(I6j0U[j](t5u, f7), I6j0U[P](n7, f7), I6j0U[l](z7, f7), I6j0U[m](I5u, f7), I6j0U[V](o9, f7), I6j0U[Q](d4, f7)); t0.drawImage(g4[P5][g5][x1], 0, 0); t0.restore(); } }; z.Strip.prototype.renderStripFlat = function(S) { var Q = "Y50", V = "s50", m = "H50", l = this[Y3], P = S[g5u], j = I6j0U[m](P.length, 2); this[M6]++; l.beginPath(); for (var B = 1; I6j0U[V](B, j - 2); B++) { var Y = I6j0U[Q](B, 2), F = P[Y], D = P[Y + 2], N = P[Y + 4], i = P[Y + 1], U = P[Y + 3], J = P[Y + 5]; l.moveTo(F, i); l.lineTo(D, U); l.lineTo(N, J); } l.fillStyle = "#FF0000"; l.fill(); l.closePath(); }; z.Strip.prototype.onTextureUpdate = function() { var S = "updateFrame"; this[S] = I3; }; z[h2u] = function(S, Q) { var V = "j50", m = "l50", l = "J50", P = "f50"; z[C9u][I6j0U.b4I](this, S); this[I6j0U.U6I] = Q; this[g5u] = new z[C5u](I6j0U[P](Q.length, 4)); this[E5u] = new z[C5u](I6j0U[l](Q.length, 4)); this[g4u] = new z[C5u](I6j0U[m](Q.length, 2)); this[p1] = new z[h9u](I6j0U[V](Q.length, 2)); this[J6u](); }; z.Rope.prototype = Object[x0](z.Strip.prototype); z.Rope.prototype.constructor = z[h2u]; z.Rope.prototype.refresh = function() { var S = "w80", Q = "N80", V = "c50", m = "U50", l = "M50", P = "b50", j = "v50", B = this[I6j0U.U6I]; if (I6j0U[j](B.length, 1)) { return; } var Y = this[E5u], F = B[0], D = this[p1], N = this[g4u]; this[M6] -= 0.2; Y[0] = 0; Y[1] = 0; Y[2] = 0; Y[3] = 1; N[0] = 1; N[1] = 1; D[0] = 0; D[1] = 1; var i = B.length, U, J, O; for (var d = 1; I6j0U[P](d, i); d++) { U = B[d]; J = I6j0U[l](d, 4); O = I6j0U[m](d, (i - 1)); if (I6j0U[V](d, 2)) { Y[J] = O; Y[J + 1] = 0; Y[J + 2] = O; Y[J + 3] = 1; } else { Y[J] = O; Y[J + 1] = 0; Y[J + 2] = O; Y[J + 3] = 1; } J = I6j0U[Q](d, 2); N[J] = 1; N[J + 1] = 1; J = I6j0U[S](d, 2); D[J] = J; D[J + 1] = J + 1; F = U; } }; z.Rope.prototype.updateTransform = function() { var S = "x80", Q = "m80", V = "e80", m = "a80", l = "F80", P = "t80", j = "B80", B = "O80", Y = "q80", F = "X80", D = "Z80", N = "C80", i = "d80", U = this[I6j0U.U6I]; if (I6j0U[i](U.length, 1)) { return; } var J = U[0], O, d = { x: 0, y: 0 }; this[M6] -= 0.2; var R = this[g5u], k = U.length, A, S5, h5, I5, t5; for (var M = 0; I6j0U[N](M, k); M++) { A = U[M]; S5 = I6j0U[D](M, 4); if (I6j0U[F](M, U.length - 1)) { O = U[M + 1]; } else { O = A; } d[I6j0U.o0E] = -(I6j0U[Y](O[I6j0U.l0E], J[I6j0U.l0E])); d[I6j0U.l0E] = I6j0U[B](O[I6j0U.o0E], J[I6j0U.o0E]); h5 = I6j0U[j]((1 - (M / (k - 1))), 10); if (I6j0U[P](h5, 1)) { h5 = 1; } I5 = Math[I6j0U.v4r](I6j0U[l](d[I6j0U.l0E], d[I6j0U.l0E]) + I6j0U[m](d[I6j0U.o0E], d[I6j0U.o0E])); t5 = I6j0U[V](this[P5].height, 2); d[I6j0U.l0E] /= I5; d[I6j0U.o0E] /= I5; d[I6j0U.l0E] *= t5; d[I6j0U.o0E] *= t5; R[S5] = A[I6j0U.l0E] + d[I6j0U.l0E]; R[S5 + 1] = A[I6j0U.o0E] + d[I6j0U.o0E]; R[S5 + 2] = I6j0U[Q](A[I6j0U.l0E], d[I6j0U.l0E]); R[S5 + 3] = I6j0U[S](A[I6j0U.o0E], d[I6j0U.o0E]); J = A; } z.DisplayObjectContainer.prototype.updateTransform.call(this); }; z.Rope.prototype.setTexture = function(S) { this[P5] = S; }; z[k6u] = function(S, Q, V) { z[K7][I6j0U.b4I](this, S); this[q7] = Q || I6j0U.V2H; this[v7] = V || I6j0U.V2H; this[A4u] = new z[q4](I6j0U.U3Z, I6j0U.U3Z); this[a6] = new z[q4](I6j0U.U3Z, I6j0U.U3Z); this[W1u] = new z[q4](I6j0U.r3Z, I6j0U.r3Z); this[L4u] = I3; this[p8] = p5u; this[X7] = z[U3][j5u]; }; z.TilingSprite.prototype = Object[x0](z.Sprite.prototype); z.TilingSprite.prototype.constructor = z[k6u]; Object[m1](z.TilingSprite.prototype, I6j0U.E0r, { get: function() { return this[q7]; }, set: function(S) { this[q7] = S; } }); Object[m1](z.TilingSprite.prototype, I6j0U.O4I, { get: function() { return this[v7]; }, set: function(S) { this[v7] = S; } }); z.TilingSprite.prototype.setTexture = function(S) { var Q = "D80"; if (I6j0U[Q](this[P5], S)) { return; } this[P5] = S; this[c4u] = I3; this[O8u] = p5u; }; z.TilingSprite.prototype._renderWebGL = function(S) { var Q = "I00", V = "renderTilingSprite", m = "updateWebGLTexture", l = "K80", P = "g80"; if (I6j0U[P](this[c4], false) || I6j0U[l](this[e1], 0)) { return; } var j, B; if (this[G0]) { S[R1][I6j0U.o0W](); S[A0][h3u](this[K6], S); S[R1][I6j0U.O7r](); } if (this[G7]) { S[R1][q6](); S[s7][H8u](this[h4u]); } if (!this[b0] || this[c4u]) { this[M6u](true); if (this[b0] && this[b0][u9u]) { z[m](this[b0][g5], S[E3]); this[b0][u9u] = false; } } else { S[R1][V](this); } for (j = 0, B = this[I6j0U.c7r].length; I6j0U[Q](j, B); j++) { this[I6j0U.c7r][j][x3u](S); } S[R1][I6j0U.o0W](); if (this[G7]) { S[s7][o8u](); } if (this[G0]) { S[A0][G3u](this[G0], S); } S[R1][I6j0U.O7r](); }; z.TilingSprite.prototype._renderCanvas = function(S) { var Q = "K00", V = "g00", m = "D00", l = "x00", P = "k00", j = "S00", B = "y00", Y = "E00", F = "__tilePattern", D = "i00", N = "R00", i = "p00", U = "h00", J = "W00", O = "L00", d = "u00", R = "T00"; if (I6j0U[R](this[c4], false) || I6j0U[d](this[e1], 0)) { return; } var k = S[Y3]; if (this[G0]) { S[A0][h3u](this[G0], k); } k.globalAlpha = this[u8]; var A = this[Z1], S5, h5, I5 = S[y3]; k.setTransform(I6j0U[O](A[S1], I5), I6j0U[J](A[I6j0U.W5I], I5), I6j0U[U](A[t1], I5), I6j0U[i](A[P1], I5), I6j0U[N](A[B1], I5), I6j0U[D](A[C1], I5)); if (!this[F] || this[c4u]) { this[M6u](false); if (this[b0]) { this[F] = k.createPattern(this[b0][g5][x1], "repeat"); } else { return; } } if (I6j0U[Y](this[X7], S[A4])) { S[A4] = this[X7]; k.globalCompositeOperation = z[u1][S[A4]]; } var t5 = this[W1u], M = this[A4u]; t5[I6j0U.l0E] %= this[b0][g5].width; t5[I6j0U.o0E] %= this[b0][g5].height; k.scale(M[I6j0U.l0E], M[I6j0U.o0E]); k.translate(t5[I6j0U.l0E] + (this[r1][I6j0U.l0E] * -this[q7]), t5[I6j0U.o0E] + (this[r1][I6j0U.o0E] * -this[v7])); k.fillStyle = this[F]; k.fillRect(-t5[I6j0U.l0E], -t5[I6j0U.o0E], I6j0U[B](this[q7], M[I6j0U.l0E]), I6j0U[j](this[v7], M[I6j0U.o0E])); k.scale(I6j0U[P](1, M[I6j0U.l0E]), I6j0U[l](1, M[I6j0U.o0E])); k.translate(-t5[I6j0U.l0E] + (I6j0U[m](this[r1][I6j0U.l0E], this[q7])), -t5[I6j0U.o0E] + (I6j0U[V](this[r1][I6j0U.o0E], this[v7]))); if (this[G0]) { S[A0][G3u](S[Y3]); } for (S5 = 0, h5 = this[I6j0U.c7r].length; I6j0U[Q](S5, h5); S5++) { this[I6j0U.c7r][S5][Q4u](S); } }; z.TilingSprite.prototype.getBounds = function() { var S = "z40", Q = "G40", V = "P30", m = "r30", l = "V30", P = "Q30", j = "k30", B = "S30", Y = "y30", F = "E30", D = "i30", N = "R30", i = "p30", U = "h30", J = "W30", O = "L30", d = "u30", R = "T30", k = "I30", A = "K10", S5 = "g10", h5 = "D10", I5 = "x10", t5 = "k10", M = "S10", L5 = "y10", E5 = "E10", Q5 = "i10", q5 = "R10", V5 = "p10", p5 = "h10", m5 = "W10", W5 = "L10", y5 = "u10", r5 = "T10", k5 = "I10", T5 = this[q7], x5 = this[v7], K5 = I6j0U[k5](T5, (I6j0U.U3Z - this[r1][I6j0U.l0E])), B5 = T5 * -this[r1][I6j0U.l0E], N5 = I6j0U[r5](x5, (I6j0U.U3Z - this[r1][I6j0U.o0E])), Z5 = x5 * -this[r1][I6j0U.o0E], i5 = this[Z1], w5 = i5[S1], f3 = i5[I6j0U.W5I], S3 = i5[t1], V3 = i5[P1], e5 = i5[B1], O5 = i5[C1], C5 = I6j0U[y5](w5, B5) + I6j0U[W5](S3, Z5) + e5, G3 = I6j0U[m5](V3, Z5) + I6j0U[p5](f3, B5) + O5, D5 = I6j0U[V5](w5, K5) + I6j0U[q5](S3, Z5) + e5, v3 = I6j0U[Q5](V3, Z5) + I6j0U[E5](f3, K5) + O5, T3 = I6j0U[L5](w5, K5) + I6j0U[M](S3, N5) + e5, z3 = I6j0U[t5](V3, N5) + I6j0U[I5](f3, K5) + O5, u3 = I6j0U[h5](w5, B5) + I6j0U[S5](S3, N5) + e5, a5 = I6j0U[A](V3, N5) + I6j0U[k](f3, B5) + O5, h3 = -Infinity, l3 = -Infinity, W3 = Infinity, n3 = Infinity; W3 = I6j0U[R](C5, W3) ? C5 : W3; W3 = I6j0U[d](D5, W3) ? D5 : W3; W3 = I6j0U[O](T3, W3) ? T3 : W3; W3 = I6j0U[J](u3, W3) ? u3 : W3; n3 = I6j0U[U](G3, n3) ? G3 : n3; n3 = I6j0U[i](v3, n3) ? v3 : n3; n3 = I6j0U[N](z3, n3) ? z3 : n3; n3 = I6j0U[D](a5, n3) ? a5 : n3; h3 = I6j0U[F](C5, h3) ? C5 : h3; h3 = I6j0U[Y](D5, h3) ? D5 : h3; h3 = I6j0U[B](T3, h3) ? T3 : h3; h3 = I6j0U[j](u3, h3) ? u3 : h3; l3 = I6j0U[P](G3, l3) ? G3 : l3; l3 = I6j0U[l](v3, l3) ? v3 : l3; l3 = I6j0U[m](z3, l3) ? z3 : l3; l3 = I6j0U[V](a5, l3) ? a5 : l3; var p3 = this[v0u]; p3[I6j0U.l0E] = W3; p3.width = I6j0U[Q](h3, W3); p3[I6j0U.o0E] = n3; p3.height = I6j0U[S](l3, n3); this[Z6u] = p3; return p3; }; z.TilingSprite.prototype.onTextureUpdate = function() {}; z.TilingSprite.prototype.generateTilingTexture = function(S) { var Q = "Y40", V = "s40", m = "canvasBuffer", l = "isTiling", P = "H40", j = "A40", B = "n40", Y = "o40", F = "originalTexture"; if (!this[P5][g5][N7]) { return; } var D = this[F] || this[P5], N = D[I6j0U.h0W], i, U, J = I6j0U[Y](N.width, D[g5].width) || I6j0U[B](N.height, D[g5].height), O = false; if (!S) { if (J) { i = N.width; U = N.height; O = true; } } else { i = z[x7u](N.width); U = z[x7u](N.height); if (I6j0U[j](N.width, i) || I6j0U[P](N.height, U)) { O = true; } } if (O) { var d; if (this[b0] && this[b0][l]) { d = this[b0][m]; d[P5u](i, U); this[b0][g5].width = i; this[b0][g5].height = U; this[b0][u9u] = true; } else { d = new z[l3u](i, U); this[b0] = z[v4][i3u](d.canvas); this[b0][m] = d; this[b0][l] = true; } d[Y3].drawImage(D[g5][x1], D[g1][I6j0U.l0E], D[g1][I6j0U.o0E], D[g1].width, D[g1].height, 0, 0, i, U); this[a6][I6j0U.l0E] = I6j0U[V](N.width, i); this[a6][I6j0U.o0E] = I6j0U[Q](N.height, U); } else { if (this[b0] && this[b0][l]) { this[b0][t7](true); } this[a6][I6j0U.l0E] = 1; this[a6][I6j0U.o0E] = 1; this[b0] = D; } this[c4u] = false; this[F] = this[P5]; this[P5] = this[b0]; this[b0][g5][c0u] = true; }; var F5 = {}; F5[a6u] = function(S, Q) { this[T1] = S; this.parent = Q; }; F5.BoneData.prototype = { length: 0, x: 0, y: 0, rotation: 0, scaleX: 1, scaleY: 1 }; F5[U6u] = function(S, Q) { this[T1] = S; this[g6u] = Q; }; F5.SlotData.prototype = { r: I6j0U.U3Z, g: I6j0U.U3Z, b: I6j0U.U3Z, a: I6j0U.U3Z, attachmentName: I6j0U.D5W }; F5[X4u] = function(S, Q) { this.data = S; this.parent = Q; this[i4u](); }; m1Y(I6j0U.j5E); F5.Bone.prototype = { x: 0, y: 0, rotation: 0, scaleX: 1, scaleY: 1, m00: 0, m01: 0, worldX: 0, m10: 0, m11: 0, worldY: 0, worldRotation: 0, worldScaleX: 1, worldScaleY: 1, updateWorldTransform: function(S, Q) { var V = "z6w", m = "G6w", l = "P40", P = "U40", j = "M40", B = "b40", Y = "v40", F = "j40", D = "l40", N = "J40", i = "f40", U = this.parent; if (I6j0U[i](U, null)) { this[F0u] = I6j0U[N](this[I6j0U.l0E], U[s1u]) + I6j0U[D](this[I6j0U.o0E], U[q1u]) + U[F0u]; this[T0u] = I6j0U[F](this[I6j0U.l0E], U[N5u]) + I6j0U[Y](this[I6j0U.o0E], U[x5u]) + U[T0u]; this[X1u] = I6j0U[B](U[X1u], this[G9]); this[L1u] = I6j0U[j](U[L1u], this[S9]); this[D0u] = U[D0u] + this[e0]; } else { this[F0u] = this[I6j0U.l0E]; this[T0u] = this[I6j0U.o0E]; this[X1u] = this[G9]; this[L1u] = this[S9]; this[D0u] = this[e0]; } var J = I6j0U[P](this[D0u], Math[I6j0U.G0I], 180), O = Math[I6j0U.H8R](J), d = Math[I6j0U.L5H](J); this[s1u] = I6j0U[l](O, this[X1u]); this[N5u] = I6j0U[m](d, this[X1u]); this[q1u] = -d * this[L1u]; this[x5u] = I6j0U[V](O, this[L1u]); if (S) { this[s1u] = -this[s1u]; this[q1u] = -this[q1u]; } if (Q) { this[N5u] = -this[N5u]; this[x5u] = -this[x5u]; } if (F5[X4u][q6u]) { this[N5u] = -this[N5u]; this[x5u] = -this[x5u]; } }, setToSetupPose: function() { var S = this.data; this[I6j0U.l0E] = S[I6j0U.l0E]; this[I6j0U.o0E] = S[I6j0U.o0E]; this[e0] = S[e0]; this[G9] = S[G9]; this[S9] = S[S9]; } }; F5[d6u] = function(S, Q, V) { this.data = S; this[M7] = Q; this[i0u] = V; this[i4u](); }; F5.Slot.prototype = { r: 1, g: 1, b: 1, a: 1, _attachmentTime: 0, attachment: null, setAttachment: function(S) { this[V1u] = S; this[l9u] = this[M7][I6j0U.n5Q]; }, setAttachmentTime: function(S) { var Q = "o6w"; this[l9u] = I6j0U[Q](this[M7][I6j0U.n5Q], S); }, getAttachmentTime: function() { var S = "n6w"; return I6j0U[S](this[M7][I6j0U.n5Q], this[l9u]); }, setToSetupPose: function() { var S = "H6w", Q = "A6w", V = this.data; this[I6j0U.G3I] = V[I6j0U.G3I]; this[c5u] = V[c5u]; this[t1] = V[t1]; this[S1] = V[S1]; var m = this[M7].data[U8]; for (var l = 0, P = m.length; I6j0U[Q](l, P); l++) { if (I6j0U[S](m[l], V)) { this[w4u](!V[P9u] ? null : this[M7][n9u](l, V[P9u])); break; } } } }; F5[D6u] = function(S) { this[T1] = S; this[Y4u] = {}; }; F5.Skin.prototype = { addAttachment: function(S, Q, V) { this[Y4u][S + B0u + Q] = V; }, getAttachment: function(S, Q) { return this[Y4u][S + B0u + Q]; }, _attachAll: function(S, Q) { var V = "s6w"; for (var m in Q[Y4u]) { var l = m[I6j0U.C3Q](B0u), P = parseInt(m[F4u](I6j0U.r3Z, l), I6j0U.s7E), j = m[F4u](l + I6j0U.U3Z), B = S[U8][P]; if (B[V1u] && I6j0U[V](B[V1u][T1], j)) { var Y = this[T4u](P, j); if (Y) { B[w4u](Y); } } } } }; F5[i6u] = function(S, Q, V) { this[T1] = S; this[y9u] = Q; this.duration = V; }; F5.Animation.prototype = { apply: function(S, Q, V) { var m = "Y6w"; if (V && this.duration) { Q %= this.duration; } var l = this[y9u]; for (var P = 0, j = l.length; I6j0U[m](P, j); P++) { l[P][I6j0U.w9W](S, Q, 1); } }, mix: function(S, Q, V, m) { var l = "f6w"; if (V && this.duration) { Q %= this.duration; } var P = this[y9u]; for (var j = 0, B = P.length; I6j0U[l](j, B); j++) { P[j][I6j0U.w9W](S, Q, m); } } }; F5[v1u] = function(S, Q, V) { var m = "M6w", l = "b6w", P = "v6w", j = "j6w", B = "l6w", Y = "J6w", F = 0, D = I6j0U[Y](Math[m9u](S.length / V), 2); if (!D) { return V; } var N = I6j0U[B](D, 1); while (true) { if (I6j0U[j](S[(N + 1) * V], Q)) { F = N + 1; } else { D = N; } if (I6j0U[P](F, D)) { return I6j0U[l]((F + 1), V); } N = I6j0U[m]((F + D), 1); } }; F5[q3Y] = function(S, Q, V) { var m = "N2w", l = "c6w", P = "U6w"; for (var j = 0, B = I6j0U[P](S.length, V); I6j0U[l](j, B); j += V) { if (I6j0U[m](S[j], Q)) { return j; } } return -1; }; F5[E1u] = function(S) { var Q = "w2w"; this[h9] = []; this[h9].length = I6j0U[Q]((S - 1), 6); }; F5.Curves.prototype = { setLinear: function(S) { var Q = "d2w"; this[h9][I6j0U[Q](S, X4)] = I6j0U.r3Z; }, setStepped: function(S) { var Q = "C2w"; this[h9][I6j0U[Q](S, X4)] = -I6j0U.U3Z; }, setCurve: function(S, Q, V, m, l) { var P = "R9w", j = "p9w", B = "h9w", Y = "W9w", F = "L9w", D = "u9w", N = "T9w", i = "I9w", U = "K2w", J = "g2w", O = "D2w", d = "x2w", R = "m2w", k = "e2w", A = "a2w", S5 = "F2w", h5 = "t2w", I5 = "B2w", t5 = "O2w", M = "q2w", L5 = "X2w", E5 = "Z2w", Q5 = I6j0U[E5](I6j0U.U3Z, I6j0U.s7E), q5 = I6j0U[L5](Q5, Q5), V5 = I6j0U[M](q5, Q5), p5 = I6j0U[t5](I6j0U.M3Z, Q5), m5 = I6j0U[I5](I6j0U.M3Z, q5), W5 = I6j0U[h5](X4, q5), y5 = I6j0U[S5](X4, V5), r5 = -Q * I6j0U.V3Z + m, k5 = -V * I6j0U.V3Z + l, T5 = I6j0U[A]((Q - m), I6j0U.M3Z) + I6j0U.U3Z, x5 = I6j0U[k]((V - l), I6j0U.M3Z) + I6j0U.U3Z, K5 = I6j0U[R](S, X4), B5 = this[h9]; B5[K5] = I6j0U[d](Q, p5) + I6j0U[O](r5, m5) + I6j0U[J](T5, V5); B5[K5 + I6j0U.U3Z] = I6j0U[U](V, p5) + I6j0U[i](k5, m5) + I6j0U[N](x5, V5); B5[K5 + I6j0U.V3Z] = I6j0U[D](r5, W5) + I6j0U[F](T5, y5); B5[K5 + I6j0U.M3Z] = I6j0U[Y](k5, W5) + I6j0U[B](x5, y5); B5[K5 + I6j0U.N4Z] = I6j0U[j](T5, y5); B5[K5 + I6j0U.P3Z] = I6j0U[P](x5, y5); }, getCurvePercent: function(S, Q) { var V = "K9w", m = "r9w", l = "V9w", P = "Q9w", j = "k9w", B = "S9w", Y = "y9w", F = "E9w", D = "i9w"; Q = I6j0U[D](Q, I6j0U.r3Z) ? I6j0U.r3Z : (I6j0U[F](Q, I6j0U.U3Z) ? I6j0U.U3Z : Q); var N = I6j0U[Y](S, X4), i = this[h9], U = i[N]; if (!U) { return Q; } if (U == -I6j0U.U3Z) { return I6j0U.r3Z; } var J = i[N + I6j0U.U3Z], O = i[N + I6j0U.V3Z], d = i[N + I6j0U.M3Z], R = i[N + I6j0U.N4Z], k = i[N + I6j0U.P3Z], A = U, S5 = J, h5 = I6j0U[B](I6j0U.s7E, I6j0U.V3Z); while (I3) { if (I6j0U[j](A, Q)) { var I5 = I6j0U[P](A, U), t5 = I6j0U[l](S5, J); return t5 + I6j0U[m]((S5 - t5), (Q - I5), (A - I5)); } if (!h5) { break; } h5--; U += O; J += d; O += R; d += k; A += U; S5 += J; } return S5 + I6j0U[V]((I6j0U.U3Z - S5), (Q - A), (I6j0U.U3Z - A)); } }; F5[w6u] = function(S) { var Q = "w7w"; this[h9] = new F5[E1u](S); this[I1] = []; this[I1].length = I6j0U[Q](S, 2); }; F5.RotateTimeline.prototype = { boneIndex: 0, getFrameCount: function() { var S = "d7w"; return I6j0U[S](this[I1].length, 2); }, setFrame: function(S, Q, V) { S *= 2; this[I1][S] = Q; this[I1][S + 1] = V; }, apply: function(S, Q, V) { var m = "D7w", l = "x7w", P = "m7w", j = "e7w", B = "a7w", Y = "F7w", F = "t7w", D = "B7w", N = "O7w", i = "q7w", U = "X7w", J = "Z7w", O = "C7w", d = this[I1], R; if (I6j0U[O](Q, d[0])) { return; } var k = S[t4][this[e0u]]; if (I6j0U[J](Q, d[d.length - 2])) { R = k.data[e0] + d[I6j0U[U](d.length, 1)] - k[e0]; while (I6j0U[i](R, 180)) { R -= 360; } while (R < -180) { R += 360; } k[e0] += I6j0U[N](R, V); return; } var A = F5[v1u](d, Q, 2), S5 = d[I6j0U[D](A, 1)], h5 = d[A], I5 = I6j0U[F](1, (Q - h5) / (d[A - 2] - h5)); I5 = this[h9][D4u](I6j0U[Y](A / 2, 1), I5); R = I6j0U[B](d[A + 1], S5); while (I6j0U[j](R, 180)) { R -= 360; } while (R < -180) { R += 360; } R = k.data[e0] + (S5 + I6j0U[P](R, I5)) - k[e0]; while (I6j0U[l](R, 180)) { R -= 360; } while (R < -180) { R += 360; } k[e0] += I6j0U[m](R, V); } }; F5[K6u] = function(S) { var Q = "g7w"; this[h9] = new F5[E1u](S); this[I1] = []; this[I1].length = I6j0U[Q](S, 3); }; F5.TranslateTimeline.prototype = { boneIndex: 0, getFrameCount: function() { var S = "K7w"; return I6j0U[S](this[I1].length, 3); }, setFrame: function(S, Q, V, m) { S *= 3; this[I1][S] = Q; this[I1][S + 1] = V; this[I1][S + 2] = m; }, apply: function(S, Q, V) { var m = "E5w", l = "i5w", P = "R5w", j = "p5w", B = "h5w", Y = "W5w", F = "L5w", D = "u5w", N = "T5w", i = "I5w", U = this[I1]; if (I6j0U[i](Q, U[0])) { return; } var J = S[t4][this[e0u]]; if (I6j0U[N](Q, U[U.length - 3])) { J[I6j0U.l0E] += I6j0U[D]((J.data[I6j0U.l0E] + U[U.length - 2] - J[I6j0U.l0E]), V); J[I6j0U.o0E] += I6j0U[F]((J.data[I6j0U.o0E] + U[U.length - 1] - J[I6j0U.o0E]), V); return; } var O = F5[v1u](U, Q, 3), d = U[I6j0U[Y](O, 2)], R = U[I6j0U[B](O, 1)], k = U[O], A = 1 - (I6j0U[j](Q, k)) / (U[O + -3] - k); A = this[h9][D4u](I6j0U[P](O / 3, 1), A); J[I6j0U.l0E] += I6j0U[l]((J.data[I6j0U.l0E] + d + (U[O + 1] - d) * A - J[I6j0U.l0E]), V); J[I6j0U.o0E] += I6j0U[m]((J.data[I6j0U.o0E] + R + (U[O + 2] - R) * A - J[I6j0U.o0E]), V); } }; F5[N6u] = function(S) { var Q = "y5w"; this[h9] = new F5[E1u](S); this[I1] = []; this[I1].length = I6j0U[Q](S, 3); }; F5.ScaleTimeline.prototype = { boneIndex: 0, getFrameCount: function() { var S = "S5w"; return I6j0U[S](this[I1].length, 3); }, setFrame: function(S, Q, V, m) { S *= 3; this[I1][S] = Q; this[I1][S + 1] = V; this[I1][S + 2] = m; }, apply: function(S, Q, V) { var m = "A8w", l = "n8w", P = "o8w", j = "z8w", B = "G8w", Y = "P5w", F = "r5w", D = "V5w", N = "Q5w", i = "k5w", U = this[I1]; if (I6j0U[i](Q, U[0])) { return; } var J = S[t4][this[e0u]]; if (I6j0U[N](Q, U[U.length - 3])) { J[G9] += I6j0U[D]((J.data[G9] - 1 + U[U.length - 2] - J[G9]), V); J[S9] += I6j0U[F]((J.data[S9] - 1 + U[U.length - 1] - J[S9]), V); return; } var O = F5[v1u](U, Q, 3), d = U[I6j0U[Y](O, 2)], R = U[I6j0U[B](O, 1)], k = U[O], A = 1 - (I6j0U[j](Q, k)) / (U[O + -3] - k); A = this[h9][D4u](I6j0U[P](O / 3, 1), A); J[G9] += I6j0U[l]((J.data[G9] - 1 + d + (U[O + 1] - d) * A - J[G9]), V); J[S9] += I6j0U[m]((J.data[S9] - 1 + R + (U[O + 2] - R) * A - J[S9]), V); } }; F5[x6u] = function(S) { var Q = "H8w"; this[h9] = new F5[E1u](S); this[I1] = []; this[I1].length = I6j0U[Q](S, 5); }; F5.ColorTimeline.prototype = { slotIndex: 0, getFrameCount: function() { var S = "s8w"; return I6j0U[S](this[I1].length, 5); }, setFrame: function(S, Q, V, m, l, P) { S *= 5; this[I1][S] = Q; this[I1][S + 1] = V; this[I1][S + 2] = m; this[I1][S + 3] = l; this[I1][S + 4] = P; }, apply: function(S, Q, V) { var m = "F0w", l = "t0w", P = "B0w", j = "O0w", B = "q0w", Y = "X0w", F = "Z0w", D = "C0w", N = "d0w", i = "w0w", U = "N0w", J = "c8w", O = "U8w", d = "M8w", R = "b8w", k = "v8w", A = "j8w", S5 = "l8w", h5 = "J8w", I5 = "f8w", t5 = "Y8w", M = this[I1]; if (I6j0U[t5](Q, M[0])) { return; } var L5 = S[U8][this[Y0u]]; if (I6j0U[I5](Q, M[M.length - 5])) { var E5 = I6j0U[h5](M.length, 1); L5[I6j0U.G3I] = M[I6j0U[S5](E5, 3)]; L5[c5u] = M[I6j0U[A](E5, 2)]; L5[t1] = M[I6j0U[k](E5, 1)]; L5[S1] = M[E5]; return; } var Q5 = F5[v1u](M, Q, 5), q5 = M[I6j0U[R](Q5, 4)], V5 = M[I6j0U[d](Q5, 3)], p5 = M[I6j0U[O](Q5, 2)], m5 = M[I6j0U[J](Q5, 1)], W5 = M[Q5], y5 = I6j0U[U](1, (Q - W5) / (M[Q5 - 5] - W5)); y5 = this[h9][D4u](I6j0U[i](Q5 / 5, 1), y5); var r5 = q5 + I6j0U[N]((M[Q5 + 1] - q5), y5), k5 = V5 + I6j0U[D]((M[Q5 + 2] - V5), y5), T5 = p5 + I6j0U[F]((M[Q5 + 3] - p5), y5), x5 = m5 + I6j0U[Y]((M[Q5 + 4] - m5), y5); if (I6j0U[B](V, 1)) { L5[I6j0U.G3I] += I6j0U[j]((r5 - L5[I6j0U.G3I]), V); L5[c5u] += I6j0U[P]((k5 - L5[c5u]), V); L5[t1] += I6j0U[l]((T5 - L5[t1]), V); L5[S1] += I6j0U[m]((x5 - L5[S1]), V); } else { L5[I6j0U.G3I] = r5; L5[c5u] = k5; L5[t1] = T5; L5[S1] = x5; } } }; F5[c6u] = function(S) { this[h9] = new F5[E1u](S); this[I1] = []; this[I1].length = S; this[B4u] = []; this[B4u].length = S; }; F5.AttachmentTimeline.prototype = { slotIndex: 0, getFrameCount: function() { return this[I1].length; }, setFrame: function(S, Q, V) { this[I1][S] = Q; this[B4u][S] = V; }, apply: function(S, Q, V) { var m = "x0w", l = "m0w", P = "e0w", j = "a0w", B = this[I1]; if (I6j0U[j](Q, B[0])) { return; } var Y; if (I6j0U[P](Q, B[B.length - 1])) { Y = I6j0U[l](B.length, 1); } else { Y = I6j0U[m](F5[v1u](B, Q, 1), 1); } var F = this[B4u][Y]; S[U8][this[Y0u]][w4u](!F ? null : S[n9u](this[Y0u], F)); } }; F5[W6u] = function() { this[t4] = []; this[U8] = []; this[r4u] = []; this[W4u] = []; }; F5.SkeletonData.prototype = { defaultSkin: null, findBone: function(S) { var Q = "g0w", V = "D0w", m = this[t4]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return m[l]; } } return null; }, findBoneIndex: function(S) { var Q = "I1w", V = "K0w", m = this[t4]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return l; } } return -1; }, findSlot: function(S) { var Q = "u1w", V = "T1w", m = this[U8]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return slot[l]; } } return null; }, findSlotIndex: function(S) { var Q = "W1w", V = "L1w", m = this[U8]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return l; } } return -1; }, findSkin: function(S) { var Q = "p1w", V = "h1w", m = this[r4u]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return m[l]; } } return null; }, findAnimation: function(S) { var Q = "i1w", V = "R1w", m = this[W4u]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return m[l]; } } return null; } }; F5[C6u] = function(S) { var Q = "y1w", V = "E1w"; this.data = S; this[t4] = []; for (var m = 0, l = S[t4].length; I6j0U[V](m, l); m++) { var P = S[t4][m], j = !P.parent ? null : this[t4][S[t4][I6j0U.C3Q](P.parent)]; this[t4][I6j0U.x8E](new F5[X4u](P, j)); } this[U8] = []; this[W0u] = []; for (m = 0, l = S[U8].length; I6j0U[Q](m, l); m++) { var B = S[U8][m], Y = this[t4][S[t4][I6j0U.C3Q](B[g6u])], F = new F5[d6u](B, this, Y); this[U8][I6j0U.x8E](F); this[W0u][I6j0U.x8E](F); } }; F5.Skeleton.prototype = { x: 0, y: 0, skin: null, r: 1, g: 1, b: 1, a: 1, time: 0, flipX: false, flipY: false, updateWorldTransform: function() { var S = "S1w", Q = "flipX", V = this[Q], m = this[U2u], l = this[t4]; for (var P = 0, j = l.length; I6j0U[S](P, j); P++) { l[P][z9u](V, m); } }, setToSetupPose: function() { var S = "setSlotsToSetupPose", Q = "setBonesToSetupPose"; this[Q](); this[S](); }, setBonesToSetupPose: function() { var S = "k1w", Q = this[t4]; for (var V = 0, m = Q.length; I6j0U[S](V, m); V++) { Q[V][i4u](); } }, setSlotsToSetupPose: function() { var S = "Q1w", Q = this[U8]; for (var V = 0, m = Q.length; I6j0U[S](V, m); V++) { Q[V][i4u](V); } }, getRootBone: function() { return this[t4].length ? this[t4][0] : null; }, findBone: function(S) { var Q = "r1w", V = "V1w", m = this[t4]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l].data[T1], S)) { return m[l]; } } return null; }, findBoneIndex: function(S) { var Q = "G3w", V = "P1w", m = this[t4]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l].data[T1], S)) { return l; } } return -1; }, findSlot: function(S) { var Q = "o3w", V = "z3w", m = this[U8]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l].data[T1], S)) { return m[l]; } } return null; }, findSlotIndex: function(S) { var Q = "A3w", V = "n3w", m = this[U8]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l].data[T1], S)) { return l; } } return -1; }, setSkinByName: function(S) { var Q = "setSkin", V = "findSkin", m = this.data[V](S); if (!m) { throw "Skin not found: " + S; } this[Q](m); }, setSkin: function(S) { var Q = "_attachAll"; if (this[C0u] && S) { S[Q](this, this[C0u]); } this[C0u] = S; }, getAttachmentBySlotName: function(S, Q) { return this[n9u](this.data[Z9u](S), Q); }, getAttachmentBySlotIndex: function(S, Q) { if (this[C0u]) { var V = this[C0u][T4u](S, Q); if (V) { return V; } } if (this.data[f9u]) { return this.data[f9u][T4u](S, Q); } return null; }, setAttachment: function(S, Q) { var V = "Y3w", m = "s3w", l = "H3w", P = this[U8]; for (var j = 0, B = P[k9]; I6j0U[l](j, B); j++) { var Y = P[j]; if (I6j0U[m](Y.data[T1], S)) { var F = null; if (Q) { F = this[T4u](j, Q); if (I6j0U[V](F, null)) { throw "Attachment not found: " + Q + ", for slot: " + S; } } Y[w4u](F); return; } } throw "Slot not found: " + S; }, update: function(S) { time += S; } }; F5[e4u] = { region: I6j0U.r3Z }; F5[r0u] = function() { this[s8] = []; this[s8].length = 8; this[E5u] = []; this[E5u].length = 8; }; F5.RegionAttachment.prototype = { x: 0, y: 0, rotation: 0, scaleX: 1, scaleY: 1, width: 0, height: 0, rendererObject: null, regionOffsetX: 0, regionOffsetY: 0, regionWidth: 0, regionHeight: 0, regionOriginalWidth: 0, regionOriginalHeight: 0, setUVs: function(S, Q, V, m, l) { var P = this[E5u]; if (l) { P[2] = S; P[3] = m; P[4] = S; P[5] = Q; P[6] = V; P[7] = Q; P[0] = V; P[1] = m; } else { P[0] = S; P[1] = m; P[2] = S; P[3] = Q; P[4] = V; P[5] = Q; P[6] = V; P[7] = m; } }, updateOffset: function() { var S = "F4w", Q = "t4w", V = "B4w", m = "O4w", l = "q4w", P = "X4w", j = "Z4w", B = "C4w", Y = "d4w", F = "w4w", D = "N4w", N = "c3w", i = "D3w", U = "x3w", J = "m3w", O = "e3w", d = "a3w", R = "E3w", k = "f3w", A = I6j0U[k](this.width, this[e6u], this[G9]), S5 = I6j0U[R](this.height, this[r6u], this[S9]), h5 = -this.width / 2 * this[G9] + I6j0U[d](this[B6u], A), I5 = -this.height / 2 * this[S9] + I6j0U[O](this[T6u], S5), t5 = h5 + I6j0U[J](this[F6u], A), M = I5 + I6j0U[U](this[Y6u], S5), L5 = I6j0U[i](this[e0], Math[I6j0U.G0I], 180), E5 = Math[I6j0U.H8R](L5), Q5 = Math[I6j0U.L5H](L5), q5 = I6j0U[N](h5, E5) + this[I6j0U.l0E], V5 = I6j0U[D](h5, Q5), p5 = I6j0U[F](I5, E5) + this[I6j0U.o0E], m5 = I6j0U[Y](I5, Q5), W5 = I6j0U[B](t5, E5) + this[I6j0U.l0E], y5 = I6j0U[j](t5, Q5), r5 = I6j0U[P](M, E5) + this[I6j0U.o0E], k5 = I6j0U[l](M, Q5), T5 = this[s8]; T5[0] = I6j0U[m](q5, m5); T5[1] = p5 + V5; T5[2] = I6j0U[V](q5, k5); T5[3] = r5 + V5; T5[4] = I6j0U[Q](W5, k5); T5[5] = r5 + y5; T5[6] = I6j0U[S](W5, m5); T5[7] = p5 + y5; }, computeVertices: function(S, Q, V, m) { var l = "i61", P = "R61", j = "p61", B = "h61", Y = "W61", F = "L61", D = "u61", N = "T61", i = "I61", U = "K4w", J = "g4w", O = "D4w", d = "x4w", R = "m4w", k = "e4w", A = "a4w"; S += V[F0u]; Q += V[T0u]; var S5 = V[s1u], h5 = V[q1u], I5 = V[N5u], t5 = V[x5u], M = this[s8]; m[0] = I6j0U[A](M[0], S5) + I6j0U[k](M[1], h5) + S; m[1] = I6j0U[R](M[0], I5) + I6j0U[d](M[1], t5) + Q; m[2] = I6j0U[O](M[2], S5) + I6j0U[J](M[3], h5) + S; m[3] = I6j0U[U](M[2], I5) + I6j0U[i](M[3], t5) + Q; m[4] = I6j0U[N](M[4], S5) + I6j0U[D](M[5], h5) + S; m[5] = I6j0U[F](M[4], I5) + I6j0U[Y](M[5], t5) + Q; m[6] = I6j0U[B](M[6], S5) + I6j0U[j](M[7], h5) + S; m[7] = I6j0U[P](M[6], I5) + I6j0U[l](M[7], t5) + Q; } }; F5[P6u] = function(S) { this[u0u] = S; this[q9u] = {}; }; F5.AnimationStateData.prototype = { defaultMix: I6j0U.r3Z, setMixByName: function(S, Q, V) { var m = "setMix", l = this[u0u][u4u](S); if (!l) { throw l6u + S; } var P = this[u0u][u4u](Q); if (!P) { throw l6u + Q; } this[m](l, P, V); }, setMix: function(S, Q, V) { this[q9u][S[T1] + B0u + Q[T1]] = V; }, getMix: function(S, Q) { var V = "defaultMix", m = this[q9u][S[T1] + B0u + Q[T1]]; return m ? m : this[V]; } }; F5[m6u] = function(S) { this.data = S; this[W2] = []; }; F5.AnimationState.prototype = { animationSpeed: 1, current: null, previous: null, currentTime: 0, previousTime: 0, currentLoop: false, previousLoop: false, mixTime: 0, mixDuration: 0, update: function(S) { var Q = "S61", V = "y61", m = "E61"; this.currentTime += (I6j0U[m](S, this[b7u])); this[s9u] += S; this[X9u] += S; if (I6j0U[V](this[W2].length, 0)) { var l = this[W2][0]; if (I6j0U[Q](this.currentTime, l[I6j0U.j3Z])) { this[j6u](l[L9u], l[I6j0U.c4I]); this[W2][p6u](); } } }, apply: function(S) { var Q = "mix", V = "Q61", m = "k61"; if (!this[o6]) { return; } if (this[Q1u]) { this[Q1u][I6j0U.w9W](S, this[s9u], this[u6u]); var l = I6j0U[m](this[X9u], this[V9u]); if (I6j0U[V](l, 1)) { l = 1; this[Q1u] = null; } this[o6][Q](S, this.currentTime, this[C4u], l); } else { this[o6][I6j0U.w9W](S, this.currentTime, this[C4u]); } }, clearAnimation: function() { this[Q1u] = null; this[o6] = null; this[W2].length = 0; }, _setAnimation: function(S, Q) { var V = "V61"; this[Q1u] = null; if (S && this[o6]) { this[V9u] = this.data[l6](this[o6], S); if (I6j0U[V](this[V9u], 0)) { this[X9u] = 0; this[Q1u] = this[o6]; this[s9u] = this.currentTime; this[u6u] = this[C4u]; } } this[o6] = S; this[C4u] = Q; this.currentTime = 0; }, setAnimationByName: function(S, Q) { var V = "setAnimation", m = this.data[u0u][u4u](S); if (!m) { throw "Animation not found: " + S; } this[V](m, Q); }, setAnimation: function(S, Q) { this[W2].length = 0; this[j6u](S, Q); }, addAnimationByName: function(S, Q, V) { var m = "addAnimation", l = this.data[u0u][u4u](S); if (!l) { throw "Animation not found: " + S; } this[m](l, Q, V); }, addAnimation: function(S, Q, V) { var m = "z21", l = "G21", P = "P61", j = "r61", B = {}; B[L9u] = S; B[I6j0U.c4I] = Q; if (!V || I6j0U[j](V, 0)) { var Y = this[W2].length ? this[W2][I6j0U[P](this[W2].length, 1)][L9u] : this[o6]; if (I6j0U[l](Y, null)) { V = I6j0U[m](Y.duration, this.data[l6](Y, S), (V || 0)); } else { V = 0; } } B[I6j0U.j3Z] = V; this[W2][I6j0U.x8E](B); }, isComplete: function() { var S = "u21"; return !this[o6] || I6j0U[S](this.currentTime, this[o6].duration); } }; F5[c8] = function(S) { var Q = "attachmentLoader"; this[Q] = S; }; F5.SkeletonJson.prototype = { scale: 1, readSkeletonData: function(S) { var Q = "readAnimation", V = "E21", m = "addAttachment", l = "i21", P = "readAttachment", j = "R21", B = "p21", Y = "h21", F = "W21", D = "findBone", N = "L21", i = new F5[W6u](), U, J = S[t4]; for (var O = 0, d = J.length; I6j0U[N](O, d); O++) { var R = J[O], k = null; if (R.parent) { k = i[D](R.parent); if (!k) { throw "Parent bone not found: " + R.parent; } } U = new F5[a6u](R[T1], k); U.length = I6j0U[F]((R.length || 0), this.scale); U[I6j0U.l0E] = I6j0U[Y]((R[I6j0U.l0E] || 0), this.scale); U[I6j0U.o0E] = I6j0U[B]((R[I6j0U.o0E] || 0), this.scale); U[e0] = (R[e0] || 0); U[G9] = R[G9] || 1; U[S9] = R[S9] || 1; i[t4][I6j0U.x8E](U); } var A = S[U8]; for (O = 0, d = A.length; I6j0U[j](O, d); O++) { var S5 = A[O]; U = i[D](S5[i0u]); if (!U) { throw "Slot bone not found: " + S5[i0u]; } var h5 = new F5[U6u](S5[T1], U), I5 = S5[X5u]; if (I5) { h5[I6j0U.G3I] = F5[c8][A7](I5, 0); h5[c5u] = F5[c8][A7](I5, 1); h5[t1] = F5[c8][A7](I5, 2); h5[S1] = F5[c8][A7](I5, 3); } h5[P9u] = S5[V1u]; i[U8][I6j0U.x8E](h5); } var t5 = S[r4u]; for (var M in t5) { if (!t5[I6j0U.O6Q](M)) { continue; } var L5 = t5[M], E5 = new F5[D6u](M); for (var Q5 in L5) { if (!L5[I6j0U.O6Q](Q5)) { continue; } var q5 = i[Z9u](Q5), V5 = L5[Q5]; for (var p5 in V5) { if (!V5[I6j0U.O6Q](p5)) { continue; } var m5 = this[P](E5, p5, V5[p5]); if (I6j0U[l](m5, null)) { E5[m](q5, p5, m5); } } } i[r4u][I6j0U.x8E](E5); if (I6j0U[V](E5[T1], "default")) { i[f9u] = E5; } } var W5 = S[W4u]; for (var y5 in W5) { if (!W5[I6j0U.O6Q](y5)) { continue; } this[Q](y5, W5[y5], i); } return i; }, readAttachment: function(S, Q, V) { var m = "updateOffset", l = "V21", P = "Q21", j = "k21", B = "S21", Y = "y21"; Q = V[T1] || Q; var F = F5[e4u][V[C0] || "region"]; if (I6j0U[Y](F, F5[e4u][w5u])) { var D = new F5[r0u](); D[I6j0U.l0E] = I6j0U[B]((V[I6j0U.l0E] || 0), this.scale); D[I6j0U.o0E] = I6j0U[j]((V[I6j0U.o0E] || 0), this.scale); D[G9] = V[G9] || 1; D[S9] = V[S9] || 1; D[e0] = V[e0] || 0; D.width = I6j0U[P]((V.width || 32), this.scale); D.height = I6j0U[l]((V.height || 32), this.scale); D[m](); D[D4] = {}; D[D4][T1] = Q; D[D4].scale = {}; D[D4].scale[I6j0U.l0E] = D[G9]; D[D4].scale[I6j0U.o0E] = D[S9]; D[D4][e0] = -D[e0] * Math[I6j0U.G0I] / 180; return D; } throw "Unknown attachment type: " + F; }, readAnimation: function(S, Q, V) { var m = "b91", l = "v91", P = "j91", j = "l91", B = "J91", Y = "f91", F = "Y91", D = "s91", N = "H91", i = "A91", U = "n91", J = "o91", O = "z91", d = "getFrameCount", R = "G91", k = "P21", A = "r21", S5 = "findBoneIndex", h5 = [], I5 = 0, t5, M, L5, E5, Q5, q5, V5, p5 = Q[t4]; for (var m5 in p5) { if (!p5[I6j0U.O6Q](m5)) { continue; } var W5 = V[S5](m5); if (W5 == -1) { throw "Bone not found: " + m5; } var y5 = p5[m5]; for (L5 in y5) { if (!y5[I6j0U.O6Q](L5)) { continue; } Q5 = y5[L5]; if (I6j0U[A](L5, "rotate")) { M = new F5[w6u](Q5.length); M[e0u] = W5; t5 = 0; for (q5 = 0, V5 = Q5.length; I6j0U[k](q5, V5); q5++) { E5 = Q5[q5]; M[B7](t5, E5[I6j0U.n5Q], E5[C2]); F5[c8][i5u](M, t5, E5); t5++; } h5[I6j0U.x8E](M); I5 = Math[I6j0U.V8I](I5, M[I1][I6j0U[R](M[d]() * 2, 2)]); } else { if (I6j0U[O](L5, "translate") || I6j0U[J](L5, "scale")) { var r5 = 1; if (I6j0U[U](L5, "scale")) { M = new F5[N6u](Q5.length); } else { M = new F5[K6u](Q5.length); r5 = this.scale; } M[e0u] = W5; t5 = 0; for (q5 = 0, V5 = Q5.length; I6j0U[i](q5, V5); q5++) { E5 = Q5[q5]; var k5 = I6j0U[N]((E5[I6j0U.l0E] || 0), r5), T5 = I6j0U[D]((E5[I6j0U.o0E] || 0), r5); M[B7](t5, E5[I6j0U.n5Q], k5, T5); F5[c8][i5u](M, t5, E5); t5++; } h5[I6j0U.x8E](M); I5 = Math[I6j0U.V8I](I5, M[I1][I6j0U[F](M[d]() * 3, 3)]); } else { throw "Invalid timeline type for a bone: " + L5 + " (" + m5 + ")"; } } } } var x5 = Q[U8]; for (var K5 in x5) { if (!x5[I6j0U.O6Q](K5)) { continue; } var B5 = x5[K5], N5 = V[Z9u](K5); for (L5 in B5) { if (!B5[I6j0U.O6Q](L5)) { continue; } Q5 = B5[L5]; if (I6j0U[Y](L5, "color")) { M = new F5[x6u](Q5.length); M[Y0u] = N5; t5 = 0; for (q5 = 0, V5 = Q5.length; I6j0U[B](q5, V5); q5++) { E5 = Q5[q5]; var Z5 = E5[X5u], i5 = F5[c8][A7](Z5, 0), w5 = F5[c8][A7](Z5, 1), f3 = F5[c8][A7](Z5, 2), S3 = F5[c8][A7](Z5, 3); M[B7](t5, E5[I6j0U.n5Q], i5, w5, f3, S3); F5[c8][i5u](M, t5, E5); t5++; } h5[I6j0U.x8E](M); I5 = Math[I6j0U.V8I](I5, M[I1][I6j0U[j](M[d]() * 5, 5)]); } else { if (I6j0U[P](L5, "attachment")) { M = new F5[c6u](Q5.length); M[Y0u] = N5; t5 = 0; for (q5 = 0, V5 = Q5.length; I6j0U[l](q5, V5); q5++) { E5 = Q5[q5]; M[B7](t5++, E5[I6j0U.n5Q], E5[T1]); } h5[I6j0U.x8E](M); I5 = Math[I6j0U.V8I](I5, M[I1][I6j0U[m](M[d](), 1)]); } else { throw "Invalid timeline type for a slot: " + L5 + " (" + K5 + ")"; } } } } V[W4u][I6j0U.x8E](new F5[i6u](S, h5, I5)); } }; F5[c8][i5u] = function(S, Q, V) { var m = "setCurve", l = "U91", P = "setStepped", j = "stepped", B = "M91", Y = "curve", F = V[Y]; if (!F) { return; } if (I6j0U[B](F, j)) { S[h9][P](Q); } else { if (I6j0U[l](F, Array)) { S[h9][m](Q, F[I6j0U.r3Z], F[I6j0U.U3Z], F[I6j0U.V3Z], F[I6j0U.M3Z]); } } }; F5[c8][A7] = function(S, Q) { var V = "N71", m = "c91"; if (I6j0U[m](S.length, 8)) { throw "Color hexidecimal length must be 8, recieved: " + S; } return I6j0U[V](parseInt(S[I6j0U.Y3I](Q * 2, 2), 16), 255); }; F5[C7] = function(S, Q) { var V = "pads", m = "m71", l = "splits", P = "e71", j = "a71", B = "F71", Y = "t71", F = "B71", D = "O71", N = "q71", i = "X71", U = "Z71", J = "C71", O = "d71", d = "vWrap", R = "clampToEdge", k = "uWrap", A = "readTuple", S5 = "readValue", h5 = "w71"; this[p2] = Q; this[J6] = []; this[G1u] = []; var I5 = new F5[p4u](S), t5 = []; t5.length = 4; var M = null; while (true) { var L5 = I5[n3u](); if (I6j0U[h5](L5, null)) { break; } L5 = I5[j4](L5); if (!L5.length) { M = null; } else { if (!M) { M = new F5[X1](); M[T1] = L5; M[I6j0U.E6W] = F5[C7][y3u][I5[S5]()]; I5[A](t5); M[Y7u] = F5[C7][S1u][t5[0]]; M[F7u] = F5[C7][S1u][t5[1]]; var E5 = I5[S5](); M[k] = F5[C7][i8][R]; M[d] = F5[C7][i8][R]; if (I6j0U[O](E5, "x")) { M[k] = F5[C7][i8][f8u]; } else { if (I6j0U[J](E5, "y")) { M[d] = F5[C7][i8][f8u]; } else { if (I6j0U[U](E5, "xy")) { M[k] = M[d] = F5[C7][i8][f8u]; } } } Q.load(M, L5); this[J6][I6j0U.x8E](M); } else { var Q5 = new F5[t1u](); Q5[T1] = L5; Q5[f3u] = M; Q5.rotate = I6j0U[i](I5[S5](), "true"); I5[A](t5); var q5 = parseInt(t5[0], 10), V5 = parseInt(t5[1], 10); I5[A](t5); var p5 = parseInt(t5[0], 10), m5 = parseInt(t5[1], 10); Q5[z3u] = I6j0U[N](q5, M.width); Q5[I6j0U.o1E] = I6j0U[D](V5, M.height); if (Q5.rotate) { Q5[H6] = I6j0U[F]((q5 + m5), M.width); Q5[K5u] = I6j0U[Y]((V5 + p5), M.height); } else { Q5[H6] = I6j0U[B]((q5 + p5), M.width); Q5[K5u] = I6j0U[j]((V5 + m5), M.height); } Q5[I6j0U.l0E] = q5; Q5[I6j0U.o0E] = V5; Q5.width = Math[I6j0U.U6E](p5); Q5.height = Math[I6j0U.U6E](m5); if (I6j0U[P](I5[A](t5), 4)) { Q5[l] = [parseInt(t5[0], 10), parseInt(t5[1], 10), parseInt(t5[2], 10), parseInt(t5[3], 10)]; if (I6j0U[m](I5[A](t5), 4)) { Q5[V] = [parseInt(t5[0], 10), parseInt(t5[1], 10), parseInt(t5[2], 10), parseInt(t5[3], 10)]; I5[A](t5); } } Q5[I1u] = parseInt(t5[0], 10); Q5[D5u] = parseInt(t5[1], 10); I5[A](t5); Q5[j1u] = parseInt(t5[0], 10); Q5[P1u] = parseInt(t5[1], 10); Q5[b7] = parseInt(I5[S5](), 10); this[G1u][I6j0U.x8E](Q5); } } } }; F5.Atlas.prototype = { findRegion: function(S) { var Q = "D71", V = "x71", m = this[G1u]; for (var l = 0, P = m.length; I6j0U[V](l, P); l++) { if (I6j0U[Q](m[l][T1], S)) { return m[l]; } } return null; }, dispose: function() { var S = "unload", Q = "g71", V = this[J6]; for (var m = 0, l = V.length; I6j0U[Q](m, l); m++) { this[p2][S](V[m][D4]); } }, updateUVs: function(S) { var Q = "p51", V = "h51", m = "W51", l = "L51", P = "u51", j = "T51", B = "I51", Y = "K71", F = this[G1u]; for (var D = 0, N = F.length; I6j0U[Y](D, N); D++) { var i = F[D]; if (I6j0U[B](i[f3u], S)) { continue; } i[z3u] = I6j0U[j](i[I6j0U.l0E], S.width); i[I6j0U.o1E] = I6j0U[P](i[I6j0U.o0E], S.height); if (i.rotate) { i[H6] = I6j0U[l]((i[I6j0U.l0E] + i.height), S.width); i[K5u] = I6j0U[m]((i[I6j0U.o0E] + i.width), S.height); } else { i[H6] = I6j0U[V]((i[I6j0U.l0E] + i.width), S.width); i[K5u] = I6j0U[Q]((i[I6j0U.o0E] + i.height), S.height); } } } }; F5[C7][y3u] = { alpha: I6j0U.r3Z, intensity: I6j0U.U3Z, luminanceAlpha: I6j0U.V3Z, rgb565: I6j0U.M3Z, rgba4444: I6j0U.N4Z, rgb888: I6j0U.P3Z, rgba8888: X4 }; F5[C7][S1u] = { nearest: I6j0U.r3Z, linear: I6j0U.U3Z, mipMap: I6j0U.V3Z, mipMapNearestNearest: I6j0U.M3Z, mipMapLinearNearest: I6j0U.N4Z, mipMapNearestLinear: I6j0U.P3Z, mipMapLinearLinear: X4 }; F5[C7][i8] = { mirroredRepeat: I6j0U.r3Z, clampToEdge: I6j0U.U3Z, repeat: I6j0U.V3Z }; F5[X1] = function() {}; F5.AtlasPage.prototype = { name: null, format: null, minFilter: null, magFilter: null, uWrap: null, vWrap: null, rendererObject: null, width: 0, height: 0 }; F5[t1u] = function() {}; F5.AtlasRegion.prototype = { page: null, name: null, x: 0, y: 0, width: 0, height: 0, u: 0, v: 0, u2: 0, v2: 0, offsetX: 0, offsetY: 0, originalWidth: 0, originalHeight: 0, index: 0, rotate: false, splits: null, pads: null }; F5[p4u] = function(S) { this[V3u] = S[I6j0U.Q3R](/\r\n|\r|\n/); }; F5.AtlasReader.prototype = { index: 0, trim: function(S) { return S[I6j0U.m4W](/^\s+|\s+$/g, ""); }, readLine: function() { var S = "R51"; if (I6j0U[S](this[b7], this[V3u].length)) { return null; } return this[V3u][this[b7]++]; }, readValue: function() { var S = this[n3u](), Q = S[I6j0U.C3Q](":"); if (Q == -1) { throw "Invalid line: " + S; } return this[j4](S[F4u](Q + 1)); }, readTuple: function(S) { var Q = "E51", V = "i51", m = this[n3u](), l = m[I6j0U.C3Q](":"); if (l == -1) { throw "Invalid line: " + m; } var P = 0, j = l + 1; for (; I6j0U[V](P, 3); P++) { var B = m[I6j0U.C3Q](",", j); if (B == -1) { if (!P) { throw "Invalid line: " + m; } break; } S[P] = this[j4](m[I6j0U.Y3I](j, I6j0U[Q](B, j))); j = B + 1; } S[P] = this[j4](m[F4u](j)); return P + 1; } }; F5[P4u] = function(S) { this[F4] = S; }; F5.AtlasAttachmentLoader.prototype = { newAttachment: function(S, Q, V) { var m = "setUVs", l = "Region not found in atlas: ", P = "findRegion"; switch (Q) { case F5[e4u][w5u]: var j = this[F4][P](V); if (!j) { throw l + V + p0u + Q + I6j0U.U6r; } var B = new F5[r0u](V); B[D4] = j; B[m](j[z3u], j[I6j0U.o1E], j[H6], j[K5u], j.rotate); B[B6u] = j[j1u]; B[T6u] = j[P1u]; B[F6u] = j.width; B[Y6u] = j.height; B[e6u] = j[I1u]; B[r6u] = j[D5u]; return B; } throw j4u + Q; } }; M3Y(I3); z[l2] = {}; z[v5u] = function(S) { var Q = "S51", V = "y51", m = "stateData", l = "spineData"; z[M2][I6j0U.b4I](this); this[l] = z[l2][S]; if (!this[l]) { throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: " + S); } this[M7] = new F5[C6u](this[l]); this[M7][z9u](); this[m] = new F5[P6u](this[l]); this[a3u] = new F5[m6u](this[m]); this[h1u] = []; for (var P = 0, j = this[M7][W0u].length; I6j0U[V](P, j); P++) { var B = this[M7][W0u][P], Y = B[V1u], F = new z[M2](); this[h1u][I6j0U.x8E](F); this[d8u](F); if (!(I6j0U[Q](Y, F5[r0u]))) { continue; } var D = Y[D4][T1], N = this[k8](B, Y[D4]); B[j7] = N; B[Z3u] = D; F[d8u](N); } }; z.Spine.prototype = Object[x0](z.DisplayObjectContainer.prototype); z.Spine.prototype.constructor = z[v5u]; z.Spine.prototype.updateTransform = function() { var S = "H81", Q = "A81", V = "n81", m = "o81", l = "z81", P = "G81", j = "P51", B = "r51", Y = "V51", F = "Q51", D = "k51", N = "lastTime"; this[N] = this[N] || Date[I6j0U.a4I](); var i = I6j0U[D]((Date[I6j0U.a4I]() - this[N]), 0.001); this[N] = Date[I6j0U.a4I](); this[a3u][R8u](i); this[a3u][I6j0U.w9W](this[M7]); this[M7][z9u](); var U = this[M7][W0u]; for (var J = 0, O = U.length; I6j0U[F](J, O); J++) { var d = U[J], R = d[V1u], k = this[h1u][J]; if (!(I6j0U[Y](R, F5[r0u]))) { k[c4] = false; continue; } if (R[D4]) { if (!d[Z3u] || I6j0U[B](d[Z3u], R[T1])) { var A = R[D4][T1]; if (I6j0U[j](d[j7], undefined)) { d[j7][c4] = false; } d[C6] = d[C6] || {}; if (I6j0U[P](d[C6][A], undefined)) { d[C6][A][c4] = true; } else { var S5 = this[k8](d, R[D4]); k[d8u](S5); } d[j7] = d[C6][A]; d[Z3u] = A; } } k[c4] = true; var h5 = d[i0u]; k[M0][I6j0U.l0E] = h5[F0u] + I6j0U[l](R[I6j0U.l0E], h5[s1u]) + I6j0U[m](R[I6j0U.o0E], h5[q1u]); k[M0][I6j0U.o0E] = h5[T0u] + I6j0U[V](R[I6j0U.l0E], h5[N5u]) + I6j0U[Q](R[I6j0U.o0E], h5[x5u]); k.scale[I6j0U.l0E] = h5[X1u]; k.scale[I6j0U.o0E] = h5[L1u]; k[e0] = -(I6j0U[S](d[i0u][D0u], Math[I6j0U.G0I], 180)); k[e1] = d[S1]; d[j7][p8] = z[d7u]([d[I6j0U.G3I], d[c5u], d[t1]]); } z.DisplayObjectContainer.prototype.updateTransform.call(this); }; z.Spine.prototype.createSprite = function(S, Q) { var V = ".png", m = z[j8][Q[T1]] ? Q[T1] : Q[T1] + V, l = new z[K7](z[v4][T8u](m)); l.scale = Q.scale; l[e0] = Q[e0]; l[r1][I6j0U.l0E] = l[r1][I6j0U.o0E] = I6j0U.b2Q; S[C6] = S[C6] || {}; S[C6][Q[T1]] = l; return l; }; z[v8] = {}; S1Y(I6j0U.r3Z); z[m0] = function(S, Q) { var V = "naturalHeight", m = "naturalWidth", l = "complete"; this[y3] = 1; this.width = 100; this.height = 100; this[a2] = Q || z[W5u][p9u]; this[N7] = false; this[x1] = S; this[Z7] = z[Z7]++; this[m2u] = true; this[l8] = []; this[I6j0U.I7E] = [true, true, true, true]; if (!S) { return; } if ((this[x1][l] || this[x1][M9]) && this[x1].width && this[x1].height) { this[N7] = true; this.width = this[x1][m] || this[x1].width; this.height = this[x1][V] || this[x1].height; this[L3](); } else { var P = this; this[x1][I6j0U.p2W] = function() { P[N7] = true; P.width = P[x1][m] || P[x1].width; P.height = P[x1][V] || P[x1].height; P[L3](); P[I6j0U.S5I]({ type: "loaded", content: P }); }; this[x1].onerror = function() { P[I6j0U.S5I]({ type: "error", content: P }); }; } this[d5] = null; this[c0u] = false; }; z.BaseTexture.prototype.constructor = z[m0]; z[I2][c2](z.BaseTexture.prototype); z.BaseTexture.prototype.destroy = function() { var S = "R81", Q = "p81"; if (this[d5]) { delete z[v8][this[d5]]; delete z[j8][this[d5]]; this[d5] = null; this[x1][I6j0U.e4I] = ""; } else { if (this[x1] && this[x1][G4]) { delete z[v8][this[x1][G4]]; } } this[x1] = null; for (var V = I6j0U[Q](this[l8].length, 1); I6j0U[S](V, 0); V--) { var m = this[l8][V], l = z[b8u][V]; if (l && m) { l[b6u](m); } } this[l8].length = 0; }; z.BaseTexture.prototype.updateSourceImage = function(S) { this[N7] = I6j0U.j5E; this[x1][I6j0U.e4I] = I6j0U.D5W; this[x1][I6j0U.e4I] = S; }; z.BaseTexture.prototype.dirty = function() { var S = "i81"; for (var Q = 0; I6j0U[S](Q, this[l8].length); Q++) { this[I6j0U.I7E][Q] = true; } }; z[m0][D3u] = function(S, Q, V) { var m = "crossOrigin", l = "E81", P = z[v8][S]; if (I6j0U[l](Q, undefined) && S[I6j0U.C3Q](o7) === -I6j0U.U3Z) { Q = I3; } if (!P) { var j = new Image(); if (Q) { j[m] = I6j0U.f1I; } j[I6j0U.e4I] = S; P = new z[m0](j, V); P[d5] = S; z[v8][S] = P; if (S[I6j0U.C3Q](z[K5Y] + I6j0U.c0R) !== -I6j0U.U3Z) { P[y3] = I6j0U.V3Z; } } return P; }; z[m0][i3u] = function(S, Q) { var V = "canvas_"; if (!S[G4]) { S[G4] = V + z[a5Y]++; } var m = z[v8][S[G4]]; if (!m) { m = new z[m0](S, Q); z[v8][S[G4]] = m; } return m; }; z[j8] = {}; z[E9u] = {}; Z1Y(I6j0U.r3Z); z[v4] = function(S, Q, V, m) { var l = "onBaseTextureLoaded", P = "requiresUpdate", j = "y81"; this[q3u] = I6j0U.j5E; if (!Q) { this[q3u] = I3; Q = new z[W8](I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.U3Z); } if (I6j0U[j](S, z[v4])) { S = S[g5]; } this[g5] = S; this[I6j0U.h0W] = Q; this[j4] = m; this[X2] = I6j0U.j5E; this[P] = I6j0U.j5E; this[H8] = I6j0U.D5W; this.width = 0; this.height = 0; this[g1] = V || new z[W8](I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.U3Z); if (S[N7]) { if (this[q3u]) { Q = new z[W8](0, 0, S.width, S.height); } this[B7](Q); } else { S[I6j0U.m3H](f4, this[l][x4](this)); } }; z.Texture.prototype.constructor = z[v4]; z[I2][c2](z.Texture.prototype); z.Texture.prototype.onBaseTextureLoaded = function() { var S = this[g5]; S[I6j0U.q4Z](f4, this[H7]); if (this[q3u]) { this[I6j0U.h0W] = new z[W8](0, 0, S.width, S.height); } this[B7](this[I6j0U.h0W]); this[I6j0U.S5I]({ type: R8u, content: this }); }; z.Texture.prototype.destroy = function(S) { if (S) { this[g5][t7](); } this[X2] = I6j0U.j5E; }; z.Texture.prototype.setFrame = function(S) { var Q = "k81", V = "S81"; this[q3u] = false; this[I6j0U.h0W] = S; this.width = S.width; this.height = S.height; this[g1][I6j0U.l0E] = S[I6j0U.l0E]; this[g1][I6j0U.o0E] = S[I6j0U.o0E]; this[g1].width = S.width; this[g1].height = S.height; if (!this[j4] && (I6j0U[V](S[I6j0U.l0E] + S.width, this[g5].width) || I6j0U[Q](S[I6j0U.o0E] + S.height, this[g5].height))) { throw new Error("Texture Error: frame does not fit inside the base Texture dimensions " + this); } this[X2] = S && S.width && S.height && this[g5][x1] && this[g5][N7]; if (this[j4]) { this.width = this[j4].width; this.height = this[j4].height; this[I6j0U.h0W].width = this[j4].width; this[I6j0U.h0W].height = this[j4].height; } if (this[X2]) { this[P0u](); } }; z.Texture.prototype._updateUvs = function() { var S = "n01", Q = "o01", V = "z01", m = "G01", l = "P81", P = "r81", j = "V81", B = "Q81"; if (!this[H8]) { this[H8] = new z[F9u](); } var Y = this[g1], F = this[g5].width, D = this[g5].height; this[H8][T1u] = I6j0U[B](Y[I6j0U.l0E], F); this[H8][N0u] = I6j0U[j](Y[I6j0U.o0E], D); this[H8][F1u] = I6j0U[P]((Y[I6j0U.l0E] + Y.width), F); this[H8][u3u] = I6j0U[l](Y[I6j0U.o0E], D); this[H8][Y1u] = I6j0U[m]((Y[I6j0U.l0E] + Y.width), F); this[H8][B1u] = I6j0U[V]((Y[I6j0U.o0E] + Y.height), D); this[H8][e1u] = I6j0U[Q](Y[I6j0U.l0E], F); this[H8][r1u] = I6j0U[S]((Y[I6j0U.o0E] + Y.height), D); }; z[v4][D3u] = function(S, Q, V) { var m = z[j8][S]; if (!m) { m = new z[v4](z[m0][D3u](S, Q, V)); z[j8][S] = m; } return m; }; z[v4][T8u] = function(S) { var Q = '" does not exist in the texture cache ', V = z[j8][S]; if (!V) { throw new Error(Q5Y + S + Q); } return V; }; z[v4][i3u] = function(S, Q) { var V = z[m0][i3u](S, Q); return new z[v4](V); }; z[v4][j0u] = function(S, Q) { z[j8][Q] = S; }; z[v4][l0u] = function(S) { var Q = z[j8][S]; delete z[j8][S]; delete z[v8][S]; return Q; }; z[F9u] = function() { this[T1u] = I6j0U.r3Z; this[N0u] = I6j0U.r3Z; this[F1u] = I6j0U.r3Z; this[u3u] = I6j0U.r3Z; this[Y1u] = I6j0U.r3Z; this[B1u] = I6j0U.r3Z; this[e1u] = I6j0U.r3Z; this[r1u] = I6j0U.r3Z; }; z[t4u] = function(S, Q, V, m, l) { var P = "r01", j = "V01", B = "renderCanvas", Y = "Q01", F = "renderWebGL", D = "v01", N = "j01", i = "l01", U = "J01", J = "f01", O = "Y01", d = "s01", R = "H01", k = "A01"; this.width = S || 100; this.height = Q || 100; this[y3] = l || I6j0U.U3Z; this[I6j0U.h0W] = new z[W8](0, 0, I6j0U[k](this.width, this[y3]), I6j0U[R](this.height, this[y3])); this[g1] = new z[W8](0, 0, I6j0U[d](this.width, this[y3]), I6j0U[O](this.height, this[y3])); this[g5] = new z[m0](); this[g5].width = I6j0U[J](this.width, this[y3]); this[g5].height = I6j0U[U](this.height, this[y3]); this[g5][l8] = []; this[g5][y3] = this[y3]; this[g5][a2] = m || z[W5u][p9u]; this[g5][N7] = I3; z[v4][I6j0U.b4I](this, this[g5], new z[W8](0, 0, this.width, this.height)); this[K4] = V || z[x1u]; if (I6j0U[i](this[K4][C0], z[s0u])) { var A = this[K4][E3]; this[g5][I6j0U.I7E][A[I6j0U.j5H]] = I6j0U.j5E; this[Q8] = new z[K0u](A, I6j0U[N](this.width, this[y3]), I6j0U[D](this.height, this[y3]), this[g5][a2]); this[g5][l8][A[I6j0U.j5H]] = this[Q8][P5]; this[I6j0U.n8W] = this[F]; this[n8] = new z[q4](I6j0U[Y](this.width, 0.5), -this.height * 0.5); } else { this[I6j0U.n8W] = this[B]; this[Q8] = new z[l3u](I6j0U[j](this.width, this[y3]), I6j0U[P](this.height, this[y3])); this[g5][x1] = this[Q8].canvas; } this[X2] = I3; this[P0u](); }; z.RenderTexture.prototype = Object[x0](z.Texture.prototype); z.RenderTexture.prototype.constructor = z[t4u]; z.RenderTexture.prototype.resize = function(S, Q, V) { var m = "s11", l = "H11", P = "A11", j = "n11", B = "o11", Y = "z11", F = "G11", D = "P01"; if (I6j0U[D](S, this.width) && I6j0U[F](Q, this.height)) { return; } this[X2] = (I6j0U[Y](S, 0) && I6j0U[B](Q, 0)); this.width = this[I6j0U.h0W].width = this[g1].width = S; this.height = this[I6j0U.h0W].height = this[g1].height = Q; if (V) { this[g5].width = this.width; this[g5].height = this.height; } if (I6j0U[j](this[K4][C0], z[s0u])) { this[n8][I6j0U.l0E] = I6j0U[P](this.width, 2); this[n8][I6j0U.o0E] = -this.height / 2; } if (!this[X2]) { return; } this[Q8][P5u](I6j0U[l](this.width, this[y3]), I6j0U[m](this.height, this[y3])); }; z.RenderTexture.prototype.clear = function() { var S = "Y11"; if (!this[X2]) { return; } if (I6j0U[S](this[K4][C0], z[s0u])) { this[K4][E3][t2](this[K4][E3][G6], this[Q8][a7]); } this[Q8][s5u](); }; z.RenderTexture.prototype.renderWebGL = function(S, Q, V) { var m = "j11", l = "l11", P = "J11", j = "f11"; if (!this[X2]) { return; } var B = S[Z1]; B[b3u](); B.translate(0, I6j0U[j](this[n8][I6j0U.o0E], 2)); if (Q) { B[O3u](Q); } B.scale(1, -1); S[u8] = 1; var Y = S[I6j0U.c7r]; for (var F = 0, D = Y.length; I6j0U[P](F, D); F++) { Y[F][l5u](); } var N = this[K4][E3]; N[w1u](0, 0, I6j0U[l](this.width, this[y3]), I6j0U[m](this.height, this[y3])); N[t2](N[G6], this[Q8][a7]); if (V) { this[Q8][s5u](); } this[K4][R1][L3] = true; this[K4][G8u](S, this[n8], this[Q8][a7]); this[K4][R1][L3] = true; }; z.RenderTexture.prototype.renderCanvas = function(S, Q, V) { var m = "v11"; if (!this[X2]) { return; } var l = S[Z1]; l[b3u](); if (Q) { l[O3u](Q); } var P = S[I6j0U.c7r]; for (var j = 0, B = P.length; I6j0U[m](j, B); j++) { P[j][l5u](); } if (V) { this[Q8][s5u](); } var Y = this[Q8][Y3], F = this[K4][y3]; this[K4][y3] = this[y3]; this[K4][G8u](S, Y); this[K4][y3] = F; }; z.RenderTexture.prototype.getImage = function() { var S = "getBase64", Q = new Image(); Q[I6j0U.e4I] = this[S](); return Q; }; z.RenderTexture.prototype.getBase64 = function() { var S = "getCanvas"; return this[S]()[O6u](); }; z.RenderTexture.prototype.getCanvas = function() { var S = "T31", Q = "I31", V = "K11", m = "g11", l = "readPixels", P = "V11", j = "Q11"; if (I6j0U[j](this[K4][C0], z[s0u])) { var B = this[K4][E3], Y = this[Q8].width, F = this[Q8].height, D = new Uint8Array(I6j0U[P](4, Y, F)); B[t2](B[G6], this[Q8][a7]); B[l](0, 0, Y, F, B[B3u], B[b0u], D); B[t2](B[G6], null); var N = new z[l3u](Y, F), i = N[Y3].getImageData(0, 0, Y, F), U = i.data; for (var J = 0; I6j0U[m](J, D.length); J += 4) { var O = D[J + 3]; U[J] = I6j0U[V](D[J], O); U[J + 1] = I6j0U[Q](D[J + 1], O); U[J + 2] = I6j0U[S](D[J + 2], O); U[J + 3] = O; } N[Y3].putImageData(i, 0, 0); return N.canvas; } else { return this[Q8].canvas; } }; z[t4u][v9u] = new z[E0u](); z[m4u] = function(S, Q) { this[k3u] = S; this[b9] = Q; this[l4u] = { jpg: z[m6], jpeg: z[m6], png: z[m6], gif: z[m6], webp: z[m6], json: z[L3u], atlas: z[s6u], anim: z[M3u], xml: z[l7], fnt: z[l7] }; }; z[I2][c2](z.AssetLoader.prototype); z.AssetLoader.prototype.constructor = z[m4u]; z.AssetLoader.prototype._getDataType = function(S) { var Q = "L31", V = "u31", m = "data:", l = S[I6j0U.j4Q](0, m.length)[I6j0U.I4r](); if (I6j0U[V](l, m)) { var P = S[I6j0U.j4Q](m.length), j = P[I6j0U.C3Q](","); if (j === -1) { return null; } var B = P[I6j0U.j4Q](0, j)[I6j0U.Q3R](";")[0]; if (!B || I6j0U[Q](B[I6j0U.I4r](), "text/plain")) { return "txt"; } return B[I6j0U.Q3R]("/")[I6j0U.D1E]()[I6j0U.I4r](); } return null; }; z.AssetLoader.prototype.load = function() { var V = "_getDataType", m = "W31"; function l(S) { var Q = "onAssetLoaded"; P[Q](S.data[V8u]); } var P = this; this[X3u] = this[k3u].length; for (var j = 0; I6j0U[m](j, this[k3u].length); j++) { var B = this[k3u][j], Y = this[V](B); if (!Y) { Y = B[I6j0U.Q3R]("?")[p6u]()[I6j0U.Q3R](".")[I6j0U.D1E]()[I6j0U.I4r](); } var F = this[l4u][Y]; if (!F) { throw new Error(Y + " is an unsupported file type"); } var D = new F(B, this[b9]); D[I6j0U.F7Q]("loaded", l); D.load(); } }; z.AssetLoader.prototype.onAssetLoaded = function(S) { var Q = "onProgress"; this[X3u]--; this[m5u](Q, { content: this, loader: S }); if (this[Q]) { this[Q](S); } if (!this[X3u]) { this[m5u](I6j0U.E2Q, { content: this }); if (this[I6j0U.E2Q]) { this[I6j0U.E2Q](); } } }; z[L3u] = function(S, Q) { this[Y4] = S; this[b9] = Q; this[m2] = S[I6j0U.m4W](/[^\/]*$/, I6j0U.f1I); this[f4] = I6j0U.j5E; }; z.JsonLoader.prototype.constructor = z[L3u]; z[I2][c2](z.JsonLoader.prototype); z.JsonLoader.prototype.load = function() { var S = "onJSONLoaded", Q = "onprogress", V = "ontimeout", m = "timeout", l = "XDomainRequest"; if (window[l] && this[b9]) { this[w1] = new window[l](); this[w1][m] = 3000; this[w1].onerror = this[A3u][x4](this); this[w1][V] = this[A3u][x4](this); this[w1][Q] = function() {}; } else { if (window[F8u]) { this[w1] = new window[F8u](); } else { this[w1] = new window[c7u]("Microsoft.XMLHTTP"); } } this[w1][I6j0U.p2W] = this[S][x4](this); this[w1][I6j0U.X5W]("GET", this[Y4], true); this[w1][I6j0U.a5W](); }; z.JsonLoader.prototype.onJSONLoaded = function() { var S = "readSkeletonData", Q = "spriteSourceSize", V = "sourceSize", m = "clone", l = "parse"; if (!this[w1][s3u]) { this[A3u](); return; } this[O7] = JSON[l](this[w1][s3u]); if (this[O7][I1]) { var P = this[m2] + this[O7][X0][f6], j = new z[m6](P, this[b9]), B = this[O7][I1]; this[P5] = j[P5][g5]; j[I6j0U.m3H](f4, this[H7][x4](this)); for (var Y in B) { var F = B[Y][I6j0U.h0W]; if (F) { var D = new z[W8](F[I6j0U.l0E], F[I6j0U.o0E], F[W3u], F[M8]), N = D[m](), i = I6j0U.D5W; if (B[Y][e4]) { var U = B[Y][V], J = B[Y][Q]; i = new z[W8](J[I6j0U.l0E], J[I6j0U.o0E], U[W3u], U[M8]); } z[j8][Y] = new z[v4](this[P5], D, N, i); } } j.load(); } else { if (this[O7][t4]) { var O = new F5[c8](), d = O[S](this[O7]); z[l2][this[Y4]] = d; this[H7](); } else { this[H7](); } } }; z.JsonLoader.prototype.onLoaded = function() { this[f4] = I3; this[I6j0U.S5I]({ type: f4, content: this }); }; z.JsonLoader.prototype.onError = function() { this[I6j0U.S5I]({ type: I6j0U.p7H, content: this }); }; z[s6u] = function(S, Q) { this[Y4] = S; this[m2] = S[I6j0U.m4W](/[^\/]*$/, I6j0U.f1I); this[b9] = Q; this[f4] = I6j0U.j5E; }; A3Y(z); z[I2][c2](z.AtlasLoader.prototype); z.AtlasLoader.prototype.load = function() { var S = "onAtlasLoaded"; this[w1] = new z[g7u](); this[w1][m7] = this[S][x4](this); this[w1][I6j0U.X5W]("GET", this[Y4], true); if (this[w1][W9]) { this[w1][W9]("application/json"); } this[w1][I6j0U.a5W](null); }; z.AtlasLoader.prototype.onAtlasLoaded = function() { var S = "s41", Q = "H41", V = "A41", m = "n41", l = "realSize", P = "o41", j = "z41", B = "G41", Y = "P31", F = "r31", D = "V31", N = "Q31", i = "k31", U = "S31", J = "y31", O = "E31", d = "i31", R = "R31", k = "href", A = "p31", S5 = "h31"; if (I6j0U[S5](this[w1][I6j0U.v8E], 4)) { if (I6j0U[A](this[w1][d6], 200) || window[T5u][k][I6j0U.C3Q]("http") === -1) { this[F4] = { meta: { image: [] }, frames: [] }; var h5 = this[w1][s3u][I6j0U.Q3R](/\r?\n/), I5 = -3, t5 = 0, M = null, L5 = false, E5 = 0, Q5 = 0, q5 = this[H7][x4](this); for (E5 = 0; I6j0U[R](E5, h5.length); E5++) { h5[E5] = h5[E5][I6j0U.m4W](/^\s+|\s+$/g, ""); if (I6j0U[d](h5[E5], "")) { L5 = E5 + 1; } if (I6j0U[O](h5[E5].length, 0)) { if (I6j0U[J](L5, E5)) { this[F4][X0][f6][I6j0U.x8E](h5[E5]); t5 = I6j0U[U](this[F4][X0][f6].length, 1); this[F4][I1][I6j0U.x8E]({}); I5 = -3; } else { if (I6j0U[i](I5, 0)) { if (I6j0U[N](I5 % 7, 1)) { if (I6j0U[D](M, null)) { this[F4][I1][t5][M[T1]] = M; } M = { name: h5[E5], frame: {} }; } else { var V5 = h5[E5][I6j0U.Q3R](" "); if (I6j0U[F](I5 % 7, 3)) { M[I6j0U.h0W][I6j0U.l0E] = Number(V5[1][I6j0U.m4W](",", "")); M[I6j0U.h0W][I6j0U.o0E] = Number(V5[2]); } else { if (I6j0U[Y](I5 % 7, 4)) { M[I6j0U.h0W][W3u] = Number(V5[1][I6j0U.m4W](",", "")); M[I6j0U.h0W][M8] = Number(V5[2]); } else { if (I6j0U[B](I5 % 7, 5)) { var p5 = { x: 0, y: 0, w: Number(V5[1][I6j0U.m4W](",", "")), h: Number(V5[2]) }; if (I6j0U[j](p5[W3u], M[I6j0U.h0W][W3u]) || I6j0U[P](p5[M8], M[I6j0U.h0W][M8])) { M[e4] = true; M[l] = p5; } else { M[e4] = false; } } } } } } } I5++; } } if (I6j0U[m](M, null)) { this[F4][I1][t5][M[T1]] = M; } if (I6j0U[V](this[F4][X0][f6].length, 0)) { this[U7] = []; for (Q5 = 0; I6j0U[Q](Q5, this[F4][X0][f6].length); Q5++) { var m5 = this[m2] + this[F4][X0][f6][Q5], W5 = this[F4][I1][Q5]; this[U7][I6j0U.x8E](new z[m6](m5, this[b9])); for (E5 in W5) { var y5 = W5[E5][I6j0U.h0W]; if (y5) { z[j8][E5] = new z[v4](this[U7][Q5][P5][g5], { x: y5[I6j0U.l0E], y: y5[I6j0U.o0E], width: y5[W3u], height: y5[M8] }); if (W5[E5][e4]) { z[j8][E5][l] = W5[E5][l]; z[j8][E5][j4][I6j0U.l0E] = 0; z[j8][E5][j4][I6j0U.o0E] = 0; } } } } this[N0] = 0; for (Q5 = 0; I6j0U[S](Q5, this[U7].length); Q5++) { this[U7][Q5][I6j0U.F7Q]("loaded", q5); } this[U7][this[N0]].load(); } else { this[H7](); } } else { this[A3u](); } } }; z.AtlasLoader.prototype.onLoaded = function() { var S = "Y41"; if (I6j0U[S](this[U7].length - 1, this[N0])) { this[N0]++; this[U7][this[N0]].load(); } else { this[f4] = true; this[m5u]("loaded", { content: this }); } }; z.AtlasLoader.prototype.onError = function() { this[m5u](I6j0U.p7H, { content: this }); }; z[m0u] = function(S, Q) { this[Y4] = S; this[b9] = Q; this[m2] = S[I6j0U.m4W](/[^\/]*$/, I6j0U.f1I); this[P5] = I6j0U.D5W; this[I1] = {}; }; z.SpriteSheetLoader.prototype.constructor = z[m0u]; z[I2][c2](z.SpriteSheetLoader.prototype); z.SpriteSheetLoader.prototype.load = function() { var Q = this, V = new z[L3u](this[Y4], this[b9]); V[I6j0U.F7Q]("loaded", function(S) { Q[O7] = S.data[V8u][O7]; Q[H7](); }); V.load(); }; z.SpriteSheetLoader.prototype.onLoaded = function() { this[m5u](f4, { content: this }); }; z[m6] = function(S, Q) { this[P5] = z[v4][D3u](S, Q); this[I1] = []; }; z.ImageLoader.prototype.constructor = z[m6]; z[I2][c2](z.ImageLoader.prototype); z.ImageLoader.prototype.load = function() { if (!this[P5][g5][N7]) { this[P5][g5][I6j0U.F7Q]("loaded", this[H7][x4](this)); } else { this[H7](); } }; z.ImageLoader.prototype.onLoaded = function() { this[m5u](f4, { content: this }); }; z.ImageLoader.prototype.loadFramedSpriteSheet = function(S, Q, V) { var m = "b41", l = "v41", P = "j41", j = "l41", B = "J41", Y = "f41"; this[I1] = []; var F = Math[m9u](I6j0U[Y](this[P5].width, S)), D = Math[m9u](I6j0U[B](this[P5].height, Q)), N = 0; for (var i = 0; I6j0U[j](i, D); i++) { for (var U = 0; I6j0U[P](U, F); U++, N++) { var J = new z[v4](this[P5][g5], { x: I6j0U[l](U, S), y: I6j0U[m](i, Q), width: S, height: Q }); this[I1][I6j0U.x8E](J); if (V) { z[j8][V + "-" + N] = J; } } } this.load(); }; z[l7] = function(S, Q) { this[Y4] = S; this[b9] = Q; this[m2] = S[I6j0U.m4W](/[^\/]*$/, I6j0U.f1I); this[P5] = I6j0U.D5W; }; z.BitmapFontLoader.prototype.constructor = z[l7]; z[I2][c2](z.BitmapFontLoader.prototype); z.BitmapFontLoader.prototype.load = function() { var S = "onXMLLoaded"; this[w1] = new z[g7u](); this[w1][m7] = this[S][x4](this); this[w1][I6j0U.X5W]("GET", this[Y4], true); if (this[w1][W9]) { this[w1][W9]("application/xml"); } this[w1][I6j0U.a5W](null); }; z.BitmapFontLoader.prototype.onXMLLoaded = function() { var S = "N67", Q = "c41", V = "getAttribute", m = "getElementsByTagName", l = "parseFromString", P = "DOMParser", j = "responseXML", B = "protocol", Y = "U41", F = "M41"; if (I6j0U[F](this[w1][I6j0U.v8E], 4)) { if (I6j0U[Y](this[w1][d6], 200) || window[T5u][B][I6j0U.C3Q]("http") === -1) { var D = this[w1][j]; if (!D || /MSIE 9/i [I6j0U.I3E](navigator[I6j0U.F8I]) || navigator[I6j0U.q5I]) { if (typeof(window[P]) === "function") { var N = new DOMParser(); D = N[l](this[w1][s3u], "text/xml"); } else { var i = document[I6j0U.X8H]("div"); i[I6j0U.p6H] = this[w1][s3u]; D = i; } } var U = this[m2] + D[m]("page")[0][V]("file"), J = new z[m6](U, this[b9]); this[P5] = J[P5][g5]; var O = {}, d = D[m]("info")[0], R = D[m]("common")[0]; O.font = d[V]("face"); O[k9] = parseInt(d[V]("size"), 10); O[G6u] = parseInt(R[V]("lineHeight"), 10); O[U8u] = {}; var k = D[m]("char"); for (var A = 0; I6j0U[Q](A, k.length); A++) { var S5 = parseInt(k[A][V]("id"), 10), h5 = new z[W8](parseInt(k[A][V]("x"), 10), parseInt(k[A][V]("y"), 10), parseInt(k[A][V]("width"), 10), parseInt(k[A][V]("height"), 10)); O[U8u][S5] = { xOffset: parseInt(k[A][V]("xoffset"), 10), yOffset: parseInt(k[A][V]("yoffset"), 10), xAdvance: parseInt(k[A][V]("xadvance"), 10), kerning: {}, texture: z[j8][S5] = new z[v4](this[P5], h5) }; } var I5 = D[m]("kerning"); for (A = 0; I6j0U[S](A, I5.length); A++) { var t5 = parseInt(I5[A][V]("first"), 10), M = parseInt(I5[A][V]("second"), 10), L5 = parseInt(I5[A][V]("amount"), 10); O[U8u][M][t6u][t5] = L5; } z[h0u][g8u][O.font] = O; J[I6j0U.m3H]("loaded", this[H7][x4](this)); J.load(); } } }; z.BitmapFontLoader.prototype.onLoaded = function() { this[m5u](f4, { content: this }); }; z[M3u] = function(S, Q) { this[Y4] = S; this[b9] = Q; this[f4] = I6j0U.j5E; }; z.SpineLoader.prototype.constructor = z[M3u]; z[I2][c2](z.SpineLoader.prototype); z.SpineLoader.prototype.load = function() { var Q = this, V = new z[L3u](this[Y4], this[b9]); V[I6j0U.F7Q]("loaded", function(S) { Q[O7] = S.data[V8u][O7]; Q[H7](); }); V.load(); }; z.SpineLoader.prototype.onLoaded = function() { this[f4] = I3; this[m5u](f4, { content: this }); }; z[Q9] = function(S, Q) { this[y9] = [this]; this[r2] = []; this[L3] = I3; this[b4u] = I6j0U.r3Z; this[R5] = Q || {}; this[l0] = S || []; }; z.AbstractFilter.prototype.constructor = z[Q9]; z.AbstractFilter.prototype.syncUniforms = function() { var S = "w67"; for (var Q = 0, V = this[r2].length; I6j0U[S](Q, V); Q++) { this[r2][Q][L3] = true; } }; z[T8] = function(S) { var Q = " gl_FragColor = original;", V = " original *= maskAlpha;", m = " float maskAlpha = texture2D(mask, mapCords).r;", l = " vec4 original = texture2D(uSampler, vTextureCoord);", P = " mapCords *= dimensions.xy / mapDimensions;", j = "uniform sampler2D mask;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; S[g5][c0u] = I3; this[R5] = { mask: { type: B7u, value: S }, mapDimensions: { type: e3u, value: { x: I6j0U.U3Z, y: J7 } }, dimensions: { type: Y8, value: [I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z] } }; if (S[g5][N7]) { this[R5][K6][I6j0U.Q0R][I6j0U.l0E] = S.width; this[R5][K6][I6j0U.Q0R][I6j0U.o0E] = S.height; } else { this[S8] = this[n6][x4](this); S[g5][I6j0U.F7Q](f4, this[S8]); } this[l0] = [s9, a4, M4, j, o8, y1, d7, f2, s4, n0, P9, Y5u, n4u, P, l, m, V, Q, o0]; }; z.AlphaMaskFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.AlphaMaskFilter.prototype.constructor = z[T8]; z.AlphaMaskFilter.prototype.onTextureLoaded = function() { this[R5][j9][I6j0U.Q0R][I6j0U.l0E] = this[R5][K6][I6j0U.Q0R].width; this[R5][j9][I6j0U.Q0R][I6j0U.o0E] = this[R5][K6][I6j0U.Q0R].height; this[R5][K6][I6j0U.Q0R][g5][c1u](f4, this[S8]); }; Object[m1](z.AlphaMaskFilter.prototype, I6j0U.e3Z, { get: function() { return this[R5][K6][I6j0U.Q0R]; }, set: function(S) { this[R5][K6][I6j0U.Q0R] = S; } }); z[y4u] = function() { var S = " gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", Q = "uniform mat4 matrix;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { matrix: { type: e7u, value: [I6j0U.U3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.U3Z] } }; this[l0] = [s9, a4, M4, z6, Q, o8, s4, S, o0]; }; z.ColorMatrixFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.ColorMatrixFilter.prototype.constructor = z[y4u]; Object[m1](z.ColorMatrixFilter.prototype, p1u, { get: function() { return this[R5][p1u][I6j0U.Q0R]; }, set: function(S) { this[R5][p1u][I6j0U.Q0R] = S; } }); z[y0u] = function() { var S = " gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), gray);", Q = "uniform float gray;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { gray: { type: p9, value: I6j0U.U3Z } }; this[l0] = [s9, a4, M4, o8, Q, s4, N1, S, o0]; }; z.GrayFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.GrayFilter.prototype.constructor = z[y0u]; Object[m1](z.GrayFilter.prototype, F5u, { get: function() { return this[R5][F5u][I6j0U.Q0R]; }, set: function(S) { this[R5][F5u][I6j0U.Q0R] = S; } }); z[C9] = function(S) { var Q = " vec2 cord = vTextureCoord;", V = " gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", m = " gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", l = " matSample /= mapDimensions;", P = " matSample *= scale;", j = " matSample -= 0.5;", B = " vec2 matSample = texture2D(displacementMap, mapCords).xy;", Y = "uniform vec2 scale;", F = "uniform sampler2D displacementMap;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; S[g5][c0u] = I3; this[R5] = { displacementMap: { type: "sampler2D", value: S }, scale: { type: "2f", value: { x: 30, y: 30 } }, offset: { type: "2f", value: { x: 0, y: 0 } }, mapDimensions: { type: "2f", value: { x: 1, y: 5112 } }, dimensions: { type: "4fv", value: [0, 0, 0, 0] } }; if (S[g5][N7]) { this[R5][j9][I6j0U.Q0R][I6j0U.l0E] = S.width; this[R5][j9][I6j0U.Q0R][I6j0U.o0E] = S.height; } else { this[S8] = this[n6][x4](this); S[g5][I6j0U.F7Q](f4, this[S8]); } this[l0] = [s9, a4, M4, F, o8, Y, y1, d7, f2, s4, n0, P9, Y5u, n4u, B, j, P, l, m, V, Q, o0]; }; z.DisplacementFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.DisplacementFilter.prototype.constructor = z[C9]; z.DisplacementFilter.prototype.onTextureLoaded = function() { this[R5][j9][I6j0U.Q0R][I6j0U.l0E] = this[R5][Q5u][I6j0U.Q0R].width; this[R5][j9][I6j0U.Q0R][I6j0U.o0E] = this[R5][Q5u][I6j0U.Q0R].height; this[R5][Q5u][I6j0U.Q0R][g5][c1u](f4, this[S8]); }; Object[m1](z.DisplacementFilter.prototype, I6j0U.e3Z, { get: function() { return this[R5][Q5u][I6j0U.Q0R]; }, set: function(S) { this[R5][Q5u][I6j0U.Q0R] = S; } }); Object[m1](z.DisplacementFilter.prototype, "scale", { get: function() { return this[R5].scale[I6j0U.Q0R]; }, set: function(S) { this[R5].scale[I6j0U.Q0R] = S; } }); Object[m1](z.DisplacementFilter.prototype, s8, { get: function() { return this[R5][s8][I6j0U.Q0R]; }, set: function(S) { this[R5][s8][I6j0U.Q0R] = S; } }); z[g7] = function() { var S = " gl_FragColor = texture2D(uSampler, color);", Q = " vec2 color = floor( ( vTextureCoord * size ) ) / size + pixelSize/dimensions.xy * 0.5;", V = " vec2 size = dimensions.xy/pixelSize;", m = " vec2 coord = vTextureCoord;", l = "uniform vec2 pixelSize;", P = "uniform vec2 testDim;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { invert: { type: p9, value: I6j0U.r3Z }, dimensions: { type: Y8, value: new Float32Array([z0u, I6j0U.V2H, I6j0U.s7E, I6j0U.s7E]) }, pixelSize: { type: e3u, value: { x: I6j0U.s7E, y: I6j0U.s7E } } }; this[l0] = [s9, a4, M4, P, d7, l, o8, s4, m, V, Q, S, o0]; }; z.PixelateFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.PixelateFilter.prototype.constructor = z[g7]; Object[m1](z.PixelateFilter.prototype, k9, { get: function() { return this[R5][Z2][I6j0U.Q0R]; }, set: function(S) { this[L3] = I3; this[R5][Z2][I6j0U.Q0R] = S; } }); z[E3u] = function() { var S = " sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", Q = " sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", V = " sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", m = " sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", l = " sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", P = " sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", j = " sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", B = " sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", Y = "d67"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { blur: { type: p9, value: I6j0U[Y](I6j0U.U3Z, f0u) } }; this[l0] = [s9, a4, M4, U6, o8, s4, n0u, B, j, P, l, e5u, m, V, Q, S, f4u, o0]; }; z.BlurXFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.BlurXFilter.prototype.constructor = z[E3u]; Object[m1](z.BlurXFilter.prototype, J4, { get: function() { var S = "C67"; return I6j0U[S](this[R5][J4][I6j0U.Q0R], (I6j0U.U3Z / r5u)); }, set: function(S) { var Q = "Z67"; this[L3] = I3; this[R5][J4][I6j0U.Q0R] = I6j0U[Q]((I6j0U.U3Z / r5u), S); } }); z[o3u] = function() { var S = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", Q = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", V = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", m = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", l = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", P = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", j = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", B = " sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", Y = "X67"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { blur: { type: p9, value: I6j0U[Y](I6j0U.U3Z, f0u) } }; this[l0] = [s9, a4, M4, U6, o8, s4, n0u, B, j, P, l, e5u, m, V, Q, S, f4u, o0]; }; z.BlurYFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.BlurYFilter.prototype.constructor = z[o3u]; Object[m1](z.BlurYFilter.prototype, J4, { get: function() { var S = "q67"; return I6j0U[S](this[R5][J4][I6j0U.Q0R], (I6j0U.U3Z / r5u)); }, set: function(S) { var Q = "O67"; this[R5][J4][I6j0U.Q0R] = I6j0U[Q]((I6j0U.U3Z / r5u), S); } }); z[g6] = function() { this[B5u] = new z[E3u](); this[Z6] = new z[o3u](); this[y9] = [this[B5u], this[Z6]]; }; z.BlurFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.BlurFilter.prototype.constructor = z[g6]; Object[m1](z.BlurFilter.prototype, J4, { get: function() { return this[B5u][J4]; }, set: function(S) { this[B5u][J4] = this[Z6][J4] = S; } }); Object[m1](z.BlurFilter.prototype, S5u, { get: function() { return this[B5u][J4]; }, set: function(S) { this[B5u][J4] = S; } }); Object[m1](z.BlurFilter.prototype, Z0u, { get: function() { return this[Z6][J4]; }, set: function(S) { this[Z6][J4] = S; } }); z[R3u] = function() { var S = " gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, 1.0 - invert);"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { invert: { type: p9, value: I6j0U.U3Z } }; this[l0] = [s9, a4, M4, z6, o8, s4, N1, S, o0]; }; z.InvertFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.InvertFilter.prototype.constructor = z[R3u]; Object[m1](z.InvertFilter.prototype, H3u, { get: function() { return this[R5][H3u][I6j0U.Q0R]; }, set: function(S) { this[R5][H3u][I6j0U.Q0R] = S; } }); z[R9] = function() { var S = " gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", Q = "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", V = "uniform float sepia;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { sepia: { type: p9, value: I6j0U.U3Z } }; this[l0] = [s9, a4, M4, V, o8, Q, s4, N1, S, o0]; }; z.SepiaFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.SepiaFilter.prototype.constructor = z[R9]; Object[m1](z.SepiaFilter.prototype, c6, { get: function() { return this[R5][c6][I6j0U.Q0R]; }, set: function(S) { this[R5][c6][I6j0U.Q0R] = S; } }); z[l9] = function() { var S = " gl_FragColor = texture2D(uSampler, coord+offset);", Q = " }", V = " coord = vec2(coord.x * c - coord.y * s, coord.x * s + coord.y * c);", m = " float c = cos(angleMod);", l = " float s = sin(angleMod);", P = " float angleMod = ratio * ratio * angle;", j = " float ratio = (radius - distance) / radius;", B = " if (distance < radius) {", Y = " float distance = length(coord);", F = " vec2 coord = vTextureCoord - offset;", D = "uniform float radius;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { radius: { type: p9, value: I6j0U.b2Q }, angle: { type: p9, value: I6j0U.P3Z }, offset: { type: e3u, value: { x: I6j0U.b2Q, y: I6j0U.b2Q } } }; this[l0] = [s9, a4, M4, d7, o8, D, r8, y1, s4, F, Y, B, j, P, l, m, V, Q, S, o0]; }; z.TwistFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.TwistFilter.prototype.constructor = z[l9]; Object[m1](z.TwistFilter.prototype, s8, { get: function() { return this[R5][s8][I6j0U.Q0R]; }, set: function(S) { this[L3] = I3; this[R5][s8][I6j0U.Q0R] = S; } }); Object[m1](z.TwistFilter.prototype, R8, { get: function() { return this[R5][R8][I6j0U.Q0R]; }, set: function(S) { this[L3] = I3; this[R5][R8][I6j0U.Q0R] = S; } }); Object[m1](z.TwistFilter.prototype, C2, { get: function() { return this[R5][C2][I6j0U.Q0R]; }, set: function(S) { this[L3] = I3; this[R5][C2][I6j0U.Q0R] = S; } }); z[f8] = function() { var S = " gl_FragColor = color;", Q = " color = floor(color * step) / step;", V = "uniform float step;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { step: { type: p9, value: I6j0U.P3Z } }; this[l0] = [s9, a4, M4, o8, V, s4, s0, Q, S, o0]; }; z.ColorStepFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.ColorStepFilter.prototype.constructor = z[f8]; Object[m1](z.ColorStepFilter.prototype, A8, { get: function() { return this[R5][A8][I6j0U.Q0R]; }, set: function(S) { this[R5][A8][I6j0U.Q0R] = S; } }); z[a0] = function() { var S = " gl_FragColor = vec4(vec3(average * 10.0 - 5.0 + pattern()), color.a);", Q = " float average = (color.r + color.g + color.b) / 3.0;", V = "void main() {", m = " return (sin(point.x) * sin(point.y)) * 4.0;", l = " ) * scale;", P = " s * tex.x + c * tex.y", j = " c * tex.x - s * tex.y,", B = " vec2 point = vec2(", Y = " vec2 tex = vTextureCoord * dimensions.xy;", F = " float s = sin(angle), c = cos(angle);", D = "float pattern() {", N = "uniform float scale;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { scale: { type: "1f", value: 1 }, angle: { type: "1f", value: 5 }, dimensions: { type: "4fv", value: [0, 0, 0, 0] } }; this[l0] = [s9, a4, M4, d7, o8, r8, N, D, F, Y, B, j, P, l, m, o0, V, s0, Q, S, o0]; }; z.DotScreenFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.DotScreenFilter.prototype.constructor = z[a0]; Object[m1](z.DotScreenFilter.prototype, "scale", { get: function() { return this[R5].scale[I6j0U.Q0R]; }, set: function(S) { this[L3] = true; this[R5].scale[I6j0U.Q0R] = S; } }); Object[m1](z.DotScreenFilter.prototype, C2, { get: function() { return this[R5][C2][I6j0U.Q0R]; }, set: function(S) { this[L3] = I3; this[R5][C2][I6j0U.Q0R] = S; } }); z[H9] = function() { var S = " if (mod(gl_FragCoord.x - gl_FragCoord.y - 5.0, 10.0) == 0.0) {", Q = " if (lum < 0.3) {", V = " if (mod(gl_FragCoord.x + gl_FragCoord.y - 5.0, 10.0) == 0.0) {", m = " if (lum < 0.50) {", l = " if (mod(gl_FragCoord.x - gl_FragCoord.y, 10.0) == 0.0) {", P = " if (lum < 0.75) {", j = " }", B = " }", Y = " gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);", F = " if (mod(gl_FragCoord.x + gl_FragCoord.y, 10.0) == 0.0) {", D = " if (lum < 1.00) {", N = " gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);", i = " float lum = length(texture2D(uSampler, vTextureCoord.xy).rgb);", U = "B67"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { blur: { type: p9, value: I6j0U[U](I6j0U.U3Z, f0u) } }; this[l0] = [s9, a4, M4, U6, o8, s4, i, N, D, F, Y, B, j, P, l, Y, B, j, m, V, Y, B, j, Q, S, Y, B, j, o0]; }; z.CrossHatchFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.CrossHatchFilter.prototype.constructor = z[H9]; Object[m1](z.CrossHatchFilter.prototype, J4, { get: function() { var S = "t67"; return I6j0U[S](this[R5][J4][I6j0U.Q0R], (I6j0U.U3Z / r5u)); }, set: function(S) { var Q = "F67"; this[R5][J4][I6j0U.Q0R] = I6j0U[Q]((I6j0U.U3Z / r5u), S); } }); z[X6] = function() { var S = " gl_FragColor.a = texture2D(uSampler, vTextureCoord).a;", Q = " gl_FragColor.b = texture2D(uSampler, vTextureCoord + blue/dimensions.xy).b;", V = " gl_FragColor.g = texture2D(uSampler, vTextureCoord + green/dimensions.xy).g;", m = " gl_FragColor.r = texture2D(uSampler, vTextureCoord + red/dimensions.xy).r;", l = "uniform vec2 blue;", P = "uniform vec2 green;", j = "uniform vec2 red;"; z[Q9][I6j0U.b4I](this); this[y9] = [this]; this[R5] = { red: { type: e3u, value: { x: I6j0U.z7E, y: I6j0U.z7E } }, green: { type: e3u, value: { x: -I6j0U.z7E, y: I6j0U.z7E } }, blue: { type: e3u, value: { x: I6j0U.z7E, y: -I6j0U.z7E } }, dimensions: { type: Y8, value: [I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z, I6j0U.r3Z] } }; this[l0] = [s9, a4, M4, j, P, l, d7, o8, s4, m, V, Q, S, o0]; }; z.RGBSplitFilter.prototype = Object[x0](z.AbstractFilter.prototype); z.RGBSplitFilter.prototype.constructor = z[X6]; Object[m1](z.RGBSplitFilter.prototype, I8, { get: function() { return this[R5][I8][I6j0U.Q0R]; }, set: function(S) { this[R5][I8][I6j0U.Q0R] = S; } }); Object[m1](z.RGBSplitFilter.prototype, O0, { get: function() { return this[R5][O0][I6j0U.Q0R]; }, set: function(S) { this[R5][O0][I6j0U.Q0R] = S; } }); Object[m1](z.RGBSplitFilter.prototype, G5u, { get: function() { return this[R5][G5u][I6j0U.Q0R]; }, set: function(S) { this[R5][G5u][I6j0U.Q0R] = S; } }); if (typeof exports !== I6j0U.e8r) { var D1Y = function(S) { exports[c7] = S; }; if (typeof module !== I6j0U.e8r && module[I6j0U.n7Q]) { exports = module[I6j0U.n7Q] = z; } D1Y(z); } else { if (typeof define !== I6j0U.e8r && define[I6j0U.N7R]) { define(z); } else { var T1Y = function(S) { j1Y[c7] = S; }; T1Y(z); } } })[I6j0U.b4I](this); (window[I6j0U.Y6I] || (window[I6j0U.Y6I] = []))[I6j0U.x8E](function() { var l9 = "easing.Back"; 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I6j0U[V](I6j0U.b2Q, Math[o3](I6j0U.V3Z, I6j0U.s7E * (S - I6j0U.U3Z))) : I6j0U.b2Q * (I6j0U.V3Z - Math[o3](I6j0U.V3Z, -I6j0U.s7E * (I6j0U[Q](S, I6j0U.U3Z)))); })), H9(n3, I8(W3, function(S) { var Q = "v07"; return Math[I6j0U.L5H](I6j0U[Q](S, G5u)); }), I8(l3, function(S) { var Q = "b07"; return -Math[I6j0U.H8R](I6j0U[Q](S, G5u)) + I6j0U.U3Z; }), I8(h3, function(S) { var Q = "M07"; return -I6j0U.b2Q * (I6j0U[Q](Math[I6j0U.H8R](Math[I6j0U.G0I] * S), I6j0U.U3Z)); })), O0(a5, { find: function(S) { return D5[I6j0U.e3Z][S]; } }, !I6j0U.r3Z), X6(I5u[u3], u3, z3), X6(o9, T3, z3), X6(z7, v3, z3), s0; }, !I6j0U.r3Z); }), window[I6j0U.k3I] && window[I6j0U.Y6I][I6j0U.D1E]()();; ! function() { var p5 = "Howl", m5 = "Howler", W5 = "timer", y5 = "disconnect", r5 = "_drainPool", k5 = "fade", T5 = "panningModel", x5 = "setPosition", K5 = "panner", B5 = "noteOff", N5 = "pos", Z5 = "_activeNode", i5 = "bufferSource", w5 = "_playStart", f3 = "_clearEndTimer", S3 = "_nodeById", V3 = "getOwnPropertyNames", e5 = "_pos", O5 = "_setupAudioNode", C5 = "_onendTimer", G3 = "_model", D5 = "_rate", v3 = "_urls", T3 = "pos3d", z3 = "_pos3d", u3 = "_src", a5 = "_sprite", h3 = "_loaded", l3 = "_loop", W3 = "_format", n3 = "_buffer", p3 = "_autoplay", i3 = "createBufferSource", b3 = "_setMuted", j3 = "_audioNode", s3 = "_webAudio", P3 = "destination", k3 = "connect", H3 = "gain", o3 = "createGainNode", c9 = "createGain", x6 = "iOSAutoEnable", N6 = "_codecs", F1 = "_howls", E1 = "noAudio", U9 = "_muted", Y0 = "_volume", b8 = function(S) { var Q = "ctx"; var V = "usingWebAudio"; this[Y0] = 1, this[U9] = !1, this[V] = C4, this[Q] = h1, this[E1] = t0, this[F1] = [], this[N6] = S, this[x6] = !0; }, U4 = {}, h1 = null, C4 = !0, t0 = !1; try { "undefined" != typeof AudioContext ? h1 = new AudioContext : "undefined" != typeof webkitAudioContext ? h1 = new webkitAudioContext : C4 = !1; } catch (S) { var Z4 = function() { C4 = !1; }; Z4(); } if (!C4) { if ("undefined" != typeof Audio) { try { new Audio; } catch (S) { var g4 = function() { t0 = !0; }; g4(); } } else { var g0 = function() { t0 = !0; }; g0(); } } if (C4) { var q0 = void 0 === h1[c9] ? h1[o3]() : h1[c9](); q0[H3][I6j0U.Q0R] = 1, q0[k3](h1[P3]); } b8.prototype = { volume: function(S) { var Q = "w17", V = "N17", m = "c07", l = "U07", P = this; if (S = parseFloat(S), I6j0U[l](S, 0) && I6j0U[m](1, S)) { P[Y0] = S, C4 && (q0[H3][I6j0U.Q0R] = S); for (var j in P[F1]) { if (P[F1][I6j0U.O6Q](j) && P[F1][j][s3] === !1) { for (var B = 0; I6j0U[V](B, P[F1][j][j3].length); B++) { P[F1][j][j3][B].volume = I6j0U[Q](P[F1][j][Y0], P[Y0]); } } } return P; } return C4 ? q0[H3][I6j0U.Q0R] : P[Y0]; }, mute: function() { return this[b3](!0), this; }, unmute: function() { return this[b3](!1), this; }, _setMuted: function(S) { var Q = "d17", V = this; V[U9] = S, C4 && (q0[H3][I6j0U.Q0R] = S ? 0 : V[Y0]); for (var m in V[F1]) { if (V[F1][I6j0U.O6Q](m) && V[F1][m][s3] === !1) { for (var l = 0; I6j0U[Q](l, V[F1][m][j3].length); l++) { V[F1][m][j3][l].muted = S; } } } }, codecs: function(S) { return this[N6][S]; }, _enableiOSAudio: function() { var Y = "_iOSEnabled", F = this; if (!h1 || !F[Y] && /iPhone|iPad|iPod/i [I6j0U.I3E](navigator[I6j0U.F8I])) { F[Y] = !1; var D = function() { var P = "noteOn", j = h1[I6j0U.Y8r](1, 1, 22050), B = h1[i3](); B[I6j0U.S7I] = j, B[k3](h1[P3]), void 0 === B[I6j0U.O7r] ? B[P](0) : B[I6j0U.O7r](0), setTimeout(function() { var S = "FINISHED_STATE", Q = "Z17", V = "PLAYING_STATE", m = "playbackState", l = "C17"; (I6j0U[l](B[m], B[V]) || I6j0U[Q](B[m], B[S])) && (F[Y] = !0, F[x6] = !1, window[I6j0U.q4Z]("touchstart", D, !1)); }, 0); }; return window[I6j0U.m3H]("touchstart", D, !1), F; } } }; var A3 = null, U0 = {}; t0 || (A3 = new Audio, U0 = { mp3: !!A3.canPlayType("audio/mpeg;")[I6j0U.m4W](/^no$/, ""), opus: !!A3.canPlayType('audio/ogg; codecs="opus"')[I6j0U.m4W](/^no$/, ""), ogg: !!A3.canPlayType('audio/ogg; codecs="vorbis"')[I6j0U.m4W](/^no$/, ""), wav: !!A3.canPlayType('audio/wav; codecs="1"')[I6j0U.m4W](/^no$/, ""), aac: !!A3.canPlayType("audio/aac;")[I6j0U.m4W](/^no$/, ""), m4a: !!(A3.canPlayType("audio/x-m4a;") || A3.canPlayType("audio/m4a;") || A3.canPlayType("audio/aac;"))[I6j0U.m4W](/^no$/, ""), mp4: !!(A3.canPlayType("audio/x-mp4;") || A3.canPlayType("audio/mp4;") || A3.canPlayType("audio/aac;"))[I6j0U.m4W](/^no$/, ""), weba: !!A3.canPlayType('audio/webm; codecs="vorbis"')[I6j0U.m4W](/^no$/, "") }); var V1 = new b8(U0), f0 = function(S) { var Q = "_enableiOSAudio", V = "onplay", m = "_onplay", l = "onpause", P = "_onpause", j = "onend", B = "_onend", Y = "onloaderror", F = "_onloaderror", D = "_onload", N = "model", i = "rate", U = "urls", J = "sprite", O = "autoplay", d = this; d[p3] = S[O] || !1, d[n3] = S[I6j0U.S7I] || !1, d[I6j0U.v2Q] = S.duration || 0, d[W3] = S[I6j0U.E6W] || null, d[l3] = S[I6j0U.c4I] || !1, d[h3] = !1, d[a5] = S[J] || {}, d[u3] = S[I6j0U.e4I] || "", d[z3] = S[T3] || [0, 0, -0.5], d[Y0] = void 0 !== S.volume ? S.volume : 1, d[v3] = S[U] || [], d[D5] = S[i] || 1, d[G3] = S[N] || null, d[D] = [S[I6j0U.p2W] || function() {}], d[F] = [S[Y] || function() {}], d[B] = [S[j] || function() {}], d[P] = [S[l] || function() {}], d[m] = [S[V] || function() {}], d[C5] = [], d[s3] = C4 && !d[n3], d[j3] = [], d[s3] && d[O5](), void 0 !== h1 && h1 && V1[x6] && V1[Q](), V1[F1][I6j0U.x8E](d), d.load(); }; if (f0.prototype = { load: function() { var m = "O17", l = "preload", P = "exec", j = "X17", B = this, Y = null; if (t0) { return void B[I6j0U.F7Q]("loaderror"); } for (var F = 0; I6j0U[j](F, B[v3].length); F++) { var D, N; if (B[W3]) { var i = function(S) { D = S[W3]; }; i(B); } else { if (N = B[v3][F], D = /^data:audio\/([^;,]+);/i [P](N), D || (D = /\.([^.]+)$/ [P](N[I6j0U.Q3R]("?", 1)[0])), !D) { return void B[I6j0U.F7Q]("loaderror"); } D = D[1][I6j0U.I4r](); } if (U0[D]) { var U = function(S) { Y = S[v3][F]; }; U(B); break; } } if (!Y) { return void B[I6j0U.F7Q]("loaderror"); } if (B[u3] = Y, B[s3]) { B4(B, Y); } else { var J = new Audio; J[I6j0U.m3H]("error", function() { var S = "code", Q = "q17"; J.error && I6j0U[Q](4, J.error[S]) && (b8[E1] = !0), B[I6j0U.F7Q]("loaderror", { type: J.error ? 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